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  1. #1
    Community Member Bunker's Avatar
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    Default Elf Kensei Arcane Archer 18/1/1

    My first attempt was posted here Bunkion. Pure level 20 Fighter.

    After input from multiple directions and players, I have posted a new build. Check it below. Currently level 10.

    Bunked

    Build concepts include:
    • superior ranged DPS
    • high intimidate skill
    • self sufficient thru high UMD
    • sub-average melee

    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Bunkion II 
    Level 20 True Neutral Elf Male
    (18 Fighter \ 1 Barbarian \ 1 Bard) 
    Hit Points: 300
    Spell Points: 110 
    BAB: 19\19\24\29\29
    Fortitude: 14
    Reflex: 13
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             17                    27
    Dexterity            17                    21
    Constitution         10                    12
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma             12                    14
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                     9
    Bluff                 1                     5
    Concentration         0                     1
    Diplomacy             1                     2
    Disable Device        n/a                   n/a
    Haggle                1                     2
    Heal                 -1                     0
    Hide                  5                     7
    Intimidate            1                    34
    Jump                  7                    12
    Listen               -1                     2
    Move Silently         5                     7
    Open Lock             n/a                   n/a
    Perform               5                     6
    Repair                0                     1
    Search                0                     3
    Spot                 -1                     2
    Swim                  3                     8
    Tumble                7                     9
    Use Magic Device      5                    23
    
    Level 1 (Bard)
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Rapid Shot
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Precise Shot
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 4 (Fighter)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
    
    
    Level 6 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Manyshot
    
    
    Level 8 (Barbarian)
    
    
    Level 9 (Fighter)
    Feat: (Selected) Bow Strength
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
    Feat: (Selected) Improved Precise Shot
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Bullheaded
    Feat: (Fighter Bonus) Superior Weapon Focus: Ranged Weapons
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Bard Extra Song I
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elven Ranged Attack I
    Enhancement: Elven Ranged Damage I
    Enhancement: Elven Ranged Damage II
    Enhancement: Kensei Longbow Mastery I
    Enhancement: Kensei Longbow Mastery II
    Enhancement: Kensei Longbow Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Longbow Specialization I
    Enhancement: Fighter Longbow Specialization II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Elven Arcane Archer I
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Intimidate II
    Enhancement: Fighter Intimidate III
    Enhancement: Fighter Intimidate IV
    Enhancement: Bard Energy of the Music I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Bunkion II
    Class: 18 fighter / 1 barbarian / 1 bard
    Race: Elf
    Alignment: Ture Neutral

    Attributes
    Str: 17 (+6 item, +2 tome, +3 AP, +5 lvl, +3 exceptional) 36
    Dex: 17(+6 item, +2 tome, +2 AP, +1 exceptional) 28
    Con: 10 (+6 item, +2 tome) 18
    Int: 11 (+2 tome) 13
    Wis: 8 (+2 tome) 10
    Cha: 12 (+6 item, +2 tome) 20

    End Game Buffed
    Str: 36 (+4 tome) 38 (+2 rage spell, +2 madstone, +2 dbl madstone, +8 powersurge) 52 (+4 Barb Rage) 56
    Dex: 28
    Con: 18 (+2 rage spell, +2 madstone) 22 (+2 exceptional) 24 (+8 choker) 32
    Int: 13
    Wis: 10
    Cha: 20

    Notes: To achieve all skill points, this build will require a +1 Int Tome consumed at lvl 3. To achieve Combat Expertise and Improved Percise Shot, you will also have to consume a +2 Int Tome at lvl 15 and a +2 Dex Tome at lvl 11. All other tomes are not required.

    HP & SP
    20 Base
    180 Level 18 Fighter
    6 Level 1 Bard
    12 Level 1 Barbarian
    80 Con Bonus
    22 Toughness Feat
    40 Toughness Enhancements
    10 Favor
    20 Minos
    Total: 390 (standing)

    Buffed:
    20 +2 Exceptional Constitution
    20 Rage
    20 Madstone
    80 Choker
    Total: 510 (when intimidating shield blocking)

    Saves

    Skills
    Intimidate:
    23 Base
    +5 Charisma 20
    +5 Feat (SF & BH)
    +4 Enhancement
    +3 Kensei
    +6 Crafted GS
    +15 Item
    +2 Head of Good Fortune
    Total: 63 (standing)

    +4 GH
    +2 Song
    +1 Focus Chant
    Total: 70 (buffed)

    +2 (+3 Tome and +3 exceptional weapon raising Cha to 24)

    Grand Total: 72 (buffed w/gs & +3 tome)

    Use Magic Device:
    21 Base
    +5 Charisma 20
    +6 Crafted GS
    +2 Head of Good Fortune
    Total: 32 (standing)

    +4 GH
    +1 Focus Chant
    Total: 37 (self buffed)

    +3/+5 Item

    Grand Total: 40-42 (self buffed)

    Turtle Armor Class
    10 Base
    +15 Dragontouched Plate
    +9 Tower Shield
    +5 Protection
    +5 Combat Expertise
    +1 Dex Bonus
    +4 Insight (GS Weapon)
    +5 Dodge (Chaos Guard, Dragontouched)
    +4 Natural (Madstone)
    +1 Shield Ritual
    +1 Armor Ritual
    Total: 60

    +1 Natural (ranger barkskin)
    +4 Bard Song
    +5 Paladin Aura
    +2 Recitation
    Grand Total: 72

    Ranged Attack and Damage Breakdown

    Items
    Quite unsure of how the new ToD sets will work. Still figuring that out. Also unsure of the dragontouched armor setup for when Ranging and Turtling. If I choose to scrap the original Bunkion and roll this character up, I will have a current gear setup. Of course what is below is the "wish list".

    Ranged Setup
    Head: Minos or GS Helm
    Necklace: Gilvaenor's
    Goggles: Tharne's
    Trinket: Bloodstone or Shimmering Arrowhead
    Cloak: Bard Cloak
    Bracers: Chaos Guards
    Belt: Belt of Brute Strength
    Ring 1: Gilvaenor's Ring w/+2 Exceptional Strength
    Ring 2: Circle of Hatred
    Gloves: GS Gloves
    Boots: Madstone Boots / Ash Boots / Gyroscopic
    Armor: Dragontouched (undecided)
    Weapon: Various Longbows
    Shield: none

    Turtle Setup
    Head: Minos or GS Helm
    Necklace: Scoruge Choker
    Goggles: Tharne's
    Trinket: Head of Good Fortune (w/ritual)
    Cloak: Bard Cloak
    Bracers: Chaos Guards
    Belt: Vorne's
    Ring 1: Circle of Hatred
    Ring 2: Gnawed Ring w/+2 Exceptional Constitution
    Gloves: GS Gloves
    Boots: Madstone / Anchoring / Fire Greaves
    Armor: Dragontouched (undecided) (w/ritual)
    Weapon: GS Scimitar (3 x Positive, Holy/+1Cha/+4 Insight)
    Shield: Lorrik's or Levik's (w/ritual)

    Notes: GS Gloves and Helm seem to be the 2 slots I would craft something in. If I go on the cheap side, I would probably do a 3xAir for SP and Cha Skills. Cord-Opp items are always nice and something to consider. Perhaps a Mineral II Helm or even a Smoke II item for HP and 20% concealment. Still unsure how I want to do GS crafting, dragontouched crafting and ring crafting.
    Last edited by Bunker; 10-19-2009 at 02:54 PM.
    Mothergoose - Kardinal - Bunks

  2. #2
    Community Member Bunker's Avatar
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    Default updated

    Ok. I added a bunch of stuff. I'm still putting together the Saves, Attack and Damage breakdowns. Those will be added soon.
    Mothergoose - Kardinal - Bunks

  3. #3
    Community Member maddmatt70's Avatar
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    I like this build. I actually rolled up and levelled a 14 fighter 1 bard 1 ranger which was alot of fun. The archer sets in the new content all appear to stack with this build which actually makes it one of 2 or so ranged builds which are competitive with the pure ranger. I prefer 1 ranger over 1 barbarian though especially since the mods are focused so much on one enemy so one favored enemy is pretty money. When you get shroud flagged make a +5 or +6 cha skills item from the shroud so you can do no fail umd heal scrolls which makes this a very effective soloist.
    Edit: and you get basically the feat bow strength for the ranger level so it is just better then the barbarian level in my opinion.
    Last edited by maddmatt70; 10-01-2009 at 02:08 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  4. #4
    Community Member maddmatt70's Avatar
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    The recent changes to BAB +20 for melee and Eladrin's remarks that eventually they will look at ranged combat seems to imply this build will not be as strong as it is now and as strong as it was going to be projected in the future. Oh well.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  5. #5
    Community Member Bunker's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    The recent changes to BAB +20 for melee and Eladrin's remarks that eventually they will look at ranged combat seems to imply this build will not be as strong as it is now and as strong as it was going to be projected in the future. Oh well.
    If I have Madstone Boots, and they are activated, as a level 20 character, would I have a BAB of 20?

    What do you think Maddmatt? If I have the Arcane Archer set for the 10% alacrity bonus, and Madstone activated, would I still achieve all that a level 20 fighter would in respect to BAB and damage and speed?

    I guess I'm a little out of my element when it comes to actual numbers. I have always been the type of player that looks at an idea, rolls it up and ends up pleased.

    My original pure fighter Bunkion is fun, but my playstyle requires me to not only be self suffecient but also able to support a party member or 2 if needed. This new build will have the UMD capable to handle heal scrolls, shield wands, reisist wands. I want to make sure that I'm not loosing out on any ranged dps for going 1 bard and 1 barbarian instead of a pure 20 fighter.

    On a side note, uber gear aside of course, a Shield blocking 70 AC and 70 Intimidate makes me feel much better about supporting and playing an important roll in the high level raids.
    Mothergoose - Kardinal - Bunks

  6. #6
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Bunker View Post
    If I have Madstone Boots, and they are activated, as a level 20 character, would I have a BAB of 20?

    What do you think Maddmatt? If I have the Arcane Archer set for the 10% alacrity bonus, and Madstone activated, would I still achieve all that a level 20 fighter would in respect to BAB and damage and speed?

    I guess I'm a little out of my element when it comes to actual numbers. I have always been the type of player that looks at an idea, rolls it up and ends up pleased.

    My original pure fighter Bunkion is fun, but my playstyle requires me to not only be self suffecient but also able to support a party member or 2 if needed. This new build will have the UMD capable to handle heal scrolls, shield wands, reisist wands. I want to make sure that I'm not loosing out on any ranged dps for going 1 bard and 1 barbarian instead of a pure 20 fighter.

    On a side note, uber gear aside of course, a Shield blocking 70 AC and 70 Intimidate makes me feel much better about supporting and playing an important roll in the high level raids.
    Hey Bunker like I said I like this build. The three ranged builds that I like are this one (18 fighter/1 bard/1 ranger), 14 barbarian (crit rage 2)/6 ranger arcane archer, and level 20 ranger in terms of ranged dps potential now and in the future. The best feature of this build is the umd heal scrolls which just rocks. For self sufficiency its the best of the three builds.

    I am not sure about the intimidate wrinkle. I had the three twf feats and improved crit pierce on my character last mod. That made more sense last mod because melee dps was not too shabby in comparison to other builds. Now I am not sure what the heck I would do with those 3-4 feats and when not ranging if I still had that character because the melee dps is alot more weak. Do you meet the ac, intimidate, shield blocking, and hit point thresholds for certain raid/quests? That really becomes the question.
    Last edited by maddmatt70; 10-02-2009 at 01:16 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #7
    Community Member Feylina's Avatar
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    **** you bunk i been working on my 18/1/1 for the last 2 hours on the char editor to post

    **** ninjas :P

    hehe i gunna post it anyway as it different from yours and i put a lot of work into it
    I am roleplaying. My toons are zergers.


  8. #8
    Community Member Bunker's Avatar
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    Quote Originally Posted by Feylina View Post
    **** you bunk i been working on my 18/1/1 for the last 2 hours on the char editor to post

    **** ninjas :P

    hehe i gunna post it anyway as it different from yours and i put a lot of work into it
    What can I say. I took a look at Bunkion I. and decided to post a 18/1/1. High 60s to low 70s AC and Intim when needed. Great ranged dps. Superior speed in movement rate to avoid getting hit when kiting. UMD for heal scrolls and other wands ect.....What more can you ask for.

    Quote Originally Posted by maddmatt70 View Post
    Do you meet the ac, intimidate, shield blocking, and hit point thresholds for certain raid/quests? That really becomes the question.
    On Elite? I'm not totally sure but on normal and hard, a 70 AC and 70 Intimidate are more then fine. With proper gear setup, I will be looking at 500-550 HP which should be more then good to handle anything. Remember I should have a 25-30 DR in shield blocking also. I really think this build will handle anything when it comes to holding aggro thru intimidate. Only time will tell.

    Bunked is now lvl 3 and growing!
    Mothergoose - Kardinal - Bunks

  9. #9
    Community Member Bunker's Avatar
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    Default Leveling

    Bunked is currently lvl 9. I have entered the realm of Kensei I and Arcane Archer I. So far only using a few ranged weapons like the Silver Bow but once level 10 and higher, I will have a much better selection to choose from.

    Damage
    I have no issues running quests by myself and killing monsters as well as end bosses. I'm sure dungeon scaling plays a part in my success, but so does it will all melee builds. I'm still getting the job done. I think however it takes me 1 or 2 minutes longer to complete that same quest as a melee would, but completion is still completion.

    Intimidate
    Nothing special at the moment. My score is right around 30 buffed at lvl 9. I occasionally use it in a group wen the situation calls for it. But so far at rare moments. To answer the question: No, I do not intimidate and then kite using a bow. I only use intimidate when s/b to hold aggro as the other melee and casters in the group do the dps.

    Next Goal
    Level 14 will be the next big step in Bunked's adventure in range combat. Level 9 brought me Arcane Archer but at level 12, I will get Kensei II and that will be the start of an even greater notice in my damage capabilities.

    On a side note: I scraped Bunkion completely and deleted him. Bunked with the added concept of AA and being more versitile, is just far better. At least my pure build fighter only made lvl 8 so I didn't really get too deep into the leveling process before deletion.

    More to come. Happy Hunting. -Bunk
    Mothergoose - Kardinal - Bunks

  10. #10
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    I'm not to worried about hard and elite quests--he should do fine.

    1) How well do you think this character will perform in raids and epic quests?

    2) How does your hit rating benefit from putting all your points into Strength? It was my understanding only Dex would ever affect ranged hit rating.

    I ask this because I'm trying to make a Pure ranged lvl 20 fighter myself.
    Last edited by Viccoo; 11-21-2009 at 01:28 PM.

  11. #11
    Community Member Bunker's Avatar
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    Quote Originally Posted by Viccoo View Post
    I'm not to worried about hard and elite quests--he should do fine.

    1) How well do you think this character will perform in raids and epic quests?

    2) How does your hit rating benefit from putting all your points into Strength? It was my understanding only Dex would ever affect ranged hit rating.

    I ask this because I'm trying to make a Pure ranged lvl 20 fighter myself.
    1. In raids, this character will perform just fine. I will be able to do plenty of damage and also carry an intimidate score for boss fights when needed. As for epic quest: Knowledge is power. I understand the game and therefore should be able to be an asset in epic quests. I suppose time will tell.

    2. You are correct. Dexterity adds to your hit. As it stands, Bunked will end up with a 30 dex. Probably not more then that. So with a 30 dexterity i receive a +10 added on with all other modifiers. If I was like other ranged combat gamers, you might see them with a 40 dex, maybe even a 42. It would take some sacrafice to reach a 40 or 42 dex, but that only gives me a +5 or +6 difference. +5 to hit can be made up a variety of ways with destruction, imp. destruction, ooze II, enhancements, songs, other buffs.

    Honestly, I have not calculated what my final + to hit will be. I am kind of just winging it and assuming that this build will be able to hit everything. If, and only if there seems to be a gap in hitting monsters on epic quests, proper gear, knowledge and preparation will over come any obstacles.
    Mothergoose - Kardinal - Bunks

  12. #12
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    Quote Originally Posted by Viccoo View Post
    I'm not to worried about hard and elite quests--he should do fine.

    1) How well do you think this character will perform in raids and epic quests?

    2) How does your hit rating benefit from putting all your points into Strength? It was my understanding only Dex would ever affect ranged hit rating.

    I ask this because I'm trying to make a Pure ranged lvl 20 fighter myself.
    Pure ranged or pure fighter? I'd advise against pure fighter as your spot wouldn't be that great, and you want spot. I'd also advise against bow as Kensai jives very well with the crit range on a repeater, plus you dont need worry about str at all. I cannot see how a ranged ranger would out dps a kensai heavy repeater or even kensai bow, but thats just me. Most disagree or even laugh until they see this in action. As far as raids and epics go, grab a paralyzer and imp precise shot and your groups will love you, you shouldnt have much trouble staying near the top if not at the top on kills.

  13. #13
    Community Member 96th_Malice's Avatar
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    Sorry deleted

    Found all my answeres to questions this AM !
    Last edited by 96th_Malice; 11-27-2009 at 12:22 PM.

  14. #14
    Community Member Bunker's Avatar
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    .......Because Toymaker smells.....
    Mothergoose - Kardinal - Bunks

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