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  1. #1
    Community Member Monkey_Archer's Avatar
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    Default List of Monk finishing move bugs

    Karmic Strike
    - when used unarmed, no attack is made at all, no damage, nothing... you are left helpless for 3 seconds (not in the description) and the next attack against you automatically hits regardless of ac (also not in the description) and automatically crits
    - when used with a weapon your next attack does auto-crit properly, but the next attack against you does not automatically crit as it should

    Lost finishers
    - if you dont have enough ki when you click a finisher, the finisher is lost
    - often when finishers are used rapidly (ki strike, ki strike, ki strike, finisher, ki strike, ki strike, ki strike, finisher) the second finisher is lost for no reason
    - if you are not facing your target when using Breath of the Fire dragon, the finisher is not performed and lost.
    -while madstone raged, some finishers cannot be performed, and are lost if you try.
    Thelanis

  2. #2
    Community Member Aerendil's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    Karmic Strike
    - when used with a weapon your next attack does auto-crit properly, but the next attack against you does not automatically crit as it should There is a window here for having a chance to be auto-crit, can you confirm you were hit within that window? I think it's 3sec or so? So if you avoid any attacks in the next 3 sec, it's working normally.

    Lost finishers
    - if you dont have enough ki when you click a finisher, the finisher is lost Agreed, very annoying. In the heat of battle, I don't always glance at my ki bar to ensure I have 10+ kit to fire off a Dance of the Clouds or something. Frustrating :/
    - often when finishers are used rapidly (ki strike, ki strike, ki strike, finisher, ki strike, ki strike, ki strike, finisher) the second finisher is lost for no reason Can you confirm that the timer is ready for the finisher to fire? For example, if I do light-light-light for Healing Ki, if I try to fire the finisher before my ki attacks have "recharged", it won't fire. It's not that, correct? Just checking
    Really, the not enough ki = finishing move lost, and having to wait for my ki attacks to recharge before I can use a finisher, are my two biggest gripes with finishers. Not sure if I'd call them bugs or not - just really annoying implementation at times. Haven't noticed any other issues, although I'm light path. I think dark is a little more buggy than light :/
    I'll toy around with the pure elemental finishers this weekend to test for bugs. I usually don't use those ones too often, mainly because anything they're worth using on is either immune, or dead too quickly for debuffs to matter :/

  3. #3
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Aerendil View Post
    There is a window here for having a chance to be auto-crit, can you confirm you were hit within that window? I think it's 3sec or so? So if you avoid any attacks in the next 3 sec, it's working normally.
    Not completely sure, the karmic strike Icon does not apear on the buff list... i think i do remeber geting auto crit by the reaver occasionally... hard to tell though...

    Quote Originally Posted by Aerendil View Post

    Can you confirm that the timer is ready for the finisher to fire? For example, if I do light-light-light for Healing Ki, if I try to fire the finisher before my ki attacks have "recharged", it won't fire. It's not that, correct? Just checking
    no, its not that...
    I often spam dark finishers like blinding strike (air, dark, air) and if i try to use it twice in a row, the first one works properly, but the second is often lost for no reason.
    Thelanis

  4. #4
    Community Member Aerendil's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    Not completely sure, the karmic strike Icon does not apear on the buff list... i think i do remeber geting auto crit by the reaver occasionally... hard to tell though...
    Interesting idea there. A flashing karmic strike icon would definitely help out here, but whether or not it's working as intended could be a curious question. I'm also wondering if fortification is factoring in here when perhaps it shouldn't.

    Quote Originally Posted by Monkey_Archer View Post
    no, its not that...
    I often spam dark finishers like blinding strike (air, dark, air) and if i try to use it twice in a row, the first one works properly, but the second is often lost for no reason.
    Never really noticed that with the light finishers, but I'll check it out tonight for sure. Again, it could just be a weird dark side issue. You guys have your fair share there, I think. But if I spot any light ones doing this I'll post.

  5. #5
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Aerendil View Post
    Never really noticed that with the light finishers, but I'll check it out tonight for sure. Again, it could just be a weird dark side issue. You guys have your fair share there, I think. But if I spot any light ones doing this I'll post.
    i think the light finishers will have the same problem, but since they are buffs you arent using them every 5 seconds like the dark ones
    Thelanis

  6. #6
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    Boy, I sure am glad they delayed the monk release like they did so they could make sure they "got it right".

    Is it really at all unreasonable to expect them to fix things like Karmic Strike within 1.5 years of releasing the class?

    ...apparently...

  7. #7
    Founder Taelnia's Avatar
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    I have noticed on my light side monk that there are times when I will go to hit a buff with plenty of ki and it won't go off. In one situation I'll receive an error message along the lines of "You have missed the opportunity to perform this move" (something like that, it's from memory.) Other times I have also noticed that sometimes the light side buffs will fail to go off if the mob that I am targeting moves behind me suddenly while the buff is executing yielding an error message stating I must face the target. In both cases the finisher move is lost, even when I have plenty of ki stored.

    The first case may be related to trying to perform the finisher too quickly before the basic moves have finished recharging. The second doesn't make sense to me, unless the finisher move counts as an attack itself(even though it's primarily a buff) and the buff only succeeds if the attack goes off (whether it hits anything or not). In either case however, it is quite annoying.

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