Originally Posted by
Memnir
Smatt's post is dead-on, imho.
I have no problem beyond the animation speed issue. If combat feels like it sucks, then that is enough to kill interest in combat. And make no mistake - combat now feels wrong.
Pre-patch combat was fun, and now it is not. We may be getting just as many attacks as before "behind the curtain", but if the player feels like they are now attacking like an arthritic old man, then the this-is-so-cool feeling fades rather fast.
Perception is everything. Problem is, right now perception is working against the changes rather than for them.