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  1. #1
    Community Member Zxine's Avatar
    Join Date
    Mar 2006
    Posts
    16

    Default Returning Pure Paladin needs help!

    I have a pure Human Paladin at level 10 at the moment. This is what he looks like without items and no tomes. Should I re-roll him or try and make him work? I am currently working on a 28pt Drow 16Pally/2Rogue/2Monk for fun. But want a Paladin main tank that I can earn stuff with!


    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Xzine Xedjen
    Level 10 Lawful Good Human Male
    (10 Paladin) 
    Hit Points: 172
    Spell Points: 178 
    BAB: 10\10\15\20
    Fortitude: 12
    Reflex: 8
    Will: 9
    
                      Starting            Ending          
                     Base Stats         Base Stats        
    Abilities        (Level 1)          (Level 10)        
    Strength             14                 16            
    Dexterity            12                 12            
    Constitution         12                 12            
    Intelligence         10                 10            
    Wisdom               14                 14            
    Charisma             14                 14            
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 10)        
    Balance               1                  1            
    Bluff                 2                  2            
    Concentration         1                  1            
    Diplomacy             2                  2            
    Disable Device        n/a               n/a           
    Haggle                2                  2            
    Heal                  6                 15            
    Hide                  1                  1            
    Intimidate            2                  2            
    Jump                  3                  4            
    Listen                2                  2            
    Move Silently         1                  1            
    Open Lock             n/a               n/a           
    Perform               n/a               n/a           
    Repair                0                  0            
    Search                0                  0            
    Spot                  2                  2            
    Swim                  2                  3            
    Tumble                3                  6.5          
    Use Magic Device      3                  8.5          
    
    Level 1 (Paladin)
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Tower Shield Proficiency
    Feat: (Automatic) Attack
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Smite Evil
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 2 (Paladin)
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    
    
    Level 4 (Paladin)
    Feat: (Automatic) Turn Undead
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Mental Toughness
    Feat: (Automatic) Remove Disease
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Redemption I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Devotion I
    Enhancement: Paladin Devotion II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Divine Might I
    Salty-Demigods-Fernia
    Xzine Xedjen Level 10 Human Paladin
    Oxine Xedjen Level 5 Human Cleric/Paladin (4/1)
    Axine Xedjen Level 3 Dwarf Barbarian/Fighter (2/1)
    Zxine Xedjen Level 2 Drow Elf Wizard
    Txine Xedjen Level 1 Drow Elf Sorceror/Paladin

    There is nothing which has yet been contrived by man by which so much happiness is produced as by a good tavern or inn.

    There are some defeats more triumphant than victories.

  2. #2
    Community Member Indrn_Fretgoop's Avatar
    Join Date
    Feb 2006
    Posts
    51

    Default rogue/monk

    It looks like your dex wont be high enough to enifit really from doing the whole monk thing. The "outfit" would give u a stacking +4 to ac bonus w if ur reeeaaally lucky ac bracer +8 and a chattering ring which is +3 stacking but you would have to go two weapon fighting. I have a build he is a halfing but would of been better as a human he willl be currently 14 paladin/3 fighter/3 rogue but ideally he should of been 15/3/2 intimidate +mirthral breastplate and the hound towershield combo will get you a bonus to ac till u get ur shroud weapon. Chattering ring is annoying but nt that hard to get and chaos guards will get that extra stacking bonuses so it would be eeking you dex to a 22 would allow to use defernder of syberous 1 for that extra tower shield max dex bonus. You will get intimidate from your humanness to boost that up and be a solid ac agro tank
    Dwarven Defenders of Khyber
    Officer (retired) Salinias Fretgoop LVL Fighter
    Inlestar Fretgoop lvl 10 Wizard
    Ghom Fretgoop LvL 12 Cleric/1 paladin


    UnDwarven Defenders
    Officer Mr. Riedra 2007 AKA Khlondor Fretgoop LVL 12 Bard 10/2Rogue/2ranger(100 Velah kills, 16 titan kills, 5 Marilith kills)
    (Semi Retired) Sali Fretgoop LVL 13 Cleric
    LiLoneses Fretgoop Lvl 14 Intimibatman Extrodinare!

    "If the world is my oyster then where the **** is my pearl of Power X?"

  3. #3
    Founder William_the_Bat's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    A few things...

    Starting a strength based character at 14 will usually make you wish you had more. It can be done, obviously, but I usually won't start below 16 unless I'm -really- squeezed for points.

    You have weapon focus, and mental toughness, which if you are planning on re-working this guy you may want to swap out for more useful feats. Weapon focus is +1 to hit, and you will have no problem hitting at higher levels. Mental toughness SP is nice, as you have to re-cast your buffs (divine favor, angelskin, and eventually zeal) fairly often as a pally, but there are other ways to get more SP, especially with your high wisdom, and extend spell is usually a better bet. You'll also probably want power attack. More damage is good, just remember to turn it off if you are having even a little bit of trouble hitting.

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