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  1. #1
    Community Member
    Join Date
    Nov 2007
    Posts
    5

    Default stupid or workable rate and help please

    Ill use tombs to boost str , cha , wis. and con as i can afford and get them
    skill points will be Intimidate .UMD and Concentration, i really want a pure pally build that can tank and dish out dps
    i figured with twf being overall better than thf this build would be more overall dps ( my first build worked out from reading different builds on the forums
    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Drow Female
    (20 Paladin) 
    Hit Points: 332
    Spell Points: 206 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 18
    Will: 7
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 20)
    Strength             12                    14
    Dexterity            15                    19
    Constitution         14                    14
    Intelligence         13                    13
    Wisdom                8                     8
    Charisma             16                    18
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     4
    Bluff                 3                     4
    Concentration         2                     5
    Diplomacy             3                     4
    Disable Device        n/a                   n/a
    Haggle                3                     4
    Heal                 -1                    -1
    Hide                  2                     4
    Intimidate            3                     4
    Jump                  1                     2
    Listen               -1                     1
    Move Silently         2                     4
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     3
    Spot                 -1                     1
    Swim                  1                     2
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Selected) Combat Expertise
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Drow Melee Damage I
    Enhancement: Paladin Focus of Good I
    
    
    Level 2 (Paladin)
    Enhancement: Follower of Vulkoor
    Enhancement: Paladin Extra Smite Evil I
    
    
    Level 3 (Paladin)
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Elven Dexterity I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    
    
    Level 4 (Paladin)
    Enhancement: Paladin Armor Class Boost II
    Enhancement: Paladin Extra Smite Evil II
    
    
    Level 5 (Paladin)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Divine Might I
    
    
    Level 6 (Paladin)
    Feat: (Selected) Toughness
    Enhancement: Paladin Defender of Siberys I
    
    
    Level 7 (Paladin)
    Enhancement: Paladin Armor Class Boost III
    Enhancement: Paladin Divine Righteousness I
    
    
    Level 8 (Paladin)
    Enhancement: Elven Dexterity II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Extend Spell
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Bulwark of Good II
    
    
    Level 10 (Paladin)
    Enhancement: Paladin Resistance of Good II
    Enhancement: Racial Toughness I
    Enhancement: Paladin Toughness I
    
    
    Level 11 (Paladin)
    Enhancement: Paladin Resistance of Good III
    
    
    Level 12 (Paladin)
    Feat: (Selected) Weapon Finesse
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Defender of Siberys II
    
    
    Level 13 (Paladin)
    Enhancement: Vulkoor's Avatar
    
    
    Level 14 (Paladin)
    Enhancement: Drow Melee Damage II
    
    
    Level 15 (Paladin)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Extra Smite Evil III
    
    
    Level 16 (Paladin)
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Charisma II
    
    
    Level 17 (Paladin)
    Enhancement: Racial Toughness II
    Enhancement: Paladin Toughness II
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Defender of Siberys III
    
    
    Level 19 (Paladin)
    Enhancement: Paladin Toughness III
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Extra Turning II

  2. #2
    Founder Aesop's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    I know this is irrelevant... but I really can't help myself right now


    Tombs= Places you bury dead people
    Tomes= Books you read

    and just because I figure that while I'm being a harpy

    Rouge= Red or Cosmetics
    Rogue= Sneaky guy what sticks you with sharp pointy objects and takes your ****


    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  3. #3
    Founder Aesop's Avatar
    Join Date
    Feb 2006
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    0

    Default

    I'd rethink this.

    you don't have GTWF that's gonna clip your DPS

    your strength is abysmally low

    Honestly I'd change your stats around a tad

    Drop Weapon Finesse from the build entirely drop Dex down to 16 and put a +1 Tome into it to reach the ITWF and GTWF requirements

    then dump your level ups in to strength

    Charisma I'd say to drop down to a 15 (with the option to put a +1 Tome into the as well)

    maybe something like 14 16 12 12 11 15 or 14 16 13 11 10 15 if you can get the +2 Int Tome before you get CE

    TWF ITWF GTWF PA IC ... if you want it CE (though getting the good AC can be problematic at times and CE isn't worth the Int unless you are going for good AC) and Extend Spell should round it all out for Feats.

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  4. #4
    Community Member Anarkius's Avatar
    Join Date
    Dec 2006
    Posts
    355

    Default

    I am in agreement with Aesop here. You only 'need' a total of 17 DEX for the GTWF. Don't waste the TOMES or ability points in that, other than maybe a +1 Tome.

    Your WIS looks way low to me, but I am not sure if you are going for the spell power or not. I think a 'workable WIS should be around 12,

    STR and CHA are going to be your big stat scores to beef up the most. Yes if you are going rapiers or short swords the Weapon Finesse feat is nice to have, but not a requirement if you have a good STR score. The AC benefit from DEX is not all that great, especially if you are going with a heavy armor anyway (use mithral to offset any penalties that you may incur otherwise).

    Just my opinion...
    I believe in mind over matter. If I don't mind, it doesn't matter.

    Sarlona! Yep, back again.

  5. #5
    Community Member
    Join Date
    Nov 2007
    Posts
    5

    Default

    Thanks for looking it over and the input

    and i have always failed at spelling

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