I'd like to see a /showhelmet setting that
- automatically hides helmet in public instances (town, taverns)
- character taking helmet off in town, where there's no real danger and they interact with people face-to-face
- and again automatically shows it in private instances (adventures, explorer areas)
- where they need the extra protection from helmet and only interact with groupmates, that know each other well enough, so don't need to see faces
I believe this tiny change would add to the immersion and roleplaying in general. And besides, the game already knows which are the public and which are the private instances - we get regeneration and no combat feat/spell usage in public!