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  1. #1
    Community Member Show_me_the_Platinum's Avatar
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    Default Remove Glancing Blows

    Alright I can't take it anymore. Please remove the Glancing blows from the game. It is bad enough that Hit modifiers are out of scale enough that unless you have over a 50 AC at higher levels it is almost pointless. But now having a HUGE AC at low levels is equally as pointless

    AC builds are always being called gimped but now Turbine you ACTUALLY gimped them. AC builds are now pointless unless you have DR to back it up. So the name of the game is now DR NOT AC

    I heard it was because people on the forums complained about not being able to hit things. I don't care if people on the forums can't build a character that couldn't hit the broad side of the barn on a sunny day complained about not hitting. When a group of 5 CR .5 kolbold can take down 50% of the HP on a level 4 character with an AC of 32 before the last one is dead there is something MAJORLY wrong with that system

    Quote Originally Posted by Lithic View Post
    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    Last edited by Show_me_the_Platinum; 10-24-2009 at 11:43 PM.
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  2. #2
    Uber Completionist Lithic's Avatar
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    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
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  3. #3
    Community Member Show_me_the_Platinum's Avatar
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    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    The only time you actually have to roll a dice is when you know the DM is looking
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  4. 10-24-2009, 11:34 PM


  5. #5
    Community Member sirdanile's Avatar
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    glancing blows are what two handed fighters get every couple attacks that are supposed to help balance out the dps difference between them and dual weilders... grazing hits on the other hand are what you're talking about.
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  6. #6
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    Quote Originally Posted by sirdanile View Post
    glancing blows are what two handed fighters get every couple attacks that are supposed to help balance out the dps difference between them and dual weilders... grazing hits on the other hand are what you're talking about.
    No, what is supposed to balance out the dps of a 2-hander over 2twf, is hitting more often due to no -2 and 1.5 str damage.

  7. #7
    Community Member Shade's Avatar
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    Quote Originally Posted by Show_me_the_Platinum View Post
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    So everything you say.. We will have to assume is whatever we want because you can't be bothered to use correct terms?

    I mean your talking about an entirely 100% seperate, different system.. Glancing Blows are a much liked system that have been in the game since initial release.. While grazing hits is something different entirely that was just added and people are meant to understand?

    I'm gonna take your advice and call every word you say as I want. I'll translate your entire post here for everyone as I call it:

    Quote Originally Posted by Show_me_the_Platinum View Post
    Alright I can't take it anymore. Please remove my poor low AC character from the game. It is bad enough that my AC is so terrible that I have never taken a Grazing Hit in the first place.. But monsters are so powerful that I pretty much get 1 shot all the time anyways. But now having any clue what I'm talking about before making suggestions seems pointless.

    AC builds are always gimped but now Turbine you ACTUALLY made no difference at all? AC builds are what I love and I make this post so everyone understands that I deserve to be invincible in this game if I have over 50AC.

    I also heard something about glancing blows? I have no idea what they are , or how they work.. But this seems to me that this is the reason my low AC character dies alll the time, so do someting about that kthx.

  8. #8
    Community Member Show_me_the_Platinum's Avatar
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    Thank you Forum community for reminding me why I left. People don't even attempt to address the issues. Just make fun of the op.

    If the grazing hits were something that people left the game then leave it out, cause putting it back in isn't going to make them come back

    Why? Are people upset that they don't see a number every time they swing? It's called not building a gimp build. I have a level 17 fighter that has a +37 unbuffed, who needs help hitting things? at Level 20 I'll hit things with a 56+ AC half the time without any help from grazing hits. The only purpose they serve in the game is to annoy players and give non-physical combat characters a chance to do damage

    If getting hit 15% of the time from every attack on hard and 25% of the time on hard for 1d6 each doesn't hurt at low levels, you have to have a Con build, and did you miss the part from the opening post that said "AC builds are now gimped unless you have DR" (DR=Damage Reduction which you can get from stalwart defender)
    d
    I dare 1 person to give 1 good reason why this feature should remain in the game. It does NOT balance ANYTHING out. I mean for crying out loud my halfling Thrower Build has a +45 to hit at level 20 unbuffed are there people out there that honestly can't get even close to that? (granted it's 9 points lower when a non-throwing axe is equipped). I didn't even max out my dex for throwing weapons

    BTW Shade I don't think someone with an AC of 32 at level 4 can be considered a LOW AC build, but thanks for proving how ignorant people on the forums can be
    The only time you actually have to roll a dice is when you know the DM is looking
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  9. #9

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    Quote Originally Posted by Show_me_the_Platinum View Post
    Thank you Forum community for reminding me why I left.
    I wasn't aware you left
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    *pokes the patch with a stick* get out there you,
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    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
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  10. #10
    Community Member Junts's Avatar
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    Quote Originally Posted by Show_me_the_Platinum View Post
    Thank you Forum community for reminding me why I left. People don't even attempt to address the issues. Just make fun of the op.

    If the grazing hits were something that people left the game then leave it out, cause putting it back in isn't going to make them come back

    Why? Are people upset that they don't see a number every time they swing? It's called not building a gimp build. I have a level 17 fighter that has a +37 unbuffed, who needs help hitting things? at Level 20 I'll hit things with a 56+ AC half the time without any help from grazing hits. The only purpose they serve in the game is to annoy players and give non-physical combat characters a chance to do damage

    If getting hit 15% of the time from every attack on hard and 25% of the time on hard for 1d6 each doesn't hurt at low levels, you have to have a Con build, and did you miss the part from the opening post that said "AC builds are now gimped unless you have DR" (DR=Damage Reduction which you can get from stalwart defender)
    d
    I dare 1 person to give 1 good reason why this feature should remain in the game. It does NOT balance ANYTHING out. I mean for crying out loud my halfling Thrower Build has a +45 to hit at level 20 unbuffed are there people out there that honestly can't get even close to that? (granted it's 9 points lower when a non-throwing axe is equipped). I didn't even max out my dex for throwing weapons

    BTW Shade I don't think someone with an AC of 32 at level 4 can be considered a LOW AC build, but thanks for proving how ignorant people on the forums can be
    Grazing hits help control the exponential power growth of armor class as you approach being hit only on a 20; without grazing hits, increasing your armor class from the point where the mob hits you on a 4 to where it only hits you on a 1 reduces your incoming damage by a tremendous percentage (75% reduction from that one item/increase alone), and the damage from grazing hits is exceptionally low except via raid bosses - even elite quest mobs graze for around 1d8 damage tops, and shield users get further reductions (which helps make having an equal ac with a tower shield better than having the same ac as a twf .. another benefit, in and of itself). the simple use of any kind of dr item (golden greaves, stoneskin clickies, or at low levels, spear bane and furor's hide) will entirely negate the damage you may suffer via grazing hits.

    While I have several characters that are ac focused, including my main, and was initially very unhappy with grazing hits, they have not been a significant play problem, and in fact leveling my last character (with extremely good ac in the 1-8 range), i did not notice grazing hits to be a significant problem at all, due to the wise use of dr items. They may, tops, equate to an extra 3-5 csw pots used during a typical quest. They are not the problem.

    They pose more of a problem for non-monk twf ac builds, while being very much a negligible problem for tower shield users, umd twf builds (shield spell reduces grazing damage) and monks (who get static reductions; when combined with a shield spell, they take the least grazing of all).

    A change that benefits plate+tower and monk ac builds over ranger or rogue twf and dps builds is a good change, since the first two builds are actually focusing on defense, whereas the ranger used to out do them without trying.
    Last edited by Junts; 10-28-2009 at 05:48 AM.

  11. #11

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    Quote Originally Posted by Show_me_the_Platinum View Post
    Thank you Forum community for reminding me why I left.

    If the grazing hits were something that people left the game then leave it out, cause putting it back in isn't going to make them come back
    If you want to know why...

  12. #12
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    Quote Originally Posted by Show_me_the_Platinum View Post
    You call it what you want. It doesn't matter it gimps something that wasn't overpowering the game.
    Stoneskin, even when cast from a wand, essentially neutralizes grazing hits on AC builds.

  13. #13
    Hero uhgungawa's Avatar
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    Quote Originally Posted by Lithic View Post
    I refuse to post here until the OP figures out what he is talking about vis a vis glancing blows vs GRAZING HITS.
    I refuse to post here until the OP figures out what he is talking about calling AC builds gimped. Only the person playing it is gimped If you spend the time an AC build is not gimped in the least. Try giving them some HP
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  14. #14
    Community Member toughguyjoe's Avatar
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    I have to agree. W/P dwrven axes are far over powered.
    Last edited by Tarrant; 10-26-2009 at 10:40 AM.
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  15. #15
    Community Member BLAKROC's Avatar
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    i saw I lold and i repped woot.
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  16. #16
    Founder Garth_of_Sarlona's Avatar
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    A high AC build will still take less damage than a low AC build.

    Explain to me therefore how grazing hits means 'AC builds are now pointless'?

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  17. #17
    Community Member Samadhi's Avatar
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    Quote Originally Posted by toughguyjoe View Post
    I have to agree. W/P dwrven axes are far over powered.
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  18. #18
    Community Member Show_me_the_Platinum's Avatar
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    Quote Originally Posted by uhgungawa View Post
    I refuse to post here until the OP figures out what he is talking about calling AC builds gimped. Only the person playing it is gimped If you spend the time an AC build is not gimped in the least. Try giving them some HP
    I refuse to comment further unto you realize that I'm saying that OTHER people call AC builds gimped (this was mostly before stalwart defender) and that THIS GIMPS IT. What's the point of AC if mobs can hit you no matter how high your AC is?
    The only time you actually have to roll a dice is when you know the DM is looking
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  19. #19

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    Quote Originally Posted by Show_me_the_Platinum View Post
    AC builds are always being called gimped but now Turbine you ACTUALLY gimped them. AC builds are now pointless unless you have DR to back it up. So the name of the game is now DR NOT AC.
    Quote Originally Posted by Show_me_the_Platinum View Post
    I refuse to comment further unto you realize that I'm saying that OTHER people call AC builds gimped (this was mostly before stalwart defender) and that THIS GIMPS IT.
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  20. #20
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    If some sort of creature had a weapon with a huge blade, and several people are in front of it, it's only fair that some damage will hit anything near the blade. I think BOTH of these types of damage add a bit of realism to the game. I would actually welcome more of it. It teaches better tactics for fighters (not cluster in the same spot on a monster and so forth).

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