EDIT: I DO NOT RECOMMEND THIS BUILD.
I WILL COME OUT WITH VERSION 2.0 WHICH FIXES SOME PROBLEMS I FOUND
I'M LEAVING THIS INFO JUST AS NOTES FOR MY NEXT BUILD
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I wanted this to be a well rounded and fun character.
(Note: I'm not including any special gear in my calculations)
Silver Flame + Elven Arcane Archer = The Arcane Silver Flame
Level 20 Favored Soul
Elf, True Neutral
Abilities:
Str: 10 (10)
Dex: 16 (18) +2 elven enhancement
Int: 12 (12)
Con: 12 (12)
Wis: 14 (22) + 2 class enhancement, + 5 level bonus, +1 tome
Cha: 12 (16) + 2 class enhancement, +2 cap bonus
Health:
160 Base
20 Constitution
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180 (naked)
Feats:
(1) FvS, Favored of Silver Flame, Point Blank Shot
(3) FvS, Child of Silver Flame, Weapon Focus Ranged
(6) FvS, Rapid Shot
(9) FvS, Mental Toughness
(12) FvS, Beloved of Silver Flame, Empower Spell
(15) FvS, Quicken
(18) FvS, Leap of Faith, Spell Penetration
Enhancement Points
Elf Dexterity II (6)
Elven Ranged Attack II (6)
Elven Ranged Damage II (6)
Longbow Specialization II (3)
Improved Empower II (6)
Elven Arcane Archer (9)
Prayer of Life II (3)
Incredible Life II (3)
Life Magic III (6)
Smiting II (3)
Spell Penetration III (12)
Energy of Scion III (6)
Charisma II (6)
Wisdom II (6)
Skill Points (69 total):
22 Concentration: 5 base + 18
15 Jump: 4 base + 11
21 Balance: 5 base + 32
BAB
15 Base
+5 Returning Arrows
+4 Dex
+2 Elven enhancement
+1 Weapon Focus Ranged
+1 Child of Silver Flame
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+28
Ranged Damage Bonus
+5 Returning Arrows
+2 Beloved of Silver Flame
+2 Elven Ranged Damage II
+2 Longbow Specialization II
+1 Point Blank Shot
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+12
Spell Penetration
+20 Caster Level
+6 Wisdom Bonus(base)
+3 Enhancement
+2 Trait
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+31
Special Abilitys
(5) Fire Resistance 10
(10) Lightening Resistance 10
(15) Cold Resistance 10
(20) Damage Reduction 10/silver
(20) Cast Searing Light at will for free
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Pro's:
Returning +5 ghost-touch arrows with a bow of shattermantle would rock as a caster.
Adequate group healing and offensive magic between bow shots.
Cons:
Generalist, will not be a super incredible healer, nor an incredible nuker, but should hopefully be adequate at both.
I do not know how viable this build will be at end game, having not done any end game yet.
Thoughts about viability or improvements are welcome!
EDIT: Fixed abilities and added skill points.
EDIT2: Decided to take a chance and remove toughness in place of rapid shot, this free's up some enhancement points, but results in a loss of 62 health at 20, not sure if that is viable or not but its worth a shot.