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  1. #1
    Community Member Khurse's Avatar
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    Default Silver Flame pots worth it for WF?

    Hey all

    Just failed a Shroud with my 15 Barb. Now there were a number of newbies, and out 2 healers were really stretched thin. Did fine until parts 4 and 5 , then not so good.

    I've never had a problem getting heald in the srhoud before, but this is my first WF toon.
    Repair serious pots are just about useless, but I don't have the CHr,Int or Wis to take the 10pt hit from a SF pot.

    Just curious if anyone has experience with them, is it worth dropping some items so that I can get those scores above 11, or do they still stun you for a bit?

    I'm not expecting healing in Shrouds/other raids to be a major issue, but I'd like to have some way to regain HP's quickly if it does.

    Also (if anyone has experience) Would you wear a Docent of Defiance or Blood vs Arrak? (or DT which I don't have yet) had the defiance on, and I think it worked well, but noticed in part 5 he'd occasionally move far enough away from we (when defiance was on) that I couldn't hit him.

  2. #2
    Community Member mediocresurgeon's Avatar
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    Yes, Silver Flame potions are worth it, even on a Warforged.

    Quote Originally Posted by Khurse View Post
    ust curious if anyone has experience with them, is it worth dropping some items so that I can get those scores above 11, or do they still stun you for a bit?
    They (usually) incapacitate you through -10 to all ability scores. On top of that, they give you -10 to all saves and slow your move speed by half. On a barbarian, all this means that that you cannot attack for 30 seconds (but you can still shield block). It is definitely NOT worth swapping items to get your ability scores above 10, unless your equipment generally sucks anyway (you can click here for my gear setup). On my barbarian when I drink a Silver Flame potion, I shield block and let my guards kill everything. It is slower than swinging my axe, but I come out ahead on HP.

    Quote Originally Posted by Khurse View Post
    I'm not expecting healing in Shrouds/other raids to be a major issue, but I'd like to have some way to regain HP's quickly if it does.
    Of all the places I use Silver Flame potions on my barbarian, the Shroud is not usually one of them.

    Quote Originally Posted by Khurse View Post
    Also (if anyone has experience) Would you wear a Docent of Defiance or Blood vs Arrak? (or DT which I don't have yet) had the defiance on, and I think it worked well, but noticed in part 5 he'd occasionally move far enough away from we (when defiance was on) that I couldn't hit him.
    In Part 5 you don't really need the damage mitigation of Docent of Defiance. You are likely in a group, getting mass cured. Even if you had DR 100/-, you'd still be getting cured, so this would not help the clerics conserve mana. A better option would be to use a docent with some guards on it, so that the raid boss dies a little faster. The quicker you kill an enemy, the less damage the party takes.
    Last edited by mediocresurgeon; 10-17-2009 at 05:13 PM.

    The nerfing will continue until morale improves!

  3. #3
    Community Member bendover's Avatar
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    No they aren't. To be healed approximately 120 or so (with no healing amp WF) and then take a -10 penalty to all stats plus your movement slowed is not worth it. I find it hard to use on my barb with 800+ hp and 245% healing amp and it full heals me. The draw back sucks hardcore. And if you have to move around equipment just to make sure your stats are all above a 10 to not go helpless you can't move your equipment back for 30 seconds or you will become helpless.

  4. #4
    Founder Roman's Avatar
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    Yes, silver flame pots are worth it. Anything that makes you more self sufficient is good. This is the best self healing for a raging barbarian that you can get. Even for a warforged.
    .: Reaper :.
    Kongo - TR | Brolik - Warforged Ranger | Bonemender - Clerimonk | Torqata - Warforged Sorcerer | Fresco - Tempest III UMD | Ognok - Intimi Guard Tank

  5. #5
    Community Member mediocresurgeon's Avatar
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    Quote Originally Posted by bendover View Post
    To be healed approximately 120 or so (with no healing amp WF)
    My 'forged is healed for 249 points. Healing amp gear is not hard to get.

    Quote Originally Posted by bendover View Post
    and then take a -10 penalty to all stats plus your movement slowed is not worth it.
    Use them out-of-combat, unless you can kill stuff while incapacitated, or it is an emergency. 1 Silver Flame potion is cheaper and quicker than Repair Serious potions, and saves precious inventory space.

    The nerfing will continue until morale improves!

  6. #6
    Community Member bruha118's Avatar
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    yes imo they r worth it...now yes -10 stats suck but wat i found that works well is a globe of imperial blood trinket (atleast for me) gives +2 to all stats and toss in a +1 tome to take those low stats to 11...then drink away...and yes u do unfort lose bloodstone tricket for the time being but its only 1 gear slot u have to switch to gain 1/2 + ur life back...in reality its will take u 30sec to drink that many reg pots to get ur life back up or 1 sec to drink 1 pot and keep fighting...hope this helps...gl
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  7. #7
    Community Member BlackSteel's Avatar
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    on a new character its not horrible to just swap out an item or two just to drink one, i typically change out my HP ooze cloak to a charisma cloak and change tharnes goggles to a con op set then drink it w/o going helpless

    altho Litany of the Dead would fix that(along with a charisma 3 tome) no need for equip swapping then

    I'll probably reincarnate next mod with a base of 8 in both wis/charisma for easy potion use
    Shadowsteel [TR train wreck]

  8. #8
    Founder Nyvn's Avatar
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    You can use stat boosting potions to avoid being incaped, unless you have a 6 charisma then you require a bit more (like a +2 tome). If you're having problems with heals in look into some healing amplification gear/enhancements.

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