Okay guys - I really want to know why Cloudkill was nerfed so badly. If you want to nerf the WoPs, that is one thing that we can probably work around. But COME ON! The soul purpose of cloudkill is to do just that: KILL when the target reaches zero con. Yeah yeah yeah, I know that you added acid damage per second to the spell - but even if you're specced in acid it still doesn't beat a firewall. Why the change?
Casters unite! I can't be the only one who thinks that this is a total misuse of nerfing power!