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Thread: Widen Spell

  1. #1
    Community Member knchmpgn's Avatar
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    Default Widen Spell

    Why is this spell not in the game? I think it would be really cool and it would make AOE spells a little more viable.

  2. #2
    Community Member Magnicallus's Avatar
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    Quote Originally Posted by knchmpgn View Post
    Why is this spell not in the game? I think it would be really cool and it would make AOE spells a little more viable.
    The only place I could see this working is in explorer areas.....In dungeons we are pretty cramped. I would not pick this up as a feat. Larger Blade Barrier perhaps? I have no probs getting melle to group when calling out haste in 3...2...1

    mag
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  3. #3
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    Quote Originally Posted by Magnicallus View Post
    The only place I could see this working is in explorer areas.....In dungeons we are pretty cramped. I would not pick this up as a feat. Larger Blade Barrier perhaps? I have no probs getting melle to group when calling out haste in 3...2...1

    mag
    that would be awesome if the BB moved around the cleric instead of stayed fixed...

    yaknow like its supposed to

  4. #4
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by MagicianBlade View Post
    that would be awesome if the BB moved around the cleric instead of stayed fixed...

    yaknow like its supposed to

    No, its not. As per the SRD http://www.d20srd.org/srd/spells/bladeBarrier.htm

    An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage.

  5. #5
    Bwest Fwiends Memnir's Avatar
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    AoE spells have pretty good radius in quests - and a Widened Wall of Fire would be broken just about anywhere.

    I'm all for more options, but I can see why this particular metamagic was left out of the game.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  6. #6
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    Quote Originally Posted by Lorien_the_First_One View Post
    No, its not. As per the SRD http://www.d20srd.org/srd/spells/bladeBarrier.htm
    An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage.
    hmm. i mustve been reading 1st or 2nd ed..

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