The concept was DPS both straight up and with sneak attack, with the ability to survive when agro is aquired. Looking for tips, suggestions on gear enhancements and feats. The toon is leveled to 17 already.
Sasi Minx
Level 20 Lawful Good Human Female
(6 Fighter \ 2 Monk \ 12 Rogue)
Hit Points: 347 +60 +10 +45 +20 +30= 512 hp
Spell Points: 0
BAB: 16\16\21\26\26
Fortitude: 19 +2 hogf +3 Icy +4 GH= 28
Reflex: 22+2+3+4= 31
Will: 13+2+3+4= 22
Gear:
Cloak: GS neg/pos/air +6 wisdom, +1 int skills, +5 Cha Skills
Necklace: Min2 45HP, Heavy Fort, +5 Protection, Saves Ritual
Helmet: +6 Cha/ Minos Legens
Belt: Knosts +6 con, GFL, Frenzied Berserker Set
Trinket: Head of Good Fortune/ Bloodstone/ Arrowhead
Boots: Anchoring/ Featherfall/ Striding 30%
Gloves: +6 Dex
Goggles: Tharnes
Ring: Encrusted +6 Str, exceptional Str+1, Exceptional Str+2
Ring: Chattering
Bracers: +8 Armor
Armor: Icy Raiments +4 Dodge AC, +3 Resistence
Weapon: Offhand GS Radience2 Scimitar (Holy, Excep Dex+1, +4 insigh AC)
Mainhand: Situational
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 17 27 +6 item +1 except +2 Except = 36 str (+13)
Dexterity 16 23 +6 item +1 except = 30 (+10)
Constitution 14 18 +6 item = 24 (+7)
Intelligence 8 10+ 6 item = 16
Wisdom 8 12 +6 item = 18 (+4)
Charisma 11 14+6 item = 20 (+5)
Tomes Used
+2 Tome of Strength used at level 2
+2 Tome of Dexterity used at level 2
+1 Tome of Constitution used at level 2
+1 Tome of Wisdom used at level 2
+1 Tome of Charisma used at level 2
+3 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+2 Tome of Intelligence used at level 20
+3 Tome of Wisdom used at level 20
+3 Tome of Charisma used at level 20
Level 1 (Rogue)
Feat: (Selected) Dodge
Feat: (Human Bonus) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Rogue)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Level 3 (Rogue)
Feat: (Selected) Toughness
Feat: (Automatic) Trap Sense
Level 4 (Rogue)
Ability Raise: DEX
Feat: (Automatic) Uncanny Dodge
Level 5 (Fighter)
Feat: (Fighter Bonus) Power Attack
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 6 (Rogue)
Feat: (Selected) Two Weapon Defense
Level 7 (Rogue)
Level 8 (Rogue)
Ability Raise: STR
Level 9 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Selected) Skill Focus: Use Magic Device
Level 10 (Rogue)
Feat: (Automatic) Improved Uncanny Dodge
Level 11 (Rogue)
Level 12 (Rogue)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Rogue Bonus) Crippling Strike
Level 13 (Monk)
Feat: (Monk Bonus) Mobility
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Unarmed Strike
Level 14 (Rogue)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Meditation
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Spring Attack
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Kensei Scimitar Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Way of the Patient Tortiose I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Faster Sneaking II
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Balance I
Enhancement: Rogue Balance II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Search I
Enhancement: Rogue Tumble I
Enhancement: Rogue Tumble II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
AC Breakdown:
10 Base
+8 Armor
+4 Dodge Icy Raiments
+4 Insight
+1 Dodge feat
+3 Dodge Chattering Ring
+5 Protection
+10 Dex bonus
+1 Alchemical Armor
+4 Wisdom bonus
+1 TWF Defense
+2 Defensive Fighting
+4 Mobility
57 AC Beholder proof
+3 Barkskin
+4 Shield Wand
+1 Haste
65 AC Self buffed
+2 Recitation
+2 Ranger Barkskin
+4 Bard song
73 AC Raid Buffed
+2 from Dex +4 bonus from "showtime" x5 for 1 minute
+6 Improved Uncanny Dodge x8 for 30 second back to back 4 min total (for when I pull agro by mistake)
81 AC Boosted
+5 Paladin Aura
86AC Stars Aligned for 4 minutes
DPS notables
Spring attack
+13 damage strength
+1 damage Kensei Scimy Master (+2 crits)
+2 damage Frenzied berzerker set bonus
+2 weapon spec
+18 damage constant before crit multiplier
+12 sneak attack enhancement
+8 Sneak attackTharnes Goggles
+6d6 lvl 11 rogue sneak attack
+20 +6d6