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Thread: TP Grinder

  1. #1
    Community Member
    Join Date
    Sep 2009
    Posts
    3

    Lightbulb TP Grinder

    I've been playing F2P for around 2 months now and, after playing with a couple of build ideas, I've basically settled on this. It's a 28-point build used to rush EXP and favor to accumulate TP. I've found that DPS oriented melee lends itself to fast levelling and rushing. If this was a 32-point build the only thing I could see changing would be to bump the WIS up to 12 for a gain of +2 will saves. Terribly low AC is compensated partially for armor with damage reduction and guard properties such as an Adamantine Full Plate of Acid Guard.

    * Build goals: High DPS, Big stunning blow DCs, decent saves...designed for taking down groups of mobs.

    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Zonker 
    Level 20 Neutral Good Human Male
    (12 Fighter \ 8 Barbarian) 
    Hit Points: 420
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 6
    Will: 8
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 20)
    Strength             18                    27
    Dexterity             8                     8
    Constitution         16                    18
    Intelligence         10                    10
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10
    Bluff                -1                     1
    Concentration         3                     4
    Diplomacy            -1                    -1
    Disable Device        n/a                   n/a
    Haggle                1                     1
    Heal                 -1                    -1
    Hide                 -1                    -1
    Intimidate            3                    22
    Jump                  8                    31
    Listen               -1                    -1
    Move Silently        -1                    -1
    Open Lock            n/a                   n/a
    Perform              n/a                   n/a
    Repair                0                     0
    Search                0                     0
    Spot                 -1                    -1
    Swim                  4                     9
    Tumble                1                     8
    Use Magic Device     n/a                   n/a
    
    Level 1 (Barbarian)
    Feat: (Human Bonus) Power Attack
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Fighter)
    Feat: (Selected) Stunning Blow
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 4 (Fighter)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Cleave
    
    
    Level 8 (Fighter)
    
    
    Level 9 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 12 (Fighter)
    Feat: (Selected) Iron Will
    
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Luck of Heroes
    
    
    Level 16 (Barbarian)
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Toughness
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Barbarian)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Willpower I
    Enhancement: Barbarian Willpower II
    Enhancement: Barbarian Willpower III
    Enhancement: Kensei Falchion Mastery I
    Enhancement: Kensei Falchion Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Stunning Blow) III
    Enhancement: Fighter Strategy (Stunning Blow) IV
    Enhancement: Fighter Falchion Specialization I
    Enhancement: Human Adaptability Strength I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    Assuming a +5 STR item and a basic +5 Falchion and while raged, frenzied, and with Power Attack on:

    Hit Points: 460
    Fortitude: 19
    Reflex: 6
    Will: 13
    STR: 40
    CON: 22

    Stunning Blow DC: 10 + 15 STR mod + 6 enhancements = 31
    Attack Bonus: 15 STR + 2 Kensai2 + 3 Feats + 5 Weapon - 7 Barbarian Power Attack 2 + 20 BAB = 38

    I don't know anything about damage formulas so I won't even try to feign knowledge in that topic. Maybe someone could post a reply. Does anyone see any glaring holes in this build? Any ways to make it better?

  2. #2
    Community Member Syrbryce's Avatar
    Join Date
    Apr 2006
    Posts
    113

    Default

    Basically meatsack with a big stick. Nothing wrong there except you will go through a lot of pots or hireling clerics.

    Looks fine for lower levels TP grinding but the medium and higher levels might get a little expensive and somewhat slow.

    I would think the best TP grinding machine would be a battle cleric. Self-healing saves a lot of pots and cleric buffs with some splash of fighter levels would seem to be a little more survivable.

    My next favorite would be a dwarven Bard/Fighter warchanter. When you get haste and displacement you churn through favor real quick.
    Argonnessen
    Order of the Silver Dragons
    Syrbryce 10 TR Blitz, Hellagood 18 Cleric, Hawtness 17/2 Warchanter

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