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  1. #1
    Community Member Jay203's Avatar
    Join Date
    Feb 2007
    Posts
    2,057

    Default Need help tweaking some stats

    12/6/2 Fighter/Paladin/Monk Tactician build

    Stats:
    Code:
    Str: 18 base + 5 lvl + 6 item + 2 tome + 1 enhancement = 32 (+11) + 2 stance = 34 (+12)
    Dex:  8 base + 2 tome + 6 item = 16 (+3)
    Con: 14 base + 2 tome + 6 item + 2 enhancements = 24 (+7)
    Int: 14 base
    Wis:  6 base + 2 tome + 6 item = 14 (+2) - 2 stance = 12 (+1)
    Cha: 12 base + 2 tome + 6 item = 20 (+5)
    Feats:
    Code:
    Weapon Focus, Greater Weapon Focus
    Weapon Spec., Greater Weapon Spec.
    Power Attack
    Combat Expertise
    Improved Trip
    Stunning Blow
    Toughness
    ThF, iThF, gThF
    Quick Draw
    Improved Crit: Bludgeoning
    Skill Focus: UMD
    Slicing Blow
    HP:
    Code:
     20 Heroic Durability
    120 Fighter 12   8/4/4 save
     60 Paladin 6    5/2/2 save
     16 Monk 2       3/3/3 save
    140 Con bonus
     22 Toughness
     40 Toughness enhancements
     10 Dragonic Vitality
    ------
    428 base
     30 GFL item
    ----
    458
    Saves:
    Code:
     8/ 4/ 4 Fighter 12
     5/ 2/ 2 Paladin 6
     3/ 3/ 3 Monk 2
     7/ 3/ 1 Ability Mods
     5/ 5/ 5 Divine Grace
     2/ 2/ 2 Head of Good Fortune
     1/ 1/ 1 Alchemical
     2/ 2/ 2 Aura
    ---------
    33/22/20
     4/ 4/ 4 GH
     5/ 5/ 5 Resistance Item
    ---------
    42/31/29
    To Hit:
    Code:
    20 BaB (using Quarterstaff)
    12 str bonus
     2 kensai
     2 Weapon Focus
     5 Weapon
     2 Tumbleweed
     4 GH
    -7 Power attack
    ------
    40 first swing + 2 more transform, + 4 more power surge
    Damage:
    Code:
    1d6 (3.5 average)
    +18 str bonus
    + 4 weapon specialization
    + 2 kensai
    + 1 Fighter Specialization enhancement
    + 5 weapon
    +14 Power attack
    ------
    47.5 average per swing + 7 more transform (+3 from +4 str and + 4 damage), +6 more power surge
    DC:
    Code:
    Stunning Blow: 10 base + 12 str + 7 enhancements + 2 Kensai = 31, +10 more if i get 5% weighted for total of 41
    Trip: 14 base + 12 str + 3 enhancements + 2 kensai = 31, +10 more if i get Vertigo 10 for total of 41 as well :O
    DCs have potential + 2 from transform, + 4 from powersurge, + 1 from rage pot, and + whatever for madstone rage
    Enhancements:
    Code:
    Enhancement: Fighter Attack Boost II  3 APs
    Enhancement: Bladesworn Transformation  4 APs
    Enhancement: Follower of the Lord of Blades  2 APs
    Enhancement: Kensei Quarterstaff Mastery II  3 APs 
    Enhancement: Fighter Critical Accuracy II  3 APs
    Enhancement: Fighter Kensei II  6 APs
    Enhancement: Fighter Strategy (Stunning Blow) IV  10 APs
    Enhancement: Fighter Quarterstaff Specialization I  1 AP
    Enhancement: Way of the Clever Monkey I  1 AP
    Enhancement: Disciple of Candles  1 AP
    Enhancement: Paladin Resistance of Good I  1 AP
    Enhancement: Paladin Exalted Smite I  1 AP
    Enhancement: Paladin Extra Lay on Hands I  1 AP
    Enhancement: Paladin Hunter of the Dead I  4 APs
    Enhancement: Racial Toughness II  3 APs
    Enhancement: Fighter Strength I  2 APs
    Enhancement: Fighter Toughness II  3 APs
    Enhancement: Paladin Extra Turning I  1 AP
    Enhancement: Paladin Improved Turning I  1 AP
    Enhancement: Warforged Constitution II  6 APs
    Enhancement: Warforged Healer's Friend I  2 APs
    Enhancement: Warforged Power Attack II  3 APs
    Enhancement: Warforged Tactics III  12 APs
    Enhancement: Warforged Great Weapon Aptitude III  6 APs
     
    80 APs spent

    I'm going to be strictly using Quarterstaffs (main will be dreamspitter)
    i'll be in Fire Stance the whole time, bladesworn transformation for additional +4 str and damage, power surge for another + 8
    Taking slicing blow due to the lack of Wounding weapons available to blunt weapons
    Exalted smite for x3 crit on stunned enemy
    don't know if it's worth going for further str enhancement, cha enhancement, and wis enhancement tho

    is it too squishy with 400-ish hp?
    should i pick up cleave + greater cleave instead of slicing blow + skill focus?

    inputs appreciated =\
    Last edited by Jay203; 09-23-2009 at 02:56 AM.
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  2. #2

    Default

    Well the best HP advise I can give you is my ranger is about 430 HP when at 20 and my fighter hits about 530. And neither one of them would I want to have any less HP. In fact both of them I am working on raising the HP higher on. I would like to get another 30 HP or so on each of them.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  3. #3
    Community Member Jay203's Avatar
    Join Date
    Feb 2007
    Posts
    2,057

    Default

    Quote Originally Posted by FluffyCalico View Post
    Well the best HP advise I can give you is my ranger is about 430 HP when at 20 and my fighter hits about 530. And neither one of them would I want to have any less HP. In fact both of them I am working on raising the HP higher on. I would like to get another 30 HP or so on each of them.
    i guess i can bump another 20 with Minos
    and MAYBE if that's still not enough i'll actually do greensteel =(
    but i wanna avoid greensteel if possible >___<
    maybe if i go mountain stance for another + 2 con (+20 more hp?)
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

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