Hello as a new player to ddo (i made a fighter to see some of the game and got as far as waterworks before i was bored of just clicking till things died) i have decided to make a character that for me will be more fun play but also be useful ina group, i know bards "can" heal well but i want my focus to be more of a CC Melee than a spellcasting supporter so far i have this build, i unlocked the Drow by buying points and unlockign via the DDO store
Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Kitriana Level 1 Chaotic Neutral Drow Female (1 Bard) Hit Points: 27 Spell Points: 90 BAB: 0 Fortitude: 1 Reflex: 5 Will: 1 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 1) Strength 14 14 Dexterity 16 16 Constitution 12 12 Intelligence 10 10 Wisdom 8 8 Charisma 18 18 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 1) Balance 7 7 Bluff 4 4 Concentration 1 1 Diplomacy 4 4 Disable Device n/a n/a Haggle 8 8 Heal -1 -1 Hide 3 3 Intimidate 4 4 Jump 6 6 Listen -1 1 Move Silently 3 3 Open Lock n/a n/a Perform 8 8 Repair 0 0 Search 0 2 Spot -1 1 Swim 2 2 Tumble 7 7 Use Magic Device 8 8 Level 1 (Bard) Feat: (Selected) Extend Spell
My feat planned for lvl 3 is two weapon fighting (rapier and shortsword), this will lower spell failure as no shield and i will use some light armor preferably masterwork (i think its right to lower arcane spell fail) as this also justify the dex needed for feat and also helps my spellcasting.
after two weapon fighting ill be focusing more on making my spells harder to resist so spell focus enchantment and such, i have read alot of posts from players and i know ill need to keep ontop of spellcasting in order to be effective.
going pure bard as i want haggle (extra money) and for my songs to buff the grp very well this will also help my attack bonus, as i progress and have more UMD i aim to use wands and scrolls for self buffs and healing (possibly take some healing spells as lower lvl spells become less useful)
i gather from other posts i have read that later in my characters life i will have to change my weapons from more of a "dps" to stat reducing ect which im happy with i dont want top dmg i want something people are happy to play with and that i am happy playing
is there anything i am greatly missing or have overlooked also is the build going to be as effective as i think it will be?
the way i look at the build is i will sing the party to better attack rate saves ect then when we see a grp of mobs i cc the grp and we pick them off 1 by 1 (poss charm for some extra help) but generally just control how many the grp deals with without me throwing the spells and then sitting back while everyone mops up (HUGE fan of dual wield)