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  1. #181
    Founder Rickpa's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    You'd understand more if you finish reading it before replying. Clicking on "More posts by Eladrin" could be especially helpful.
    Finish reading? I have been scouring, and read everything I could BEFORE replying. I will indeed search "More Posts By Eladrin," and hope I will find what has eluded me now for weeks.

  2. #182
    Founder Rickpa's Avatar
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    Thanks! I found just what I wanted. http://forums.ddo.com/showpost.php?p...4&postcount=85

    This post should be pinned somewhere, and definitely it ought to be in the release notes for Lamannia... which it is not.

  3. #183
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by GhostNull View Post
    Thanks for posting these Eladrin, most of these Past Life feats are certainly better than what was proposed in the beginning. The passsive bonuses are interesting, though.

    However as A_D mentioned above, Heal skill is useless and you've given that to the Cleric and Paladin Past Life feats. I'd say something simple as a single, extra use of Smite Evil for Soldier of the Faith instead of a +2 bonus to Heal would be far better and useful.

    They could always make heal worth something. Since its currently pointless...

    Say for every 5 pts into your heal skill you cast heal spells 2% faster... or something of that ilk...
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  4. #184
    Community Member knightgf's Avatar
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    I feel that the reward for being classed into everything is a bit too low, in my opinion. Only +2 to your skills and stuff? Oh come on Turbine! That's got to be a joke! Can't you do anything better, like brief immortality with a short cooldown, or maybe +10 to your skills and stuff? The reward for being classed into everything is just far too lame, in my opinion...

  5. #185
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by knightgf View Post
    I feel that the reward for being classed into everything is a bit too low, in my opinion. Only +2 to your skills and stuff? Oh come on Turbine! That's got to be a joke! Can't you do anything better, like brief immortality with a short cooldown, or maybe +10 to your skills and stuff? The reward for being classed into everything is just far too lame, in my opinion...
    Remember, that you also gain 3x the past life benefits, for +3 attack, +3 damage, +6 damage on ranged attacks, +60 (120?) SP, +30 HP, +15% healing absorption, +6 (+9?) spell penetration, +6 saves vs. enchant/issuion, +3 bard songs, +3 turn undead, +3 trip/stun/sunder, +6 resistance vs. elements, +6 saves vs. traps, +3 SA damage, +3 to Evocation DCs, and +6 to the DCs of your wands.

    Looking at all of that, I'd say The Ultimate Being should probably be a cleric with 2 or 3 levels splashed into something else for some bonus feats (maybe Cleric 17/Monk 2/Wizard or Fighter 1) set-up to be a battle caster/melee combatant.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  6. #186
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    I really like this idea of reincarnation but a couple of things concern me.


    I would like to see us given bonus feats for reincarnating so many times. Like every 4-5th reincarnation or perhaps every 3rd time you reincarnate as the same class you gain a bonus feat at least something that would work as an incentive to level class's that will have absolutly no benefit to our final incarnation.

    I also feel that the completionist feat should be granted at lvl 1 for free. I mean come on how many hoops do we have to jump through. Im gonna level a character up 11+ times and i still have to replace one of my current feats in order to take this? As a rogue im fairly feat starved as it is(especially since i cant take a general feat as a class feat)

    Also what about storage space. My bank is currently filled with bound items and nearly 2 pages of my backpack are bound items. these items will do me no good as a caster. so they will be left in the reincarnation bank. But what happens when i hit lvl 20 again and reincarnate if i leave items in that bank will they still be there for the next go round or does the reincarnation bank reset as well as everything else?


    playing through so many classes and only really getting benefit from half of them for completionist feat should be looked at.

  7. #187
    Hero QuantumFX's Avatar
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    Another Idea to make the True Reincarnation grind less craptacular.

    Suggestion #6 - Make upgrading to 34 and 36 point builds optional. Make Past life feats work like favor. (ex. Reincarnating a 36pt Barbarian results in the character getting all 3 passive barbarian past life feats.)

    Advantages:
    A lot less grind
    Player can customize how they want to get at the Completionist feat by doing 32 point versions of classes they dislike

    Disadvantages:
    Class Hate

    Suggestion #7 - Have a TRed passive feats become server account options and limit the power of the passive feats to 32/34/36pt builds and the Completionist feat to 36 pt builds. (ex. I TR my ranger on Sarlona 3 times. Since all my characters are incarnations of the guy sitting at the k/b that means all the characters on the Sarlona server get the advantage of the 3 passive Ranger feats. However, 32pt builds only get the benefit of 1, 34pt builds get the benefit of 2 and 36pt builds get access to all 3 and completionist if all classes are unlocked.)

    Advantages:
    Maintains the Grindiness that You guys obviously want to achieve.
    Does not force players to reroll a good 36 pt build.
    Does not continually force the player to keep a character away from raiding.
    Minimizes class hate as a player can limit the tedious class to one character.
    Last edited by QuantumFX; 11-15-2009 at 03:51 PM.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  8. #188
    Community Member Althor's Avatar
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    Quote Originally Posted by Eladrin View Post
    The list of Past Life Feats quoted above are not free, you have to spend a normal feat slot to take them. The free Past Life Feats are the ones that these use as prerequisites (that don't do anything on their own, other than granting access to these).
    All the past life feats seem extremely lame if you have to take them as a feat choice. It should be granted as a bonus for reincarnating.

  9. #189
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    There is going to be some serious frustration without more information on these things. What type are the bonuses? How long are they? What schools are the spell-like effects in? Do Metamagics affect them? Does the Monk Unarmed bonus take you above the normal 2d10? And so on...

    This is not something people can undo once they choose to do it. If they're not fully informed you will be held accountable for 'screwing them over'. Ironically, Reincarnation (in it's various forms) is being introduced to allow fixing/changing of characters, and simultaneously True Reincarnation is introducing an utterly unfixable/unchangeable mechanic.

    It'd be nice if you have the capability to monitor how used TR is, not only just the moment of TR, but what sort of builds are doing it, and how often those characters are played as they progress through the levels again.

  10. #190
    Community Member Aeneas's Avatar
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    Quote Originally Posted by lookingforabentobox View Post
    completionist
    Prereq: All Passive Past Life Feats. Minimum Level 3.
    You Win Ddo! (and Lose At Life) You've Leveled To 20 In Every Class, And For Your Effort Can Take This Feat To Get A +2 Bonus To All Skills And Ability Scores. When More Classes Are Added, This Feat Will Deactivate And You Will Need To Gain Those Past Lives Before This Benefit Reactivates. Kill Yourself.
    Rofl!!!!!!
    READ ME NEW PLAYERS!!!
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  11. #191

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    So to sum this up, the passive feats are granted automaticaly; ie, if your so inclined to TR 32 times with one character... well, thats it. You've done everything you can to have the very best character to play the game. Hope you don't ...*ahem I mean hope it helps you play better.

    Personally I see nothing here that substitutes having skill as a player. To get better DC's, more HP's, more DPS, I may do this if I have others I run with interested but for now just seems mute. I would worry though in the future about people complaining similar to the 32 point build favor grind complaints.


    On a side note can anyone tell me when we may see something usefull for a Cleric in the game again? Aside from ToD ring sets which are awesome for both Sorcs and Clerics. *pun*.

    Ie,

    Past Life: Cleric
    You were a cleric in a past life. You occasionally feel the presence of the divine. Each time you acquire this feat you gain +1 to the DC's of your Conjuration spells, +1 Turn Undead attempt per rest, and you Turn Undead as if you were two levels higher. This feat can be stacked up to three times.
    I can't think of any situation that I've found myself in where I wished Conjuration based spells, for a Cleric, had a better DC. As for Turn Undead, do people actually try to do this still? I thought anything relating to Turn Undead was given to the noob Devs as a form of Hazing. I mean if it worked I could see maybe for shock and awe factor a Cleric,Cleric,Cleric Sorc build.

  12. #192
    Community Member Thrudh's Avatar
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    Past Life: Berserker's Fury
    You recall more about your past life as a barbarian. You gain +1 hit point per character level, have +2 to your Intimidate skill and can enter a barbarian rage once per rest. (Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. Your rage will last for 30 seconds.)
    How does this work if you are a barbarian in your current life as well? Completely worthless minor rage? Or can it just give you an extra normal rage?

  13. #193
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    Quote Originally Posted by Ollathir View Post
    I can't think of any situation that I've found myself in where I wished Conjuration based spells, for a Cleric, had a better DC.
    Doomsphere.

  14. #194
    Community Member Junts's Avatar
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    Quote Originally Posted by Ollathir View Post
    So to sum this up, the passive feats are granted automaticaly; ie, if your so inclined to TR 32 times with one character... well, thats it. You've done everything you can to have the very best character to play the game. Hope you don't ...*ahem I mean hope it helps you play better.

    Personally I see nothing here that substitutes having skill as a player. To get better DC's, more HP's, more DPS, I may do this if I have others I run with interested but for now just seems mute. I would worry though in the future about people complaining similar to the 32 point build favor grind complaints.


    On a side note can anyone tell me when we may see something usefull for a Cleric in the game again? Aside from ToD ring sets which are awesome for both Sorcs and Clerics. *pun*.

    Ie,



    I can't think of any situation that I've found myself in where I wished Conjuration based spells, for a Cleric, had a better DC. As for Turn Undead, do people actually try to do this still? I thought anything relating to Turn Undead was given to the noob Devs as a form of Hazing. I mean if it worked I could see maybe for shock and awe factor a Cleric,Cleric,Cleric Sorc build.
    dc 38 trip on cometfall?

  15. #195
    Community Member Turial's Avatar
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    Quote Originally Posted by Thrudh View Post
    How does this work if you are a barbarian in your current life as well? Completely worthless minor rage? Or can it just give you an extra normal rage?
    Depends on if it stacks or is the same as one of the current barbarian rages.
    970 sp and counting
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  16. #196
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Turial View Post
    Depends on if it stacks or is the same as one of the current barbarian rages.
    If it stacks it might be worth something.

  17. #197
    Community Member barecm's Avatar
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    What happens if you multiclass 10/10? Which class is considered "Dominant"?

  18. #198
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    Quote Originally Posted by barecm View Post
    What happens if you multiclass 10/10? Which class is considered "Dominant"?
    class displayed on your party icon wins.

    in general, it's alphabetical, with monk, then favored soul tagged onto the end (most likely its table order in the databases that causes this)
    -=]ArchAngels[=-

  19. #199
    Community Member Velexia's Avatar
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    In my opinion, they suck so bad that I should be given a free feat just for looking at them. No really, these should be free. Also, why can't they be taken at level 1? (Not that I would waste a feat on any of them).
    Quote Originally Posted by Eladrin View Post
    Get more Aliens quotes into Voice Chat: This makes the "evac" a much more tactical choice, and puts some serious pressure on the rest of the group when your Wizard leaves. "Game over man, game over! Now what the **** are we supposed to do?"

  20. #200
    Community Member assamite's Avatar
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    Quote Originally Posted by Velexia View Post
    In my opinion, they suck so bad that I should be given a free feat just for looking at them. No really, these should be free. Also, why can't they be taken at level 1? (Not that I would waste a feat on any of them).
    Fighters isn't to bad <.< it's gona be savin my S@B toon 14AP
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