Cant find anything about required allignment for certain spells?
Is that a typical cleric thing, or are there also Wizzard spells that can only be cast bt evil characters?
Cant find anything about required allignment for certain spells?
Is that a typical cleric thing, or are there also Wizzard spells that can only be cast bt evil characters?
I just started a true neutral wizzard just to be ready for all those surprises
if there is any spell which can only cast by evil wizards, it would be stupid, as theres no evil for players in game
esp as wizard, your aligment couldnt matter less -> true neutral is the way to go
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
alignment matters very little for wizards because weapon effects are the most commonly alignment-restricted item features. the "stability" item effect does not stack with deflection AC or resistance bonuses to your resistance, but it is cheap on the item's budget. there's even a "greater stability" effect which is relatively rare, but is +4. it'll save you item slots on "protection" or "resistance" items, but since wizards can't really get useful AC past the early game, the benefits of stability items is pretty much reduced to that of any other "resistance" item.
there's always a but... here, the but is that there are one or two decent equipments for casters restricted to alignments, but their effects can be outgrown eventually even if they are nice at their level...