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  1. #41
    Community Member valorik's Avatar
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    chat channels are horrible, people like me are always sneaking in...

    also on teh guilds you mentioned

    THAC0- still around, seen a couple of raids by them on the lfm, they're pretty big so I don't think they pug that often
    Ravensgard- still around, and raiding often
    Plague- you can see the rare member around still. but a lot of the members have left
    Valiant Accord- still around
    Vegas- still around, and as active as ever
    The Old Timer's Guild- still around, though I've never thought of them as a raiding guild
    White Council- been gone for a while
    The Knights of Myth Dranor- not around as much as ever
    Sun War- collapsed LONG ago, been coming back apperantly
    Face Stabbing Misfits- don't know what happened to them
    Shadowblade Assasins- still around, I consider them similar to the OTG
    Sabbat- still around, though I don't think they pug very often, to avoid bad pugs
    Runs with Scissors- still around, but small
    New Outriders- still around, not raiding often at least
    Evilempire - still around
    Eutopia- still around and raiding


    I have found myself putting up my own raids lately, because there's not much in teh afternoon, in the evenings there's usually plenty going on.
    Arannel, Aqueous, Cocobolo, Arboreous, Erudirion, Congruous, and Cogs
    Ghallanda Rerolled

  2. #42
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    Are raids dying? Christ I hope so!

    Never liked raids. They tend to the follow the mentality of: "Lets-get-through-this-as-fast-as-possible-then-break-out-an-inane-strategy-which-usually-involves-standing-around-in-a-corner-until-something-very-large-dies." It's just not fun, and only rarely does it justify the massive repetition required to get good loot.

    Raids require very little skill. The only skill required is for one person to be a good competent leader. I'm sure the loot is worth it, if you get any, but I've never been a huge loot person. My char is stocked pretty well with non-raid loot.
    Reese "The Fleece" Flamelocks
    "Diplomacy is the art of saying 'nice doggy' until you can find a rock."
    Ghallanda, Reese Lvl 17 Rogue - TWF Melee, Draxia Lvl 15 Fighter - Khopesh-user

  3. #43
    Community Member Junts's Avatar
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    Quote Originally Posted by ReeseFlamelocks View Post
    Are raids dying? Christ I hope so!

    Never liked raids. They tend to the follow the mentality of: "Lets-get-through-this-as-fast-as-possible-then-break-out-an-inane-strategy-which-usually-involves-standing-around-in-a-corner-until-something-very-large-dies." It's just not fun, and only rarely does it justify the massive repetition required to get good loot.

    Raids require very little skill. The only skill required is for one person to be a good competent leader. I'm sure the loot is worth it, if you get any, but I've never been a huge loot person. My char is stocked pretty well with non-raid loot.
    You've been gone a long time; the dragon and titan were particularly poorly designed raids, but you might want to try the newer ones before you make that statement.

  4. #44
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    I'm scared

  5. #45
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    Quote Originally Posted by Junts View Post
    You've been gone a long time; the dragon and titan were particularly poorly designed raids, but you might want to try the newer ones before you make that statement.
    Perhaps you're right. Though this has been a theme across MMOs, hence my lack of enthusiasm for raids.
    Reese "The Fleece" Flamelocks
    "Diplomacy is the art of saying 'nice doggy' until you can find a rock."
    Ghallanda, Reese Lvl 17 Rogue - TWF Melee, Draxia Lvl 15 Fighter - Khopesh-user

  6. #46
    Community Member Sirea's Avatar
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    Quote Originally Posted by Junts View Post
    You've been gone a long time; the dragon and titan were particularly poorly designed raids, but you might want to try the newer ones before you make that statement.
    Poorly designed? At least they're something other than one-room beatdowns

    I'd rather do a raid like Titan or Dragon where people have to split up and do different things like huge puzzles and mazes and simultaneous pulling-of-switches and using the environment to beat the boss rather than brute strength, makes it more interesting. Yeah, it might make it a little harder to learn, and even harder to bring PuGs in there lest they screw something up, but there's an element of teamwork in there I like, too. Being able to trust in your teammates to split up and be able to get the job done. I wish more of the newer raids were more like this, TBH.

    I was actually talking to Cerial about this the other day. Raids like Titan and Dragon actually *look* like some dev spent weeks planning it all out and what the puzzles would look like and what the objectives would be and what kind of party you'd need, etc, etc. There's detail and depth and it looks like someone really put their heart and soul into those quests. Some of the newer raids look like something they just slapped together over a caffeine-fueled weekend. Walk in, beat down, loot. Bo-ring.

    So I'll have to respectfully disagree that these are "poorly designed"
    Sohryu ~ Raven's Guard ~ Orien

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    Traps in DDO don't actually deal damage, they politely ask your avatar to damage themselves.

  7. #47
    Community Member valorik's Avatar
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    Quote Originally Posted by Sirea View Post
    Poorly designed? At least they're something other than one-room beatdowns

    I'd rather do a raid like Titan or Dragon where people have to split up and do different things like huge puzzles and mazes and simultaneous pulling-of-switches and using the environment to beat the boss rather than brute strength, makes it more interesting. Yeah, it might make it a little harder to learn, and even harder to bring PuGs in there lest they screw something up, but there's an element of teamwork in there I like, too. Being able to trust in your teammates to split up and be able to get the job done. I wish more of the newer raids were more like this, TBH.

    I was actually talking to Cerial about this the other day. Raids like Titan and Dragon actually *look* like some dev spent weeks planning it all out and what the puzzles would look like and what the objectives would be and what kind of party you'd need, etc, etc. There's detail and depth and it looks like someone really put their heart and soul into those quests. Some of the newer raids look like something they just slapped together over a caffeine-fueled weekend. Walk in, beat down, loot. Bo-ring.

    So I'll have to respectfully disagree that these are "poorly designed"

    /signed
    Arannel, Aqueous, Cocobolo, Arboreous, Erudirion, Congruous, and Cogs
    Ghallanda Rerolled

  8. #48
    Community Member Twerpp's Avatar
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    Quote Originally Posted by redraider View Post
    Where are the big raiding guilds on Ghallanda now? We used to have:
    THAC0
    Ravensgard
    Plague
    Valiant Accord
    Vegas
    The Old Timer's Guild
    White Council
    The Knights of Myth Dranor
    Sun War
    Face Stabbing Misfits
    Shadowblade Assasins
    Sabbat
    Runs with Scissors
    New Outriders
    Evilempire
    Eutopia

    And those are the recent ones. I'm sure I missed a few really good ones.

    My question is: What guilds are still raiding hard? Are any of these actively recruiting or are they just now small groups of friends?

    The only really active groups I see now are :
    Souther Tenant Farmers Union - weekly schedule at 7pm est
    GRR - All but Tues and Thurs in evenings
    DDO Korea Season II - mostly during the day EST

    Please don't flame me here. I am making no judgements, just looking for information on where the long time players are playing and what they are running.
    We're all on timers. We'll be ready in 2 day 3 hours 45 minutes 29 seconds.

  9. #49
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    Quote Originally Posted by redraider View Post
    Where are the big raiding guilds on Ghallanda now? We used to have:
    THAC0
    Ravensgard
    Plague
    Valiant Accord
    Vegas
    The Old Timer's Guild
    White Council
    The Knights of Myth Dranor
    Sun War
    Face Stabbing Misfits
    Shadowblade Assasins
    Sabbat
    Runs with Scissors
    New Outriders
    Evilempire
    Eutopia

    And those are the recent ones. I'm sure I missed a few really good ones.

    My question is: What guilds are still raiding hard? Are any of these actively recruiting or are they just now small groups of friends?

    The only really active groups I see now are :
    Souther Tenant Farmers Union - weekly schedule at 7pm est
    GRR - All but Tues and Thurs in evenings
    DDO Korea Season II - mostly during the day EST

    Please don't flame me here. I am making no judgements, just looking for information on where the long time players are playing and what they are running.
    There is a tactic(LOL) that requires ranged toons for TOD. Until this quest is changed don't expect many LFMs with balanced classes to be posted. Most running the quest this way are very selective on who they include.....don't know why though hmmm...

  10. #50
    Community Member MissErres's Avatar
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    Quote Originally Posted by Twerpp View Post
    We're all on timers. We'll be ready in 2 day 3 hours 45 minutes 29 seconds.
    Only for Tempest Spine tho.
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  11. #51

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    Runs with Scissors is still around, but yes we have slowed down on our raiding, along with being a small guild, a few players had to take breaks due to real life issues, getting laid off etc. I'm still on, but a little less often than before because I just recently started college.

    We still do the occasional raid, but the little we play, we normally just short man a few quests. Look for us on weekends, we try to get at least a couple shrouds, etc in. Hopefully we will get back to our regular raiding schedule soon.

    As for most of the other guilds on there, they also are still around, but the number of raids they run have gone down, at least the ones they pug on the lfm, from what I have seen.

  12. #52
    Community Member Sirea's Avatar
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    Quote Originally Posted by Galbbatorix View Post
    As for most of the other guilds on there, they also are still around, but the number of raids they run have gone down, at least the ones they pug on the lfm, from what I have seen.
    Don't assume that we don't run raids just because we don't PuG Many of the larger guild have had members come back from extended breaks, so there is no need to PuG as often.
    Sohryu ~ Raven's Guard ~ Orien

    Quote Originally Posted by Lynnabel View Post
    Traps in DDO don't actually deal damage, they politely ask your avatar to damage themselves.

  13. #53

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    Quote Originally Posted by Sirea View Post
    Don't assume that we don't run raids just because we don't PuG Many of the larger guild have had members come back from extended breaks, so there is no need to PuG as often.
    Must have typed what I meant poorly, the number of pug raids from the big guilds have gone down from what I have seen.

  14. #54
    Community Member Junts's Avatar
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    Quote Originally Posted by Sirea View Post
    Poorly designed? At least they're something other than one-room beatdowns

    I'd rather do a raid like Titan or Dragon where people have to split up and do different things like huge puzzles and mazes and simultaneous pulling-of-switches and using the environment to beat the boss rather than brute strength, makes it more interesting. Yeah, it might make it a little harder to learn, and even harder to bring PuGs in there lest they screw something up, but there's an element of teamwork in there I like, too. Being able to trust in your teammates to split up and be able to get the job done. I wish more of the newer raids were more like this, TBH.

    I was actually talking to Cerial about this the other day. Raids like Titan and Dragon actually *look* like some dev spent weeks planning it all out and what the puzzles would look like and what the objectives would be and what kind of party you'd need, etc, etc. There's detail and depth and it looks like someone really put their heart and soul into those quests. Some of the newer raids look like something they just slapped together over a caffeine-fueled weekend. Walk in, beat down, loot. Bo-ring.

    So I'll have to respectfully disagree that these are "poorly designed"
    I should clarify

    twilight forge and von5 are brilliant quests, unparallelled 12 man instances.

    von6 is an abysmal failure of a raid fight, one in which there is no strategy needed or really achievable, and where most groups gain success either through taking advantage of a geometric oversight or pure brute force. It is the least interesting and worst-designed boss beatdown in DDO. Even Arraetrikos in shroud 4 requires more thinking, strategy and awareness ... Velah is a huge letdown in every way but graphics.

    The Twilight Forge Core is a brilliatnly designed 6 man quest; unfortunately, it only has roles for 3 or 4 people tops; bottom pillars, laser, and crystal runners.

    Everyone else spends the raid piking, staying alive and avoiding standing on the floor to move the Titan; the raid is a failure as a 12 man instance, because 50-75% of the raid party does nothing but watch.

    It would be the best 6 man quest in DDO, if it were one, but as a 12 man instance, its a collosal bore.

  15. #55
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    Quote Originally Posted by Justicesar View Post
    There is a tactic(LOL) that requires ranged toons for TOD. Until this quest is changed don't expect many LFMs with balanced classes to be posted. Most running the quest this way are very selective on who they include.....don't know why though hmmm...

    Well that particular tactic seems to be legit..... It's effective for groups with no sets of boots or melees to handle the big guy...... In fact I'd say it's far less cheesy than all the people who took the huge advantage of the bard shenanghans to take their time and figure out the quest. Which in turn gave a huge upper hand in general quest knowledge, which in turn made it far easier to master far quiker than many. The Devs knew about the perch prior to the first update, they put it there, they decided to leave it after 2 updates so far, when it would e a very simple quik fix.

    I personally don't see anybody hiding the ranged method..... The big downside is that it takes a VERY long time. If a group has at least 2 or 3 sets of boots melee is far faster and more effecient. Some of the groups I've seen doing it are VERY caster heavy.

    There's lots of raiding going on.... The larger guilds are raiding a lot together because many of the peopel need the same raid completions. It's not the mish-mash hodgepdge that happens when there's almsot a year between Mods, and people have toons that all need different things, which leads to far more pugging. Happens every after every new Mod....

  16. #56
    Community Member Truenuetral's Avatar
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    Cool

    chicken nut bread still raids everything solo in complete secrecy.

  17. #57
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    Quote Originally Posted by smatt View Post
    I personally don't see anybody hiding the ranged method..... The big downside is that it takes a VERY long time. If a group has at least 2 or 3 sets of boots melee is far faster and more effecient. Some of the groups I've seen doing it are VERY caster heavy.
    ......which is why when big "H" does what he does...(______) fil in the blank....Peeps are asked to leave if they don't like it. I forsee the Red Willow Nerf bat swinging sooon LOL

  18. #58
    Community Member Thriand's Avatar
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    Quote Originally Posted by Truenuetral View Post
    chicken nut bread still raids everything solo in complete secrecy.
    Do you have a guild website? I'm very interested in joining your guild.

  19. #59
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    Quote Originally Posted by Justicesar View Post
    ......which is why when big "H" does what he does...(______) fil in the blank....Peeps are asked to leave if they don't like it. I forsee the Red Willow Nerf bat swinging sooon LOL

    LOL, there's already been 10 threads on the subject and no cube Don't be a big chicken

    There's certainly a difference between causing Horoth to become unresponsive and not.... He can indeed still hit you on the perch, as can Suulo.... I'm not saying it isn't cheesy though, and boring....

    Boots boots boots.....

  20. #60
    Community Member Kintro's Avatar
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    Quote Originally Posted by Justicesar View Post
    ......which is why when big "H" does what he does...(______) fil in the blank....Peeps are asked to leave if they don't like it. I forsee the Red Willow Nerf bat swinging sooon LOL
    I hear it's being fixed in the next update. Whether that's the one currently on Lammania (anyone tried it?) or the one after that I'm not entirely certain. Also whether that means removing the perch or fixing the unresponsiveness I'm not entirely sure either.

    I know that's very vague but the fact that something relating to this tactic is being fixed implies exploit.
    Southern Tenant Farmers Union - Ghallanda
    Noret/Hultor/Deol/Domtro/Tamtro/Kintro/Lantwo/Sontro/Montro/Kantro

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