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  1. #1
    Community Member tralese's Avatar
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    Default Finding level appropriate quests beyond level 5

    It has come to my attention that as I have began to go beyond level 5 with some of my characters it has become somewhat harder to figure out where exactly to go to pick up quests that are level appropriate. I found myself going around the various houses and looking for random quest givers and then having to hunt down the dungeon entrance to figure out if this was a quest I could do.

    I share this because it can be a source of frustration to a newer player, such as me, to not know where to go next.

    It would be nice to have a system in place that enabled you to know where to look next. In many MMORPGs certain areas have a line of quests associated with them allowing not only the player to feel like the place he/she is visiting has history, but also providing a finishing point at which an NPC often gives you a quest to go talk to someone in another area that is level appropriate.

    I noticed that by hitting the "P" key you have a list of quests that pops up on your screen, which is sorted by level and I think it would be helpful if one could simply click on the quest and get an arrow on your minimap indicating the direction of the quest giver. This would then provide an easy way for a new player to find level appropriate content.

    Just a thought.
    Tralese
    -----------------------------------
    "Work before you play, BUT PLAY!" // Find me on MyDDO Here

  2. #2
    Founder ddaedelus's Avatar
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    Quote Originally Posted by tralese View Post
    It has come to my attention that as I have began to go beyond level 5 with some of my characters it has become somewhat harder to figure out where exactly to go to pick up quests that are level appropriate. I found myself going around the various houses and looking for random quest givers and then having to hunt down the dungeon entrance to figure out if this was a quest I could do.

    I share this because it can be a source of frustration to a newer player, such as me, to not know where to go next.

    It would be nice to have a system in place that enabled you to know where to look next. In many MMORPGs certain areas have a line of quests associated with them allowing not only the player to feel like the place he/she is visiting has history, but also providing a finishing point at which an NPC often gives you a quest to go talk to someone in another area that is level appropriate.

    I noticed that by hitting the "P" key you have a list of quests that pops up on your screen, which is sorted by level and I think it would be helpful if one could simply click on the quest and get an arrow on your minimap indicating the direction of the quest giver. This would then provide an easy way for a new player to find level appropriate content.

    Just a thought.
    I agree completely. The rather confusing way quests are introduced is, I think, one of DDOs flaws.

    Sometimes the quest entry is a door, sometimes it's a person who is the portal, and there are many cases in which it's not always intuitive during a story arc who must be talked to next.

    And no, DDO doesn't follow any "area progression" beyond Korthos -> Harbor -> Marketplace, which puts you pretty much at where you are right now: level five and a little lost as what to do next.

    You've already discovered the "P" key, which is very useful.

    You might also try Lost Leader's Lost Quest Guide which has helped me quite a bit.

  3. #3
    Community Member tralese's Avatar
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    I have made use of the DDO wiki and various other tools to find out where to go when, but it would be nice to actually have an in game way of finding level appropriate quests.

    I like the fact that players of all levels congregate in the same area. I'm not a fan of the system where only players of a certain level can be found in a given area because it's the such and such level area. I think it breaks the immersion somewhat.

    I like to see content of various levels in the same area, but it does help to know where one should go to get level appropriate quests.
    Tralese
    -----------------------------------
    "Work before you play, BUT PLAY!" // Find me on MyDDO Here

  4. #4
    Community Member Bardicwolf's Avatar
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    As a new player myself.. I think this idea is spot on... It doesnt have to give s the quest, just shows us the quest giver.

  5. #5
    Community Member tralese's Avatar
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    Agreed, the quest giver is really all I need, especially if finding them leads to a series of quests. They did this so well in Korthos with the guys at the exit of the tutorial and the bar tender telling you where to go next. In fact the Sharn syndicate quest series is also a great example.

    We just need more ways to show people options for progression. Don't get me wrong I like the fact that not everything is one big story that forces you to follow a single predetermined path. I just don't like spending an inordinate amount of time gathering all these quests only to realize they aren't for my level.
    Tralese
    -----------------------------------
    "Work before you play, BUT PLAY!" // Find me on MyDDO Here

  6. #6
    Community Member Irinis's Avatar
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    All bartenders should probably be able to put adventurers in touch with the next thing to do that's appropriate to the level. Bartenders hear a lot of gossip, after all.

    The quest list from P says who the questgiver is, then you open the map and hunt for chalices, click on the chalice you want, and you get a little arrow on your minimap. Didn't help when I was looking for questgivers who were in taverns.
    Please split the class forums into REAL subcategories this is a jumbled mess.

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