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  1. #1
    Community Member Show_me_the_Platinum's Avatar
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    Default Remove Glancing Blows

    Alright I can't take it anymore. Please remove the Glancing blows from the game. It is bad enough that Hit modifiers are out of scale enough that unless you have over a 50 AC at higher levels it is almost pointless. But now having a HUGE AC at low levels is equally as pointless

    AC builds are always being called gimped but now Turbine you ACTUALLY gimped them. AC builds are now pointless unless you have DR to back it up. So the name of the game is now DR NOT AC

    I heard it was because people on the forums complained about not being able to hit things. I don't care if people on the forums can't build a character that couldn't hit the broad side of the barn on a sunny day complained about not hitting. When a group of 5 CR .5 kolbold can take down 50% of the HP on a level 4 character with an AC of 32 before the last one is dead there is something MAJORLY wrong with that system

    Quote Originally Posted by Lithic View Post
    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    Last edited by Show_me_the_Platinum; 10-24-2009 at 11:43 PM.
    The only time you actually have to roll a dice is when you know the DM is looking
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  2. #2
    Uber Completionist Lithic's Avatar
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    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
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  3. #3
    Community Member Show_me_the_Platinum's Avatar
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    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    The only time you actually have to roll a dice is when you know the DM is looking
    HP
    Kobolds
    Cluebat <- Mr. Gimpies please look at this one

  4. 10-24-2009, 11:34 PM


  5. #4
    Hero uhgungawa's Avatar
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    Quote Originally Posted by Lithic View Post
    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
    I refuse to post here until the OP figures out what he is talking about calling AC builds gimped. Only the person playing it is gimped If you spend the time an AC build is not gimped in the least. Try giving them some HP
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  6. #5
    Community Member sirdanile's Avatar
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    glancing blows are what two handed fighters get every couple attacks that are supposed to help balance out the dps difference between them and dual weilders... grazing hits on the other hand are what you're talking about.
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  7. #6
    Community Member toughguyjoe's Avatar
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    I have to agree. W/P dwrven axes are far over powered.
    Last edited by Tarrant; 10-26-2009 at 10:40 AM.
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  8. #7
    Community Member Show_me_the_Platinum's Avatar
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    Quote Originally Posted by uhgungawa View Post
    I refuse to post here until the OP figures out what he is talking about calling AC builds gimped. Only the person playing it is gimped If you spend the time an AC build is not gimped in the least. Try giving them some HP
    I refuse to comment further unto you realize that I'm saying that OTHER people call AC builds gimped (this was mostly before stalwart defender) and that THIS GIMPS IT. What's the point of AC if mobs can hit you no matter how high your AC is?
    The only time you actually have to roll a dice is when you know the DM is looking
    HP
    Kobolds
    Cluebat <- Mr. Gimpies please look at this one

  9. #8
    Community Member BLAKROC's Avatar
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    i saw I lold and i repped woot.
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  10. #9
    Founder Garth_of_Sarlona's Avatar
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    A high AC build will still take less damage than a low AC build.

    Explain to me therefore how grazing hits means 'AC builds are now pointless'?

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  11. #10

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    Well first, Grazing hits and glancing blows are two TOTALLY different things.

    And grazing hits do not kill the ac tank.

    Let me give you some perspective. I have a meat wall. His name is Uduk. Grazing hits DON'T BOTHER him at all. You know why? Because he has a natural dr due to stalwarts defender while holding a shield (which mitigates the grazing damage) and more mitigation from having a shield in the first place (tower). In other words, he takes MAYBE 1-2 points of damage from grazing hits. His AC keeps mobs from landing full fledged hits on him and his abilities and shield negate the grazing hits they'd otherwise do. And with 850 hp, it's gonna take a looooooong time to dink him down by 1s and 2s.
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    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  12. #11
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  13. #12

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    Quote Originally Posted by Show_me_the_Platinum View Post
    AC builds are always being called gimped but now Turbine you ACTUALLY gimped them. AC builds are now pointless unless you have DR to back it up. So the name of the game is now DR NOT AC.
    Quote Originally Posted by Show_me_the_Platinum View Post
    I refuse to comment further unto you realize that I'm saying that OTHER people call AC builds gimped (this was mostly before stalwart defender) and that THIS GIMPS IT.
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    Quote Originally Posted by Victorie View Post
    Pwesiela is correct.

  14. #13
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    If some sort of creature had a weapon with a huge blade, and several people are in front of it, it's only fair that some damage will hit anything near the blade. I think BOTH of these types of damage add a bit of realism to the game. I would actually welcome more of it. It teaches better tactics for fighters (not cluster in the same spot on a monster and so forth).

  15. #14
    Community Member captain1z's Avatar
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    Quote Originally Posted by Show_me_the_Platinum View Post

    1- It is bad enough that Hit modifiers are out of scale enough that unless you have over a 50 AC at higher levels it is almost pointless.

    2- But now having a HUGE AC at low levels is equally as pointless

    3- AC builds are always being called gimped but now Turbine you ACTUALLY gimped them. AC builds are now pointless unless you have DR to back it up. So the name of the game is now DR NOT AC

    4- I heard it was because people on the forums complained about not being able to hit things.

    5- When a group of 5 CR .5 kolbold can take down 50% of the HP on a level 4 character with an AC of 32 before the last one is dead there is something MAJORLY wrong with that system


    6- You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    1- it is unfortunate that having an effective AC requires sort of an all or nothing attitude

    2- high AC is still valuable at low levels. The difference between high AC and low to no AC is very, very noticeable.

    3- any build that only does 1 thing is gimped. AC with no DPS, High saves but no HP, trapmonkey with no melee ability. All builds should be multi-functional and DR should be accounted for due to the addition of grazing hits. Equipment can cover this nicely as you only really need a few pts.

    4- This is something Turbine says was put on exit surveys, not from the forums.

    5- a 4th level character has about 50-60 hp and grazing hits do an average of 4-5 points of damage per hit. Grazing hits occur on normal/hard/elite on a roll of 19/17/15. On elite I would understand how a single player could take so much damage (in melee) vs 5 kobolds but on normal or hard I'd wonder why they were alive long enough do do that. CR .5 has around 10 hps and no AC to speak of ...................

    6- I feel the addition of grazing hits was not needed but I dont see the full picture and people who can thought it was needed. Basicly, I just deal with it and even on my WF wizard, running trial by fire, rounding up a gang of spiders and trolls to burn and surfing on top of the whole crowd............... Im not seeing a huge impact. My high AC tank barely notices the the 1-2 pts here and there from grazing.

    It just means you need effective AC, good dps, survivable hp and 1-5 pts of dr......... honestly nothing major has changed.
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  16. #15
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Sir_Chonas View Post
    If some sort of creature had a weapon with a huge blade, and several people are in front of it, it's only fair that some damage will hit anything near the blade. I think BOTH of these types of damage add a bit of realism to the game. I would actually welcome more of it. It teaches better tactics for fighters (not cluster in the same spot on a monster and so forth).
    That would be glacing blows. Your comment is irrelivent to grazing hits which don't make sense in context of D&D rules, thats what low vs high damage rolls are for.

  17. #16
    Community Member Mhykke's Avatar
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    Quote Originally Posted by Show_me_the_Platinum View Post
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    Call it what I want?

    Ok, I'll call it halflings.....no, wait, I'll call it armor.......no, wait, I'll call it magic......no, that's not it either.......I'll call it, boots.......Yeah, that's the ticket....I mean, if words don't mean anything, and we should use whatever words we can think of, whether or not they actually refer to what we're talking about, then

    Remove all boots, b/c mobs are able to hit our high ac's with their boots.


    Wait, if we can call it what we want, it doesn't even have to be a real word...I mean, the devs should just know what we mean, since we're just throwing out random terms out there, whether or not those terms are correct.

    So, remove all splippitysplore from the game, b/c mobs are able to hit our high ac's with their splippitysplore!


    BTW, I've missed your posts.
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  18. #17
    Community Member Shade's Avatar
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    Quote Originally Posted by Show_me_the_Platinum View Post
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    So everything you say.. We will have to assume is whatever we want because you can't be bothered to use correct terms?

    I mean your talking about an entirely 100% seperate, different system.. Glancing Blows are a much liked system that have been in the game since initial release.. While grazing hits is something different entirely that was just added and people are meant to understand?

    I'm gonna take your advice and call every word you say as I want. I'll translate your entire post here for everyone as I call it:

    Quote Originally Posted by Show_me_the_Platinum View Post
    Alright I can't take it anymore. Please remove my poor low AC character from the game. It is bad enough that my AC is so terrible that I have never taken a Grazing Hit in the first place.. But monsters are so powerful that I pretty much get 1 shot all the time anyways. But now having any clue what I'm talking about before making suggestions seems pointless.

    AC builds are always gimped but now Turbine you ACTUALLY made no difference at all? AC builds are what I love and I make this post so everyone understands that I deserve to be invincible in this game if I have over 50AC.

    I also heard something about glancing blows? I have no idea what they are , or how they work.. But this seems to me that this is the reason my low AC character dies alll the time, so do someting about that kthx.

  19. #18
    Founder Osharan_Tregarth's Avatar
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    Quote Originally Posted by Mhykke View Post
    Call it what I want?

    Ok, I'll call it halflings.....no, wait, I'll call it armor.......no, wait, I'll call it magic......no, that's not it either.......I'll call it, boots.......Yeah, that's the ticket....I mean, if words don't mean anything, and we should use whatever words we can think of, whether or not they actually refer to what we're talking about, then

    Remove all boots, b/c mobs are able to hit our high ac's with their boots.


    Wait, if we can call it what we want, it doesn't even have to be a real word...I mean, the devs should just know what we mean, since we're just throwing out random terms out there, whether or not those terms are correct.

    So, remove all splippitysplore from the game, b/c mobs are able to hit our high ac's with their splippitysplore!


    BTW, I've missed your posts.

    I totally approve of this post.


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  20. #19
    Community Member Samadhi's Avatar
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    Quote Originally Posted by toughguyjoe View Post
    I have to agree. W/P dwrven axes are far over powered.
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  21. #20
    Community Member MysterX's Avatar
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    Quote Originally Posted by Mhykke View Post
    Call it what I want?
    ...
    So, remove all splippitysplore from the game, b/c mobs are able to hit our high ac's with their splippitysplore!


    BTW, I've missed your posts.
    $*%&$!!! I knew they were going to nerf splippitysplore someday, and now when they do, it's ALL YOUR FAULT!!!

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