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  1. #61
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    It would be interesting to inquire as to how far their [Turbine's] Liscence of D&D material extends, and if it is in any way limited by the OGL which is attached on almost all D&D 3.5 source material.

    Bottom line though, even if they are not playable, Kalashtar at least deserve their own model in game.
    Its not like we're asking for Tauric Bears or anything like that. (I keep meaning to look up exactly how the Scorrow happened, its an interesting Drider variant, but I don't know how the Drow did it without the aide of Lloth.)

  2. #62
    Community Member MDS_Geist's Avatar
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    Quote Originally Posted by Andromansis View Post
    (I keep meaning to look up exactly how the Scorrow happened, its an interesting Drider variant, but I don't know how the Drow did it without the aide of Lloth.)
    Rather than Lolth, the deity followed by many drow is Vulkoor who manifests as a scorpion. Since he's a scorpion guy rather than a spider queen, we have scorrow rather than driders.
    A rabbi with whom everyone agrees is not a rabbi.
    A rabbi with whom everyone disagrees is not a mensch.


  3. #63
    Time Bandit
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    Natashaelle's Avatar
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    Quote Originally Posted by Andromansis View Post
    It would be interesting to inquire as to how far their [Turbine's] Liscence of D&D material extends, and if it is in any way limited by the OGL which is attached on almost all D&D 3.5 source material.
    Generally speaking, the OGL does not confer any videogames publication rights, which must be acquired separately. The OGL lets people make use of the *text* that is specifically designated as Open Game content, ie they are able to use that *text* in their own OG materials.

    Apart from that, there is nothing whatsoever to prevent 3rd party content developers to create their own original materials ; this being said, Turbine undoubtedly have some specific agreements with WotC regarding the development and contents of DDO (as derivative of material copyrighted by WotC), that are unlikely to be discussed publicly anywhere, outside _potentially_ (and I use that word advisedly) certain types of game convention seminars.

  4. #64
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    I want to start out by saying I understand the work and what have you that would go into the process of adding new material and such, and this post has nothing to do with any of that. Instead I would like to touch on the subject of why or why not to add material that is similar to already existing material.

    One of the core implementations in DnD has been the concept of customization and personal choice. 3.5 has choices in spades, and most all of them are mirrors of other stuff with just enough paint to make it look different. Besides the effort involved for devs there is not one good reason to not add something just because it over laps, does the same job as, looks kinda alike, etc.

    As for Psionics and Arcane magic, sure in their bones they are twins, masters or mystical attacks which they employ to do great damage to foes or create great wonders for the world to see. But flavor wise they are very very different. A wizard through training and self discovery found the proper formula, incantations and so on to bend the forces of the world to his liking. A sorcerer does the same but they more instinctively know the formula vs study. A psion through force of will and fueled by his own reserves of power performs similar acts. Where one uses his knowledge to achieve a result the other uses his own inner fire.

    Lets for example assume psion and wizard are the exact same with just a name change. Why bother having them like that? In case I want to be called a psion and not wizard. Apply this example to "why make a bunch of different races even if they have the same exact benefits and flaws statistical but are named something else and have different skin color", Personal preference.

    And on a personal preference note, I'd rather fire psionic gem missiles vs arcane magic missiles. Sure gems require a ranged attack and do piercing dmg but thems the breaks
    Last edited by mistyfish603; 10-20-2009 at 03:59 PM.

  5. #65
    Time Bandit
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    Quote Originally Posted by Angelus_dead View Post
    No, that is exactly false. According to the D&D rules, psionics are magic.
    DeGenev Brothers are still present on the the European servers, and one of my guildies has just spammed Greater Dispel Magic on me at Phoenix PvP while I was Psionically Inspired by them.

    Zilch, nada, no effect

    Of course this is a "special" bonus, but it does still tend to show that DDO Psionics are not Magic.

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