This build excels in melee brute force and strong heals. Its not designed to land a single spell that involves a save (with the exception of Blade Barrier - just because it's nice to have one persistent damaging spell). Please note a +1 Dex tome is needed to qualify for ITWF & GTWF, if you don't have access to one just take a filler feat (toughness always works) until you get your hands on one. For a 28 pt build start with the following:
Str: 15 (+5 levels, +6 item, +2 tome, +2 rage) 30
Dex: 16 (+6 item, +2 tome, +2 race) 26
Con: 14 (+6 item, +2 tome, +2 rage) 24
Int: 10
Wis: 8 (+6 item, +2 tome, +2 class) 20
Cha: 10 (+6 item, +2 tome, +2 class) 20
For a 32 pt as shown in planner below start with 17 Str and 9 Cha. Add in class enhancement +3, modified end game Cha remains 20, Str becomes 32.
Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Level 20 Lawful Good Elf Female (2 Monk \ 18 Favored Soul) Hit Points: 242 Spell Points: 1453 BAB: 14\14\19\24 Fortitude: 16 Reflex: 17 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 22 Dexterity 16 17 Constitution 14 14 Intelligence 10 10 Wisdom 8 8 Charisma 9 9 Tomes Used +1 Tome of Dexterity used at level 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 9 Bluff -1 -1 Concentration 6 25 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal -1 -1 Hide 3 3 Intimidate -1 -1 Jump 5 9 Listen -1 1 Move Silently 3 3 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 2 Spot -1 1 Swim 3 6 Tumble 5 5 Use Magic Device 1 10 Level 1 (Monk) Feat: (Monk Bonus) Toughness Feat: (Selected) Two Weapon Fighting Level 2 (Favored Soul) Feat: (Diety) Favored by the Undying Court Level 3 (Favored Soul) Feat: (Selected) Empower Spell Level 4 (Favored Soul) Level 5 (Favored Soul) Level 6 (Favored Soul) Feat: (Favored Soul Bonus) Energy Resistance: Fire Feat: (Selected) Extend Spell Level 7 (Favored Soul) Level 8 (Favored Soul) Level 9 (Favored Soul) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Feat: (Monk Bonus) Power Attack Level 11 (Favored Soul) Level 12 (Favored Soul) Feat: (Favored Soul Bonus) Energy Resistance: Acid Feat: (Selected) Quicken Spell Level 13 (Favored Soul) Level 14 (Favored Soul) Level 15 (Favored Soul) Feat: (Selected) Improved Critical: Slashing Weapons Level 16 (Favored Soul) Level 17 (Favored Soul) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Level 18 (Favored Soul) Feat: (Selected) Greater Two Weapon Fighting Level 19 (Favored Soul) Level 20 (Favored Soul)
Character Role
Backup healer for at least first few levels as having only level 1 spells until level 5 does leave little to work with in tough fights. Right around levels 5-6 should be more then compentant primary healer. Considered more as an off-tank & caster killer. While the heavy melee (barbs, fighters, etc) take on the other warrior types this character leaps over the main front and attacks the casters hiding behind the ranks. Or when there are no casters around, fights on the enemies flank opposite friendly tank.