Results 1 to 7 of 7
  1. #1
    Community Member
    Join Date
    Feb 2006
    Posts
    3

    Angry Huge issue with number of attack

    Right now i dont know if i understand this well but im a Rogue1/fighter1/Ranger5 so a BAB+6 , beside my detail window for the Main hand weapon i have only +12 did im not suppose to have +12/+7 instead ???? I ask the DM in the game and he just give me the answer : The calculation of this is very complicated and if you have a issue send a bug report. But this did't solve my problem at all . So did i suppose to have 1 number beside my Main weapon or 2 ???? and if im supppose to have 2 that mean all my characters are stuck with only 1 attack because i have a fighter 12 and he have the same issue. Hope someone can answer me with that because im not very impressed by the DM answer he give me there.

  2. #2
    Founder Arianrhod's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    The answers to most combat-related questions in DDO are complicated. Would be nice if the GM had at least referred you to the Compendium to research the issue for yourself, but...GMs are kinda like hirelings. You work with what you got

    At 6 BAB you do get more than one attack (provided you're standing still at the time, so as to get the Full Attack action), but I'm not sure quite how many you get - 2? 3? Some other number? I'd recommend reading up on the topic if it interests you. Otherwise - yes, you get more than one attack. It's just not listed on your display because there are too many factors involved in determining how many there will be at any given time.

  3. #3

    Default

    Your inventory window shows only the first attack you will make with that weapon at the time you opened the window, not consecutive attacks.

    2nd. the inventory window has been known to have display (read DISPLAY not combat) issues. Your combat log/dice do not have these issues. Use these instead.

  4. #4
    Community Member
    Join Date
    Feb 2006
    Posts
    3

    Default

    Thanks guys this answer my question but i think they should add the other attacks in the display to avoid confusion. But im probably not the first person to said that . Thanks again!

  5. #5
    Community Member Visty's Avatar
    Join Date
    Jun 2009
    Posts
    4,442

    Default

    besides what was said already, its +12/+17 actually, not +12/+7 cause in ddo you get a higher tohit on later attacks to prevent twitching

    also:

    Quote Originally Posted by patch1
    Based on player feedback and several game balance issues, several changes have been made to combat swing progressions. Characters will gain additional attack swings earlier than before, and attack animation speeds have been adjusted.

    * At Base Attack Bonus +0, a character will have two swings in their attack sequence.
    * At Base Attack Bonus +1 or +2, a character will have three swings in their attack sequence. As before, your third attack in the sequence will have a +5 bonus to hit.
    * At Base Attack Bonus +3 or higher, a character will have four swings. As before, your third attack in the sequence will have a +5 bonus to hit, and your fourth attack will have +10 to hit. The fifth attack animations have been removed from the game at this time.
    * Each point of Base Attack Bonus increases attack speed – for example, a BAB +15 character will attack faster than a BAB +10 character, despite having the same number of attacks in their attack sequence.
    * All melee weapon styles (including one and two handed weapons) now have an identical number of (main hand) swings over time, except for the monk unarmed combat style (which has more attacks per minute than other attack styles). This is a significant boost to two handed weapons.
    and
    Quote Originally Posted by patch2
    * Modifications have been made to combat attack sequences. Attacks should be significantly faster than before with a much smaller increase in attack speed as your BAB increases.
    o All BAB-based speed increases have been moved to +1, +5, +10, +15, and +20 BAB.
    Last edited by Visty; 10-22-2009 at 07:51 PM.
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
    0
    *insert axe*
    o o

  6. #6
    Community Member
    Join Date
    Sep 2009
    Posts
    11

    Default

    Any links to how BAB connected with bow atack speed?

  7. #7

    Default

    Quote Originally Posted by Xenos21 View Post
    Any links to how BAB connected with bow atack speed?
    The more BAB you have, the faster you attack. That is as much as what we know.

  8. 10-27-2009, 02:05 AM

    Reason
    Wrong question

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload