I've been trying to come up with a tank build that I'd have fun playing and after days of pondering the issue, this is what I've come up with...
I've attempted to blend the best attributes of monk and fighter to create a character that is not just a damage dealer, a tank, or support but a blend of all three. From the monk side he'll get 2d6 unarmed attacks; AC; Improved Evasion; +40 ft move; Abundant Step; Slow Fall; Balance, Tumble, Concentration and Jump; master wind stance (and lesser amounts of the other three), disease and poison immunity and self healing via Wholeness of Body; and curing disease, blindness, curses, ability damage and raising dead. From the fighter side he'll get AC, attack, and haste boosts; Intimidate; Stalwart Defender (+50% hate being the big thing here); and enough extra feats to make it possible to pick up Weapon Focus, Weapon Specialization, Greater Weapon Focus, Improved Critical, Dodge, Mobility, Spring Attack, Whirlwind Attack, Greater Two Weapon Fighting, Toughness, and even the Lesser Dragonmark for Displacement. I picked up what UMD I can with the intention of being able to cast the occasional Shield spell before a combat for bonus AC and possibly a few of the utility wands for when I'm solo'ing.
The questions I have are these two:
First, can you have a monk stance and the Stalwart Defender stance active at the same time?
And second, can any of you see any improvements or major flaws in the build? Any input or suggestions would be greatly appreciated. Thank you for taking a look.
Code:
Character Plan by DDO Character Planner Version 3.10
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Level 20 Lawful Good Elf Male
(8 Fighter \ 12 Monk)
Hit Points: 238
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 15
Reflex: 14
Will: 13
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 19 21
Dexterity 16 17 19
Constitution 12 12 12
Intelligence 12 13 13
Wisdom 14 14 16
Charisma 8 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 14
Bluff -1 -1
Concentration 5 21
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 3
Hide 3 6
Intimidate 1 22
Jump 5 13
Listen 2 7
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot 2 5
Swim 3 5
Tumble 7 22
Use Magic Device 1 10
Level 1 (Monk)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Intimidate (+2)
Skill: Jump (+2)
Skill: Tumble (+4)
Skill: Use Magic Device (+2)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Enhancement: Disciple of Breezes
Enhancement: Disciple of Pebbles
Enhancement: Disciple of Candles
Enhancement: Disciple of Puddles
Level 2 (Fighter)
Skill: Intimidate (+3)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Least Dragonmark of Shadow
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Enhancement: Elven Dexterity I
Enhancement: Monk Wisdom I
Level 4 (Fighter)
Ability Raise: DEX
Skill: Intimidate (+2)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Mobility
Enhancement: Extra Dragonmark Use I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Strength I
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Feat: (Automatic) Fast Movement
Feat: (Automatic) Still Mind
Enhancement: Way of the Faithful Hound I
Enhancement: Monk Improved Recovery I
Enhancement: Fists of Light
Level 6 (Fighter)
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Selected) Spring Attack
Enhancement: Fighter Flanking Mastery I
Enhancement: Lifting the Veil
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Enhancement: The Receptive Earth
Enhancement: Void Strike
Level 8 (Fighter)
Ability Raise: INT
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Haste Boost II
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Lesser Dragonmark of Shadow
Feat: (Automatic) AC Bonus
Feat: (Automatic) Purity of Body
Enhancement: Elven Dexterity II
Level 10 (Fighter)
Skill: Intimidate (+2)
Skill: Jump (+1)
Enhancement: Extra Dragonmark Use II
Enhancement: Fighter Intimidate II
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Monk Bonus) Combat Expertise
Enhancement: Monk Wisdom II
Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Fighter Bonus) Whirlwind Attack
Enhancement: Fighter Stalwart Defender I
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Wholeness of Body
Enhancement: Restoring the Balance
Enhancement: Difficulty at the Beginning
Level 14 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+0.5)
Enhancement: Fighter Haste Boost III
Enhancement: Adept of Wind
Level 15 (Monk)
Skill: Concentration (+4)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Adept of Flame
Enhancement: Adept of Rain
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Unarmed Specialization I
Enhancement: Way of the Faithful Hound II
Enhancement: Unbalancing Strike
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Evasion
Enhancement: Rise of the Phoenix
Level 18 (Monk)
Skill: Concentration (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Ki Strike: Lawful
Enhancement: Monk Improved Recovery II
Level 19 (Monk)
Skill: Concentration (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diamond Body
Enhancement: Fighter Strength II
Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Tumble (+2)
Feat: (Automatic) Abundant Step
Enhancement: Eagle Claw Attack
Enhancement: Master of Thunder