I'm fairly new to DDO and building so I'm sure there's some improvements that could be made here. I'm playing a similar build to this at the moment (just not quite as myopic) and had a great experience using it in conjunction with a sorcerer doing tons of CC. I couldn't have healed this group without the CC and he couldn't have done the CC without my 11 uses of Divine Vitality per rest. It got me thinking about how many turns you could get in a viable cleric build.
By no means is this the max number of turns nor is this an outstanding build. But I think it has the bare necessities to be a decent healbot while at the same time having a massive number of turns per day (3 base + 7 cha + 4 extra turning feat + 4 extra turning achievements = 18 before any extra charisma from gear). It's light on its own SP's but it does have the key achievements and feats necessary to be a viable healbot for as long as the SP's hold out. With a +3 tome and a +6 cha item (not sure how common these are but I think those are the top items you normally see) the number of turns gets pushed up to 23. That's 391-874 SP's restored per rest if you act as a SP battery or 1035-3105 healing with Divine Healing if you're in a small group with only melee's.
Lastly, the order of these achievements aren't set in stone. I always gave priority to the turning feat when I was doing this build since that was the focus. Focusing on pure playability is definitely an option though so juggling things around to get the healing boosts first could make a lot of sense. Also, I took concentration and UMD as the two skills. Seems like a waste of all of that charisma to not take UMD as a talent. You would get to 18.5 UMD with no mods and +23.5 UMD with the +3 cha tome/+6 cha item.
Code:
Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page
Level 20 Lawful Good Drow Male
(2 Paladin \ 18 Cleric)
Hit Points: 204
Spell Points: 1354
BAB: 15\15\20\25\25
Fortitude: 23
Reflex: 14
Will: 26
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 20)
Strength 10 10
Dexterity 10 10
Constitution 12 12
Intelligence 10 10
Wisdom 16 16
Charisma 18 25
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 0
Bluff 4 7
Concentration 5 27
Diplomacy 4 7
Disable Device n/a n/a
Haggle 4 7
Heal 3 3
Hide 0 0
Intimidate 4 7
Jump 0 0
Listen 3 5
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot 3 5
Swim 0 0
Tumble n/a n/a
Use Magic Device 6 18.5
Level 1 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Level 2 (Cleric)
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Divine Cleansing I
Level 3 (Cleric)
Feat: (Selected) Extra Turning
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Divine Healing I
Enhancement: Cleric Wand and Scroll Mastery I
Level 4 (Cleric)
Enhancement: Cleric Charisma I
Enhancement: Cleric Extra Turning II
Level 5 (Cleric)
Enhancement: Cleric Life Magic II
Enhancement: Cleric Divine Vitality II
Level 6 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Divine Cleansing II
Level 7 (Cleric)
Enhancement: Cleric Divine Healing II
Enhancement: Cleric Extra Turning III
Level 8 (Cleric)
Enhancement: Cleric Charisma II
Level 9 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Cleric Divine Vitality III
Level 10 (Cleric)
Enhancement: Cleric Divine Cleansing III
Enhancement: Cleric Extra Turning IV
Level 11 (Cleric)
Enhancement: Cleric Divine Healing III
Level 12 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Cleric Life Magic III
Level 13 (Cleric)
Enhancement: Cleric Life Magic IV
Level 14 (Cleric)
Enhancement: Cleric Improved Empower Healing II
Level 15 (Cleric)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Improved Empower Healing III
Level 16 (Cleric)
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life II
Level 17 (Cleric)
Enhancement: Cleric Prayer of Life III
Level 18 (Cleric)
Feat: (Selected) Force of Personality
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Wand and Scroll Mastery II
Level 19 (Paladin)
Enhancement: Cleric Wand and Scroll Mastery III
Level 20 (Paladin)
Enhancement: Paladin Focus of Good I
Enhancement: Cleric Wand and Scroll Mastery IV