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  1. #21
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    Thank you, Aylin, for your build. I just started playing again and decided to fix(aka reroll) my level 2 paladin. She was my first and only character a long, long time ago, and I had no idea what I was doing then, lol. One question I do have is does it matter in what order you take the enhancements? I just noticed that the Build planner doesn't seem to put them in any particular order.

  2. #22
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    For 28 pt Human paladins I also favor the 16,8,14,8,10,16 starting stats.

    Str 16 + 4 lvls + 1 tome + 1 Gtr Human adapt = 22 (+ items)

    Chr 16 + 1 lvls +1 tome = 18 base (and still a chance to get DM4 if you get a +3 Chr tome before 20th)

    Wis 10 makes it easier to cast spells at low level without tomes or rare equipment. The posted build requires a +3 item to cast spells, which are very rare at lvl 6 when the build takes Extend. I would swap the Extend to lvl 15 and get ITHF, ImCrit and GTHF earlier (especially if you start with a Wis under 10).

    Con 14 +1 Con tome +1 Con Human adapt = 16 (opens up an additional tier of racial Toughness enhancements)

    As stated, if playing Drow or 32 pt I would go TWF as all the paladin abilities work better with 2 weapons (a smite is with both weps once you have GTWF etc).

    Always pick weapons with a higher crit range over higher multiplier (ie falcion over grt axe) to take full advantage of the Smite enhancements.

    Quote Originally Posted by Sploitz View Post
    One question I do have is does it matter in what order you take the enhancements? I just noticed that the Build planner doesn't seem to put them in any particular order.
    No, order is not important. YOu can also reset them cheaply every 3 days if you make a mistake or go up a level.
    Last edited by TechNoFear; 02-10-2010 at 01:02 AM.
    Jesus saves but only Buddha makes incremental backups.

  3. #23
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    Quote Originally Posted by TechNoFear View Post
    No, order is not important. You can also reset them cheaply every 3 days if you make a mistake or go up a level.
    Awesome, thank you for the answer. I'm definitely liking this game, and this class. I just wish the 32pt build wasn't so expensive.

  4. #24
    Community Member Fenwulf's Avatar
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    Just had a couple questions I am using this build and so far like it very much so far (level 8 now)

    For the feat at level 18, Skill focus UMD, what are the thoguhts on taking force fo personality over that? is the UMD really that good or would the higher will save actually be a better call?

    Also, for the final ability point raise would it be stupid to put that into chr (base 17) to bring you up to 20 with only a +2 tome? Sine it seems like str will end up at an odd nubmer anyhow if you put it there, unless i am (most likely) missing something.

    Again really like the input on this build as it was great for a player without tons of raid / high levels items laying around

  5. #25
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Fenwulf View Post
    Just had a couple questions I am using this build and so far like it very much so far (level 8 now)

    For the feat at level 18, Skill focus UMD, what are the thoguhts on taking force fo personality over that? is the UMD really that good or would the higher will save actually be a better call?

    Also, for the final ability point raise would it be stupid to put that into chr (base 17) to bring you up to 20 with only a +2 tome? Sine it seems like str will end up at an odd nubmer anyhow if you put it there, unless i am (most likely) missing something.

    Again really like the input on this build as it was great for a player without tons of raid / high levels items laying around
    Force of Personality I don't think is all that needed since you already get your CHA bonus to saves away. UMD on the other hand is extremely important. It'll let you use cheaper race restricted gear instead of the more expensive gear everyone can use. I'm using a +6 WIS necklace that's Dwarf only right that I picked up extremely cheap on the AH (it was about 1/3 the price of a normal +6 WIS necklace) for example. Also if you're going solo it will let you use Scrolls of Heal much easier, and Scrolls of Raise Dead if you need to raise a party member.


    Starting with a base 17 CHA will let you get DM4 with a +3 CHA tome. You'll probably run across a +1 CHA tome when you start doing raids (saw a bunch drop in Tempest Spine this weekend on one of my alts) which will let you get DM3. Your STR will even out since you're putting 5 level-ups into it, a +2 tome and then Human Adaptability: Strength for the last point. (So 14+5+2+1=22). Another way to get the same results would be to start with 16 CHA and 15 STR, a level up into CHA, four into STR and Human Adaptability: Strength. Either way gives you the same thing.

  6. #26
    Community Member lord_of_rage's Avatar
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    I agree with all the great advice. I also agree with Aylin. Pallys have become my favorite class. And with lesser and greater rez you can set yourself up dos till you hit high lvl and change over to KOTC if desired or vice versa. I rolled 4 pallys before I finally rolled my kotc and found I loved him. If you want to solo Id honestly go with dos up to giant hold at least. The high ac means you can solo all the way up if you so desire. Then respec if you want the insane dps kotc can deliver later on.

    If you run THF I highly recomend farming the ingreds for a min2 falchion. THF and dos builds are the only pallys I really recomemd gs weapons for. THF simply because of the huge crit range of smites and ds. A 13-20 on exalted smites is nasty. On DOS builds the +4 insight to ac is just too big a boost to not pick up.

    My opinion on her build is that I would take ITHF at lvl6. And Imp crit slash at lvl9/GTHF at 12 But Thats me. I dont really use extend on a pally too much. It helps but I'd rather have imp crit and more glancing hits. Id take extend at 15. Or Id take maximize at 15, quicken at 18, craft a conc opp sp item, farm the torc from dq and work a self healing option. Junts has proved that it works incredibly well so if you want that its worth it. But those comments do factor in raid loot. But its something to build/ work for.

    Remember to save that lowbie gear incase you decide you want to run a new pally. I gave a set of +5mfp and a +5mith tower shield away months ago not knowing Id want to roll more pallies.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  7. #27
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    I

    My opinion on her build is that I would take ITHF at lvl6. And Imp crit slash at lvl9/GTHF at 12 But Thats me. I dont really use extend on a pally too much. It helps but I'd rather have imp crit and more glancing hits.
    Have to agree with LoR on that one. I'm to much of a barbarian at heart
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  8. #28
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by Ninetoes View Post
    Have to agree with LoR on that one. I'm to much of a barbarian at heart
    I just look at it as you are building a kotc pally. So you are building with a dps focus. Yes extend is nice but Id rather kill stuff faster and worry about keeping clickies clicked than not kill stuff faster. Besides that falchion with a 15-20 crit range at lvl 9 is just too nice to pass up and smiters are killer then. And with piercers those banishers, smiters and the like become so much more fun
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  9. #29
    Community Member Scythera's Avatar
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    Quick question, since this an active forum.

    Is 13 Cha Too LITTLE Cha for a Pally. I am Lesser Reincarnating my Pally for a Tank Build.

    Beginning Stats I am thinking of are:
    16 Str
    12 Dex
    15 Con
    8 Int
    8 Wis
    13 Cha

    Slightly afraid of what that will do to hurt me.

  10. #30
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Scythera View Post
    Quick question, since this an active forum.

    Is 13 Cha Too LITTLE Cha for a Pally. I am Lesser Reincarnating my Pally for a Tank Build.

    Beginning Stats I am thinking of are:
    16 Str
    12 Dex
    15 Con
    8 Int
    8 Wis
    13 Cha

    Slightly afraid of what that will do to hurt me.
    I'm not sure what race this is, but I can't get the stat points to look like that.

    Anyway, 13 CHA is WAY too low on a Paladin. Especially a Pure Paladin. If you're Pure, you want 17 base CHA so you can use a +3 tome for Divine Might 4 (extremely important for getting hate). If you multiclass two levels then you want to get to 18 base CHA with a tome for Divine Might 3. Also it affects your Lay on Hands and your Saves, so don't have it be low.

  11. #31
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    I just look at it as you are building a kotc pally. So you are building with a dps focus. Yes extend is nice but Id rather kill stuff faster and worry about keeping clickies clicked than not kill stuff faster. Besides that falchion with a 15-20 crit range at lvl 9 is just too nice to pass up and smiters are killer then. And with piercers those banishers, smiters and the like become so much more fun
    The irony of IC: Slashing is that I ran Delaras solo from 6-9 durring this XP week in a few days, trying to get the @#$#ing Carnifex. I picked it up on the same run that I dinged 9 on. I know that my +4 Falchion is better overall, but I just cannot stop using the Carnifex. Smites critting for 199 is something that never gets old, and my Acrobat friend always gets ****ed off at me for killing the BBeB in one hit.

    I should start looking for some sort of +2 Falc of Holy/Pure/Firey/Shocky/Goodness to maximize zee damage, but I'm sort of addicted to hitting like a freight train.

    Also, I farking earned that **** thing. 13 runs. I refuse to do undead quests for several days, now.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  12. #32
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by Scythera View Post
    Quick question, since this an active forum.

    Is 13 Cha Too LITTLE Cha for a Pally. I am Lesser Reincarnating my Pally for a Tank Build.

    Beginning Stats I am thinking of are:
    16 Str
    12 Dex
    15 Con
    8 Int
    8 Wis
    13 Cha

    Slightly afraid of what that will do to hurt me.
    13 is way low. I'm sure, like everything else in this game, you can find a way to work it out, but I wouldn't want to deal with that.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  13. #33
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    I agree with all the great advice. I also agree with Aylin.

    Just read that just now and it came off as LoR not thinking I give great advice. Gee...thanks lord_of_rage... I really feel the love over here.

  14. #34
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by AylinIsAwesome View Post
    Just read that just now and it came off as LoR not thinking I give great advice. Gee...thanks lord_of_rage... I really feel the love over here.
    LMFAO. Ok you do give great advice-.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  15. #35
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by Ninetoes View Post
    The irony of IC: Slashing is that I ran Delaras solo from 6-9 durring this XP week in a few days, trying to get the @#$#ing Carnifex. I picked it up on the same run that I dinged 9 on. I know that my +4 Falchion is better overall, but I just cannot stop using the Carnifex. Smites critting for 199 is something that never gets old, and my Acrobat friend always gets ****ed off at me for killing the BBeB in one hit.

    I should start looking for some sort of +2 Falc of Holy/Pure/Firey/Shocky/Goodness to maximize zee damage, but I'm sort of addicted to hitting like a freight train.

    Also, I farking earned that **** thing. 13 runs. I refuse to do undead quests for several days, now.
    There is nothing wrong with carnifex. It hits really hard. Just wait till you get an SOS. Youll hoard it till you get it modded to epic. The only thing that sucks about it now is that youll have to keep running von5-6 because noone will want to give them up.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  16. #36
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    There is nothing wrong with carnifex. It hits really hard. Just wait till you get an SOS. Youll hoard it till you get it modded to epic. The only thing that sucks about it now is that youll have to keep running von5-6 because noone will want to give them up.
    I don't actually see myself getting into VON, like, at all. I so seldom pug-group, and my guild consists of myself and my roommate We'll see what happens. I do need to dig out my falcions and play with the numbers a bit, right now it seems like a 1-5 chance of an instakill is better than a larger number of smaller crits, but i guess that's why i have an entire hotbar full of weapon sets.

    +2 Axiomatic Greatclub of Everbright is by far my favorite, as it looks like a lightbulb. It's actually inspired my friend to make a greatclub kensai.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  17. #37
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by Ninetoes View Post
    I don't actually see myself getting into VON, like, at all. I so seldom pug-group, and my guild consists of myself and my roommate We'll see what happens. I do need to dig out my falcions and play with the numbers a bit, right now it seems like a 1-5 chance of an instakill is better than a larger number of smaller crits, but i guess that's why i have an entire hotbar full of weapon sets.

    +2 Axiomatic Greatclub of Everbright is by far my favorite, as it looks like a lightbulb. It's actually inspired my friend to make a greatclub kensai.
    LOL. Pugging is a blast. Khyber has always had a good pug scene. I spend most of my time pugging to be honest. Its always a good time. I do build all my toons these days to be self sufficiant though so if it goes bad I know I can most likely still pull it out.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  18. #38
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    LOL. Pugging is a blast. Khyber has always had a good pug scene. I spend most of my time pugging to be honest. Its always a good time. I do build all my toons these days to be self sufficiant though so if it goes bad I know I can most likely still pull it out.
    PUG Scene over my way isn't as prolific, at least in the lower pre-ten bracket. I'm pretty much always in /lfg, there there just isn't a whole lot going on right now. I need to meet some more people
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  19. #39
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    Quote Originally Posted by AylinIsAwesome View Post
    UMD on the other hand is extremely important. It'll let you use cheaper race restricted gear instead of the more expensive gear everyone can use. I'm using a +6 WIS necklace that's Dwarf only right that I picked up extremely cheap on the AH (it was about 1/3 the price of a normal +6 WIS necklace) for example.
    That was a bargain. RR items are usually more expensive because they can be used 2 lvls lower.

    Quote Originally Posted by AylinIsAwesome View Post
    Also if you're going solo it will let you use Scrolls of Heal much easier, and Scrolls of Raise Dead if you need to raise a party member.
    Even with SF: UMD you will struggle to cast Heal from a scroll.

    11 ranks
    8 Chr
    4 GH
    3 SF: UMD
    26

    3 Golden Cartouce (will have to be swapped in)
    5 tier 3 GS item (will require many Shroud runs)
    34

    Heal is 40 (25-65% fail at ~1.5k gp each) and Raise Dead 36 (5-45% fail at ~6.5K gp each) so you don't want to waste too many.

    Quote Originally Posted by AylinIsAwesome View Post
    Starting with a base 17 CHA will let you get DM4 with a +3 CHA tome.
    IMO 16 base is better for 28pt build humans.

    You can't use DM1 until 5th and DM4 until 20th. The difference between DM3 and DM4 at 20th is (IMO) not worth the extra build points (when it also depends on a +3 tome).

    Personally I prefer the constant +1 hit/dam gained from putting those extra 3 points into Str (17 +1 item) all the way from 1st lvl (compared to +2 damage only gained at 20th) especially on a class very short of APs.
    Then put the 20th ability raise into Chr for 18 (+1 tome) or 20 if you manage to get a +3 (from 20 runs of the higher raids ie Hound, Shroud, VoD, etc).
    Jesus saves but only Buddha makes incremental backups.

  20. #40
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    I have a 28 point build right now and I would like help on what to do instead of what I did... Because what I did is not working for me.

    Lvl 5 Drow Paladin

    Stats:
    Str: 14
    Dex: 10 +1 (Gloves)
    Con: 12
    Wis: 14
    Int: 10
    Cha: 19 +1( Feat) +1 (Cloak)

    Feats:
    Improved Shield Bash
    Force of personality

    Equipment:
    +2 Adamantine Full plate
    +3 short sword
    +3 Mithril Heavy steel shield
    Helm of flame (+ 20 SP, 20% effectiveness to lvl 2 healing spells)
    Necklace of contemplation (+5 concentration, +10 hp, +1 Attk bonus)
    Neecha's bead ( +2 fort save)
    Charismatic cloak of resistance ( +1 Cha, +1 Res)
    Disease Immunity Belt
    Ring of light fortification (25%)
    Dexterous gloves (+1)
    Boots of swimming (+3)
    Ring of bluff (+3)
    Armored Bracers (+1 AC)

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