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  1. #41
    Community Member Shade's Avatar
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    Quote Originally Posted by Creeper View Post
    I thought the +2 from Protection from Evil was typed as "resistance". Does it stack with other resistance items?
    Stacks. Infact stacks with everything in the game. Always has. You can even stack "protection from chaos" - from a planar gird with this. So if the caster is chaotic evil, you get +4 to saves, stacking with all.

    Infact most spells that boost saves will stack with items of the same bonus type. I think the game just treats spells and items as seperate bonus types, probably by design to make those buffs more useful to our loot-gauged characters.

    Holy Aura is another example seemingly type as resistance too, yet stacks with resistance items.

    Apparently this is some kind of thing that most players don't know tho.. Always get weird questions when I ask for these buffs.

    Really good buff every divine/arcane should keep loaded given how easy it is to fit in and its low sp cost.

    Interestingly, for I think mod0-2, this spell actaully made you 100% immune to all crowd control spells in the game. Was not known by most players that it did that back then either.. But I certainly knew heh, made some quests incredibly easy.
    Currently it only fuctions as dominate immunity.

  2. #42
    Community Member Creeper's Avatar
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    Quote Originally Posted by Shade View Post
    Stacks. Infact stacks with everything in the game. Always has. You can even stack "protection from chaos" - from a planar gird with this. So if the caster is chaotic evil, you get +4 to saves, stacking with all.
    If this is true it is not indicated in my combat log.

    Against fireball from an evil/chaotic source with protection from evil on I rolled with a 24 (22 base) when wearing Protection from chaos it remained 24. When protection from evil wore off the 24 remained until I removed the item reverting back to my base of 22 reflex save.

    The +2 from PRE and PRC stack with a resistance item but they do not appear - at least not in my combat log - to stack with each other to grant a total of +4. Only +2.

  3. #43
    Community Member Shade's Avatar
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    Quote Originally Posted by Creeper View Post
    If this is true it is not indicated in my combat log.

    Against fireball from an evil/chaotic source with protection from evil on I rolled with a 24 (22 base) when wearing Protection from chaos it remained 24. When protection from evil wore off the 24 remained until I removed the item reverting back to my base of 22 reflex save.

    The +2 from PRE and PRC stack with a resistance item but they do not appear - at least not in my combat log - to stack with each other to grant a total of +4. Only +2.
    Hmm yea seems they don't stack with each other. But do with items.

    Looking at my SS, I see +4 over my chracter sheet display on the roll.. But I just realised im on a Drow, and the spell in question was hold person, which is enchantment, so that explains the other +2 (native drow resist)

    Also haven't tested prayer/recitation/stalwart pact lately. Pretty sure they don't stack with good luck item but should verify it.

  4. #44
    Community Member Hokonoso's Avatar
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    20 con cause it makes your rages last longer, 8 dex is more than enough, fireshield + firestorm greaves = your reflex.

  5. #45
    Community Member Gunga's Avatar
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    Quote Originally Posted by Shade View Post
    Stacks. Infact stacks with everything in the game. Always has. Apparently this is some kind of thing that most players don't know tho.. Always get weird questions when I ask for these buffs.
    Quote Originally Posted by Shade View Post
    Hmm yea seems they don't stack with each other. But do with items. Pretty sure they don't stack with good luck item but should verify it.
    Whatchu sellin here, baw.

  6. #46
    Community Member Gunga's Avatar
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    Quote Originally Posted by Hokonoso View Post
    8 dex is more than enough, fireshield + firestorm greaves = your reflex.
    Can I get an Amen.

  7. #47
    Community Member Talon_Moonshadow's Avatar
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    Twice your HP vs all traps, Fireballs, Flame Strikes, and Lighting Bolts is useless.

    Just keep using dex as your dump stat.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  8. #48
    Community Member Gunga's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    Twice your HP vs all traps, Fireballs, Flame Strikes, and Lighting Bolts is useless.

    Just keep using dex as your dump stat.
    Not for nothin, but you aint got an army of heavy hitters in your sig.

  9. #49
    Community Member nuitariwolf's Avatar
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    Default For anyone who makes a Barbarian

    well how about halfling barbarain's, how would they do in reflex save's seeing they get bonus's

  10. #50
    Community Member Wyrmnax's Avatar
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    Quote Originally Posted by nuitariwolf View Post
    well how about halfling barbarain's, how would they do in reflex save's seeing they get bonus's
    Halflfing barbarians already get a bonus to DEX for reflex saves. They are better off dumping con so they can get wis and have all 3 saves high.
    Editing everything i post, since day 1. Things make much more sense inside my head.

  11. #51
    Community Member Asketes's Avatar
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    Quote Originally Posted by Wyrmnax View Post
    Halflfing barbarians already get a bonus to DEX for reflex saves. They are better off dumping con so they can get wis and have all 3 saves high.

    8 con ftw


    lol
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  12. #52
    Community Member Creeper's Avatar
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    Quote Originally Posted by Asketes View Post
    8 con ftw


    lol

    The more I think about it, using Con as a dump stat on a barb is a great idea. With 20 second rages think of all the free time you will have to drink pots!

  13. #53
    Community Member MichaelBerea's Avatar
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    Lowering Constitution from 20 to 16 your saves could improve noticably but you lose some duration of Barbarian Rage.
    Rage duration loss due to 4 Constitution = 6 x2 x 2 = 24 seconds.
    If you have 6+3 = 9 uses of Rage per day you get 18 minutes of Rage with 20 con and 14.4 minutes with 16 con.

    Are my calculations correct? Would the extra rage duration be noticable at later levels?

  14. #54
    Community Member Twerpp's Avatar
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    Mid 20's isnt that bad. Its not saving every single time but its not eating 100% of damage either.

    The problem is a lot of people dont bother with a dex item and resist item. A cheesy guard item is more important or they have some clicky or greater resist there and leave it, too lazy to learn to swap items for appropriate situations.

    I have a non evasion pure fighter, swaps out firestorm greaves, ring of djinn, dex item and has a full hotbar of energy pro potions. Its selfish and stupid to think that of a party of six people the clerics attention should always be on you, as you lay down greater commanded or eat entire chains of lightning and meteor storms. If you want to be Mr Baddass you have to farm this stuff too not just more strength more damage.

  15. #55
    Community Member mediocresurgeon's Avatar
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    Quote Originally Posted by Hokonoso View Post
    8 dex is more than enough, fireshield + firestorm greaves = your reflex.
    /signed.

    And don't forget Ring of the Djinn.

    The nerfing will continue until morale improves!

  16. #56
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    Quote Originally Posted by Hokonoso View Post
    20 con cause it makes your rages last longer, 8 dex is more than enough, fireshield + firestorm greaves = your reflex.
    agreed.

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