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Thread: Rogue Dislike

  1. #41
    Community Member Fenrisulven6's Avatar
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    Sometimes I wonder how two people's experiences can be so different.

    Hey, all I can say is I've had three in the last week, on Gywlans and Tear.

    Maybe they're not minmaxing disable in their splash builds?

    One of them even blew up the mage standing nearby. Funny but kinda awkward.

  2. #42
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    Quote Originally Posted by bobbryan2 View Post
    Like I said... I know plenty of rogues that don't do traps.

    I would much rather take a pure rogue that can't do traps than a rogue that can't do anything but traps.
    I am with you on this. Any rogue that limits himself to being nothing more than a trap monkey is worthless in a party. Give me a DPS rogue with the high UMD skill over trap monkey 100% of the time.

  3. #43
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    Quote Originally Posted by Fenrisulven6 View Post
    ... and they insist on doing the traps a then blow a critical one. Really, your 9/1 build is cool, but let the pure rogue handle it.

    I also hate

    1) the timer for search and disable. Its too long. Scale it down by level?

    2) people who think they can jump the elite traps. Great. You guys made it (mostly). And now you're all aggroing everything on the other side, while the clumsy cleric and the squishy caster wait for me to disarm so we can catch up. To your stones. Just brilliant.
    I disagree with this.

    Why should the pure rogue handle it if the 1/9 build is done right. There is an equal chance that either the pure rogue or the hybrid are bad players and bad build. Whoever has the highest skills should be doing it. Not based on the build, that is short sighted and narrow point of view.

    Sounds like you play with bad players. Jumping the elite trap and bring the mobs back through it is much better than wasting time waiting for the rogue to disarm.

  4. #44
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    Quote Originally Posted by Fenrisulven6 View Post
    Hey, all I can say is I've had three in the last week, on Gywlans and Tear.
    Well there's probably the answer on why experiences are different. You're doing lowbie quests with extreme newbies, and in quests where good players don't even bother to disarm (except for XP bonuses).

  5. #45
    Community Member Fenrisulven6's Avatar
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    Whoever has the highest skills should be doing it
    Yes. Don't always assume the higher level rogue has higher skill levels

    Sounds like you play with bad players.
    Pugs. Alot of new players coming up from Korthos. Not bad, just new.

    Jumping the elite trap and bring the mobs back through it is much better than wasting time waiting for the rogue to disarm.
    Yes. Assuming they listen and wait when you say "stay here. I'm going to pull them back". Seriously, I no longer try to pull over the blade trap at the end of Gywlans. Its beome too painful to watch.

    Quote Originally Posted by Fen
    Great. You guys made it (mostly). And now you're all aggroing everything on the other side, while the clumsy cleric and the squishy caster wait for me to disarm so we can catch up. To your stones. Just brilliant
    And my favorite part is next: the cleric and caster decide to rush in and "rescue" you guys. They misjudge the timing and arrive just as you all die. Then of course, THEY die. And I get to delete treasure from my inventory to make room for 5 stones. Thats my favorite part. All because you guys couldn't wait 10 secs for me to disarm.

  6. #46
    Community Member Asketes's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    Like I said... I know plenty of rogues that don't do traps.

    I would much rather take a pure rogue that can't do traps than a rogue that can't do anything but traps.
    lol i think people don't read..

    see below


    Quote Originally Posted by Asketes View Post

    all rogue must be able to do traps, a rogue should never "just" be a trapper, a rogue should be a specialized killer who just happens to be able to do traps.

    it's almost impossible for a rogue to not be able to do traps, it's like trying to fail.. rofl..

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  7. #47
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    [QUOTE=Fenrisulven6;2493530
    And my favorite part is next: the cleric and caster decide to rush in and "rescue" you guys. They misjudge the timing and arrive just as you all die. Then of course, THEY die. And I get to delete treasure from my inventory to make room for 5 stones. Thats my favorite part. All because you guys couldn't wait 10 secs for me to disarm.[/QUOTE]


    Once again bad players. A good player will not get the party killed.

  8. #48
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by Fenrisulven6 View Post
    1) the timer for search and disable. Its too long. Scale it down by level?
    I like this idea. Base the amount of time it takes to search/disable/open locks on the number of rogue levels.

    Vordax

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  9. #49
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Vordax View Post
    I like this idea. Base the amount of time it takes to search/disable/open locks on the number of rogue levels.

    Vordax
    I don't really like the search timer on anyone.

    Just make it near instantaneous.

  10. #50
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    Quote Originally Posted by bobbryan2 View Post
    I don't really like the search timer on anyone.

    Just make it near instantaneous.
    or faster
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  11. #51
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Aesop View Post
    or faster
    Or have a high enough search skill that it spawns secret doors and traps like detect secret doors does...

    That would let them lower search DCs because having higher than the minimum would have an effect.

  12. #52

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    Quote Originally Posted by bobbryan2 View Post
    Or have a high enough search skill that it spawns secret doors and traps like detect secret doors does...

    That would let them lower search DCs because having higher than the minimum would have an effect.
    I like this idea... Explain though why it would allow them to lower DCs, to me it could make them higher so this option only happens to those that are uber searchers... But your reasoning might be better, I just don't understand it yet.

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  13. #53
    Founder Aesop's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    Or have a high enough search skill that it spawns secret doors and traps like detect secret doors does...

    That would let them lower search DCs because having higher than the minimum would have an effect.
    I like it ... if you have 5 or 10 points over the search dc then you auto find

    Aesop
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  14. #54
    Community Member Club'in's Avatar
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    Quote Originally Posted by Aesop View Post
    I like it ... if you have 5 or 10 points over the search dc then you auto find

    Aesop
    That's exactly what I was just thinking. That would be awesome. Make it so! Seems like the tech is already in the game.

  15. #55
    Community Member Fenrisulven6's Avatar
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    if you have 5 or 10 points over the search dc then you auto find
    /signed

  16. #56
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by Aesop View Post
    I like it ... if you have 5 or 10 points over the search dc then you auto find

    Aesop
    I think 5 or 10 over in search but also 5 or 10 over in spot. Spot controls whether or not you "notice" there is something amiss in the first place, search finds it. So a combo of both I think should be necessary.

    Vordax

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  17. #57
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Neverpraying View Post
    Who here is also a pure rogue, that dislikes when people do stuff like be a level 9 fighter and a level 1 rogue and your like a level 11 pure rogue, and for some **** reason they have better disable and skills then you
    Lol.
    The only reason they might be better, is they have better equipment.

    A pure rogue should still be better.

    But. Splash rogues can be very very good. And certainly good enough.
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    ..., but I honestly think the solution is to group with less whiny people.

  18. #58
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Vordax View Post
    I think 5 or 10 over in search but also 5 or 10 over in spot. Spot controls whether or not you "notice" there is something amiss in the first place, search finds it. So a combo of both I think should be necessary.

    Vordax
    Nah

  19. #59
    Community Member KillEveryone's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    Groups that only bring you along for your trap skills are noobs anyway.
    I don't understand that. I have asked for a rogue to get their skills in my group. I don't know anything about their other skills yet.

    Did you mean newb?

    Others want a cleric so they can get their healing spells. Most just want you to do only that. Does that make them noobs too? I have LFM for a rogue for their skills. Is this a bad thing to do? Is this insulting to them? I'm not trying to do that in game if those are the cases.

    I am just curious about that statement.
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  20. #60
    Founder Aesop's Avatar
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    Quote Originally Posted by KillEveryone View Post
    I don't understand that. I have asked for a rogue to get their skills in my group. I don't know anything about their other skills yet.

    Did you mean newb?

    Others want a cleric so they can get their healing spells. Most just want you to do only that. Does that make them noobs too? I have LFM for a rogue for their skills. Is this a bad thing to do? Is this insulting to them? I'm not trying to do that in game if those are the cases.

    I am just curious about that statement.
    As long as you understand that a Rogue is more than just a Trap Monkey.

    Rogues by there very basic abilities are designed to KILL... They are DDOs little Piranha... they chew the baduns up and leave them in bloody little pieces.

    They are masters of the ancient skill "Stick Sharp Pointy Things into Soft Squishy Things that Scream and Bleed"

    as long as they understand how to accomplish this then all is well in the world ... if not then their secondary (or tertiary depending on who you ask) function would be to remove other obstacles from the groups path (ie traps)

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

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