Originally Posted by
Aerendil
Stats look reasonably good, although if you want to use Stunning Fist you might want a higher Wis for a better DC.
You could do Wis 15 +1 human + 3 monk + 3 tome + 6 item + 2 exceptional for 30 endgame Wis, which is pretty good. If that's not enough, you could pop into GM water stance (which you now qualify for) for a further +4 Wis.
Using one of the human stat enhancements on Con, however, isn't going to do much for you, really.
Otherwise, yeah, I did a very similar build with my Human monk. 16 dex + 1tome before level 6 for ITWF/GTWF, then upgrade to +2 before level 18 is pretty solid. Add on GM wind stance (+4 dex), items, and so on, and you're actually at 28+ Dex. With a +2 exceptional Dex item, you're now at 30. So with those level ups into Str, you could now be at 30+ Str, Dex, and Wis endgame which is pretty sweet.
Feats look good - you've got the bases covered there, really. I:Crit, PA, TWF tree, Stunning Fist, Dodge, and Toughness are the must-haves, really, which leaves you with 2 feats to toy with (3 as a Human). I went for the Orien dragonmark line on my Monk, but that was purely for flair. You could do whatever with yours, really.