Nice cop out, bro.
Nice cop out, bro.
Symp, Symps, Steenky, Sympathy, Catheral, Symptomatic, Sympalicious, Symptom***OFFICER OF SOULLESS***
Did I mention I've been casting crit blades since the summer of 07? OMG TORC!!! I'm so AWESOME!!!! (It's old news.)
Now everyone does it, and they recommend to do it when you shouldn't. *Points to your post above*
Lollersauce.
Casting crit blades is awesome, when you do it at the right time.. which isn't in epic DQ like you recommended.
WIN.
Symp, Symps, Steenky, Sympathy, Catheral, Symptomatic, Sympalicious, Symptom***OFFICER OF SOULLESS***
BTW - I succeeded on my first Epic Wiz King Run. (and first chains)
Did Wiz King Epic on Saturday then did Epic Chains on Sunday.
Chains was far easier.
My group composition was:
Wiz King- Cleric (me), a High DPS Tank (barb type), a ranger AC build, a Monk (the monk was destructing enemies to reduce AC), and 2 casters (both were pure sorcs but they ended up duplicating some powers so I wont do that again, next will be the sorc and wizard from my chains run.)
Chains - Cleric (me), a High DPS tank, 2 support types (I had a ranger and a Monk but you could fill with any combination, maybe a favored soul or maybe a bard), and 2 casters. One was a pure sorc and the other a WF wizard/rogue who was able to take down the traps).
In any case 2 clerics are used in raids .. even Shroud is solo clericed so no .. dont bring 2 clerics .. just bring brains and solid leadership.
Last edited by Atenhotep; 11-02-2009 at 11:07 AM.
I am sorry Mr. Guild Leader (lol) but it seems you are the only one in this thread saying pulling trash to a BB and peeling them off one by one is a bad idea. Now I am talking about wizard king or chains or even oob at the doors when you clear the trash before moving on. Obviously this simple and efficient tactic will not work on close quarters like ADQ2.
FAIL.
I think it already did reset.. Red's run another one since.. I have just been farming the fruit loops. Lewt runnnnnnnnnnnns!
I saw an epic timer & then a normal DQ raid timer when we completed, I haven't toyed with it since though.
Symp, Symps, Steenky, Sympathy, Catheral, Symptomatic, Sympalicious, Symptom***OFFICER OF SOULLESS***
This was the second completion for my toons, once on an exploiter build (Was not this expensive) with gimped AC this one was on my barb..
The first completion the cleric only used 4 or 5 pots.
My suggestion is instead of using mass heal focus on the Intimitank (Which we had)
If the group is taking too much damage tell them to focus on one Mob at a time.
The arcane skelly's are the biggest arse kickers in this quest, so strongly suggest they go down first (Nice job on the AI for the arcanes they are adjusting thier attack based on how the group attacks them).
Get everyone to wear disease immunity items if at all possible.
Have the casters remove curses that limit healing to 50% of players incoming heals, my first run through on my exploiter I got so sick of asking for curse removal after I went through 50 curse and 50 disease pots that I just stopped asking for removal not realizing that it reduced healing by 50%. On this run I put on my disease necky and didnt get the mummy rot and was only cursed 4 or 5 times.
Well chew on that and I hope it is helpful
Hope is the denial of reality!Crankmy / Muft / Saratha / Dimplez / Oldsoul / Xanutha / Radicaly / RadikalYou only hope when you don't have a plan!
You are correct about BB.
I was able to kill the Golems faster in my BBs than the tanks could. BB works great on mobs.
And the person suggesting Flesh to stone on mummies .. yeah that works great on lower difficulties but its a wasted effort on Epic.
PS: Would you Internet Warriors please take your phallic waving elsewhere.
right, i already said that.
my 1st wiz king completion was a 3 man + pileon. strapped on my torc with my 2 conc opps that i always wear + hound shield = 2000 sps in ~ 3-5 minutes. i prefer the rooms preceding the int tablets - theres a door for quick cover to heal and theres usually 3 or 4 archers in that room so you can get porcupined quicker.
Same story, new quest.
Case in point: Shroud the first week or 2 was expensive(in terms of resources), but given a few weeks and good tactics, we were soon completing without the use of scrolls and potions.
With any new quests there are 2 options:
Option #1 - The quest is learned and requires no resources. Any and all players find it easy and barring any unforseen issues, can complete without the use of potions and scrolls.
Option #2 - The quest requires potions and scrolls(perhaps A LOT). However after a few attempts, a few completions, a solid set of tactics is formed. Groups start to complete the quest requiring little to no resources. The player base starts sharing more and more on how to successfully complete said quest, and now the entire server with a little practice does not need resources to succeed.
The story is not new, and the ending will soon feel the same as it did before. My first attempt at Wiz King Epic had us wipe at the last boss. All scrolls and potions consumed, everyone with broken gear. The very next day, I went back in with a group and we completed. I was on my FvS and used a total of 1 mana potion and maybe 2 dozen heal scrolls. The following day, on my third venture into the quest, I actually used no resources and had 1 extra shrine I didn't even use.
3 days, 3 attempts, 3 improvements. Hasn't even been a week and I'm already confident that I along with the groups I join can improve.
I hope everyone is enjoying the new Epic quests. My suggestion is:
- Move as a group, work as a group and only kill what is needed to push forward.
- Also use the abilities that you may have forgotten about. Like pulling mobs into a room with cover, and not stand getting pelted by archers.
- Perhaps use open spaces and tight narrow hallways to your advantage.
- Use 1 player as bait for an entire room of monsters, while the rest of the party attacks the one mummy that will open the next doorway. Then move thru the doorway and only kill the monsters that follow.
Ther is nothing wrong with using tactics that were developed back in Mod1. We may have pushed them aside taking the, "kill fast kill quick" method as the #1 style, but think back to when lower level quests were tough. Start slow perfecting those old tactics and then you will be able to speed up you completions without the use of any resources. BTW, my last group I completed Wiz King Epic used no resources and we finished in 50 minutes, 8 chests including the 3 in the bottom.
Mothergoose - Kardinal - Bunks
Thank you Wizzly and Atenhotep for posting sound advice on Epic.
/respect
Comments in green
{QUOTE=Wizzly_Bear}i've pretty much been running nothing but epic since it was released. fwiw, here's my tips and suggestions.
-dont pug
PUGging is OK if you have a solid core to your group and the PUGs know what they are doing. Ask some questions about the build/gear of anyone that wants to join - e.g. ask them 'what are you using to beat on the mummies' in Wiz-King - if they say 'an Incineration maul but Min 2 for everything else' take them, if they say 'dual vorpals' then don't take them
-bring a bard. they can be a backup healer, sing songs for better + to hit and damage, fascinate, and help melee
A bard is worth a party slot even if they do nothing but sing Warchanter songs with Inspired Attack 3, this adds about 50% to each melee's DPS output from the extra +6 to hit over just having GH. Anything else they do is a bonus. That said, they are all doable without a bard - just harder.
-only bring people who know what theyre doing. it is "epic" after all. yes you can make it with pileons, but it just becomes more expensive
Carrying one or two mediocre players that listen and do their best through epics isn't too bad. Get more than that, however, and it's horrible.
-fight as little face to face as possible. use your terrain when its available, and find some when its not.
-web is your friend. in blood i was also using sleet storm. due to the fact that we didnt stop running i cant tell you if it worked, but it seemed to help. just dont forget to fom first.
CC of many types works wonders.
-you can clear parts of wiz king and chains before you get locked in - do so, max buffs, go out and shrine, then start. its like getting a free shrine.
This is a crutch - a group that needs to do this probably isn't the sort of group you want to run with if you can help it
-for wiz king - get the tokens out of the side quests so you have 2 less battles
Not important, those fights are pathetically easy.
-for wiz king - do all 3 sides. no point in only killing the king and missing out on all the loot in the bottom
Agreed. Shards and Epic Tokens drop there.
-enervate, enervate, enervate. bring scrolls for all the mobs with no sr, bring the spell for those that do have sr. the sr is not terribly high. iirc most have somewhere in the 30s.
-flesh to stone and ottos irresistable dance
Solid advice, especially the dance.
-conservation of resources. sorcs stop trying to dps kill everything, clerics stop trying to cometfall everything, et cetera. firewall/bb mass groups of enemies, not every single one enemy.
If you can handle the aggro, go ahead and firewall packs. I'm less impressed with bladebarrier in Epic - the mobs have too many HP to quickly kill, and most pulls that are tough enough to consider doing this on have some mobs doing nasty things to you from range. Conservation, however, is excellent advice.
-make sure you save some power surges, sps, rages, smites, et cetera for the boss and mini boss fights. they are much tougher than the trash.
Yep. And don't be afraid to wait for things that recover over time like smites and death penalties before engaging minibosses and bosses.
-go back to basics - kill casters first, use your terrain, use your crowd control, melee trip and sunder every chance you get (with as many swings as you get you'll be seeing them roll plenty of ones), learn the dr bypasses and use them, know what buffs you need and ask for them, et cetera.
play smart and you'll get lots of vendor trash, a few seals, some tokens, and a couple scrolls and may even have a little fun with the new challenge.
Exactly. Be *careful*, take things slowly, and enjoy some challenges.
The main point I'd make is - come up with a strategy, and all use it. If everyone is trying to melee straight-up, this works. If everyone is trying to stun mobs, then everyone jumps on the first one stunned, that works well too. If one person threat tanks or intimitanks while others attack - that works. What causes mess is when one person runs in all guns blazing, another intimitanks and the third stuns the mob the intimitank had aggro on, runs and aggros the one that they failed the Intim on, and then the wizard Firewalls a mob that's around a different corner then says 'oh ****, thought you went that way'
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
And what about jumping up on top of the coffins / collectable alchemy tables / etc.
It was an old school tactic for avoiding the nasty stuff pre-everyone-having-a-torc / conc opp.. if they don't cast nasty stuff I'm sure its still viable, even for refilling your mana if you have aggro.
But 1 cleric blading epic trash while healing melee chasing them?
I still vote noooooo thanks after doing a few of the epic raids.
Symp, Symps, Steenky, Sympathy, Catheral, Symptomatic, Sympalicious, Symptom***OFFICER OF SOULLESS***
Our first time running this quest with 4 people, we used around 30 pots. When I ran it last night, we did it without using any. Once you figure out a strategy, you can run this quest a lot more efficiently.
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