After a bit more than two years of PD play I still can get scared.

Tonight we ran a lvl 8 quest with a party level 4 and up - It was one with some nasty traps and tons of nasty undead.

In our guild we are obviously PD - and this was a tough quest. We don't buy consumable magic or use the AH/Brokers to "Gear up". We go with what we've pulled.

In tonight's quest:
We used every spell point the group had.
About every healing and buff potion - and we can't buy them - for healing and a few of our precious wands were used.

We had two players get incapped - and more than a few went to less than 10 HP at various times - with very low resources available.

We had to sneak, go invisible with our few potions, pull minions slowly, kite them through a dungeon, retrace our steps, switch aggro - use buffs to enhance trapped areas....the adventure took over one hour. Each minute was ....difficult.

By the end fight most of the party was cursed and at about 25% to 50% strength ... caster with no manna bars.

By time we killed the boss and thought it was done - we forgot - or didn't remind those who did forget that there were more nasty surprises.

And, yes, I had a few OH MY GOODNESS moments - and got scared and yes...screamed...a bit..

The party consisted of six players. One new to the game and to PD, myself and four very experienced players with capped toons in non-pd play. One of these players comments, "This was the most exciting adventure I have ever done in this game."


It wasn't the Shroud - it was House J

Why was it interesting ... because we challenged ourselves.

Does this type of challenge interest you?

If it does... Look us up. The Valhalla Permadeath Guild on the Ghallanda Server

KG