Quote Originally Posted by Borror0 View Post
Well, it's probably not a bad thing to introduce PvP as a small minigame for the handful of players who could enjoy it depending on the time it takes to make the small additions. However, it would be a mistake to invest too many resources into it.
And it's actually a good thing to allow simple PVP so that players can test game mechanics, which are frequently undocumented, wrongly documented, or buggy in behavior.

But note that this objective of PVP would actually be undermined if they go about making a separate set of rules that apply in PVP encounters.