
Originally Posted by
SirValentine
I guess it depends on how you define "good". Or whether "good" has to be identical to "best".
A max-Wis, caster-focused build can still, via gear, do decent melee. A 14 starting Str and no level-ups and no melee feats will not make you a max-melee-DPS person, but it's not like swinging your weapon is pointless; you can still make a fair contribution. With a +6 item, +2 tome, +2 ship buffs, and +2 from a Rage spell, that's still a 26 Str. That and a decent, say, longsword, will do only a fraction of a dedicated melee's damage, but it's certainly greater than zero and worth doing if you're not busy casting offensive spells or healing people.
(And there's room for higher via better tomes, +1 and +2 exceptional Str, Profane Str, Psionic Str clicky, alchemical Str, Yugo pots, store pots...)
With a bit of trade-off, you can splash to pick up proficiency in martial weapons and grab some melee feats, maybe Improved Critical or Power Attack. Lowering Wis to 16 instead of 18 frees up 6 build points, too, if needed, at the cost of 1 DC point and...29? SP. It's all up do what you want to play.
Yes, a max-Str, Wis-dumped, full-melee-feat-line Cleric will probably suck at offensive casting. But there's a big continuum of possible builds & playstyles that will work for a Cleric, and that can include good casting and good (but not best) melee.