A "do it all" Gish build.
The Kensai weapon I threw in for now is a Heavy Mace... mostly because I have no end game experience, but I know in the lower levels the casters normally dual wield blunt weapons because of their caster oriented buffs (bonus spell crit, extra SP, etc.). So I'm definitely open to some feedback on the weapon choice.
Please let me know what you think.
Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Hybrid Theory Level 20 True Neutral Warforged Male (6 Fighter \ 3 Rogue \ 11 Wizard) Hit Points: 304 Spell Points: 875 BAB: 13\13\18\23 Fortitude: 13 Reflex: 12 Will: 9 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 20) Strength 14 23 Dexterity 15 18 Constitution 14 18 Intelligence 16 20 Wisdom 6 8 Charisma 6 8 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 6 Bluff -2 0 Concentration 2 4 Diplomacy -2 -1 Disable Device 7 28 Haggle 2 3 Heal -2 -1 Hide 2 2 Intimidate -2 -1 Jump 6 8 Listen 2 3 Move Silently 2 2 Open Lock 6 22 Perform n/a n/a Repair 7 11 Search 7 29 Spot 2 3 Swim 2 2 Tumble 6 6 Use Magic Device 2 22 Level 1 (Rogue) Feat: (Selected) Mithral Body Level 2 (Wizard) Feat: (Wizard Bonus) Extend Spell Level 3 (Fighter) Feat: (Selected) Mental Toughness Feat: (Fighter Bonus) Two Weapon Fighting Level 4 (Fighter) Feat: (Fighter Bonus) Oversized Two Weapon Fighting Level 5 (Wizard) Level 6 (Wizard) Feat: (Selected) Toughness Level 7 (Fighter) Level 8 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons Level 9 (Rogue) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Wizard) Level 11 (Wizard) Feat: (Wizard Bonus) Empower Spell Level 12 (Fighter) Feat: (Selected) Improved Mental Toughness Level 13 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons Level 14 (Wizard) Level 15 (Wizard) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 16 (Wizard) Level 17 (Wizard) Level 18 (Wizard) Feat: (Selected) Greater Two Weapon Fighting Feat: (Wizard Bonus) Quicken Spell Level 19 (Wizard) Level 20 (Rogue) Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Rogue Skill Boost I Enhancement: Kensei Heavy Mace Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Strategy (Trip) I Enhancement: Fighter Strategy (Trip) II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Search I Enhancement: Wizard Lineage of Force I Enhancement: Wizard Lineage of Force II Enhancement: Wizard Force Manipulation I Enhancement: Wizard Force Manipulation II Enhancement: Wizard Force Manipulation III Enhancement: Wizard Force Manipulation IV Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Energy of the Scholar III Enhancement: Rogue Dexterity I Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Construct Thinking I Enhancement: Warforged Construct Thinking II Enhancement: Warforged Healer's Friend I Enhancement: Warforged Inscribed Armor I Enhancement: Warforged Inscribed Armor II Enhancement: Warforged Tactics I