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  1. #1
    Community Member ThrasherGT's Avatar
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    Default BAB and New Attack speed Question

    A thought occurred to Me as I pondered the change.

    Will the new attack speed be faster with haste (at top levels) than was previously possible with the old system? OR, was it designed with haste in mind to prevent the animations from "looking wrong" (As was discussed by the Dev team in the past).

    If it maxxes out at BaB 20 with the old top speed (with haste, of course) , it seems like a "Nerf" (Can't think of a better word here) to any character that is not Bab 20.

    I guess that after We go live with this, testing will show how much it scales between BaB levels.

    I hope its not a big difference between, say, BaB 15 and BaB 20............
    Mmmmmmmmm.......Doughnuts! - Homer Simpson

  2. #2
    Community Member Cleitanious's Avatar
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    As a level 4 Paladin, I was actually looking forward to earning my 3rd attack.
    Slugitt "Fix all the bugs before you add more, we are not an ant colony, we will not win with more bugs!"

  3. #3

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    I would also like to know a bit more about this. My level 10 barbarian swings his big ol' axe around slower than he used to. At least, that's how it feels. At this point I already "earned" the maximum number of attacks in the chain, so the only place I have to go now is speed. But how much speed? Are we talking 10% per BAB? 5% per? 1% per? I would really prefer it to be higher than lower, because if I'm not going to be looking forward to a new attack in five levels, I'd at least like to be smashing things significantly faster.

    I also don't understand how this is a buff to two-handed weapons. Did they just nerf one-handers to make two-handers seem better or something? I'm probably in an odd position here, but if a level 5 gets four attacks just like me now, how much slower would he be hitting compared to me? Just thinking of that seems excruciating. If the buff per level is really somewhat significant, I suppose I'll see a real reason to enjoy every ding, even the ones where I don't get feats.

    Most importantly, what level is the "equal point"? Unless I'm going crazy, I am currently attacking slower than before with a two-handed weapon. When do I attack just as fast as I did beforehand? How much faster will it be from that point to Level 20, assuming I stay barbarian the whole way through? Exactly how much of a nerf is this for lower level players?

  4. #4
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    I can't say I'm a fan of this change so far. When I swing a quarterstaff or greataxe on my 5th level warforged wizard, it feels like I'm fighting in molasses.

    It seems to be a significant slowdown at lower BAB's while not speeding things up more than a bit at higher BAB's.

  5. #5

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    Quote Originally Posted by Babumbalaboo View Post
    Exactly how much of a nerf is this for lower level players?
    It is really more of a nerf on multi classers depending on how you multi classed.

  6. #6
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    *nodnod*

    This is *definitely* a (unintended, most likely) nerf to melee as it stands. The attacks are slower. No doubt about it.

  7. #7
    Community Member Junts's Avatar
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    each attack is slower, but if you stand still and do the whole chain, the overall speed is the same, due to the lack of the insanely slow 5th attack.

    However, the attack speeds for 20 bab are equalized to what they were before for 16 bab (giving up a 5% increase or so). Hence, below 20 bab will be noticably slower.

  8. #8
    Community Member Vivanto's Avatar
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    Quote Originally Posted by ThrasherGT View Post
    I hope its not a big difference between, say, BaB 15 and BaB 20............
    Well, my lvl 20 rogue with bab 15 is a hell of a lot more sluggish than my lvl 20 pally with full bab, all of a sudden my main toon dosen't really feel so fun anymore, and madstone/dp dosen't do squat for the attack speed.
    Isc

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