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Thread: Evoker FvS

  1. #621
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    Quote Originally Posted by Krinn83 View Post
    I'd personally go with 14 str / 12 cha, to have more melee and load capacity.

    I have a few different spells as well, but nothing earth-shattering.
    Level 1: Obscuring Mist instead of Command. The only fvs fog spell might be useful as it even works on purple named although can be dispelled easily, why even keep Command once you have Greater Command anyway and they end up costing the same with Heighten.
    Level 3: Magic Circle vs Evil instead of Protection from Energy. It grants immunity to enemy Command spells, charms and dominations much like Holy Aura. Hold Monster type spells are handled by Freedom of Movement anyway, and it lasts more.
    Level 5: Protection from Elements instead of Mass Cure Light Wounds. If you need to protect from 2 or more elements, it's even cheaper than Protection from Energy.
    Level 8: Mass Cure Critical Wounds instead of Holy Aura. I needed a second Mass Cure X spell and the Critical one is more efficient than Mass Cure Light Wounds.
    Level 9: Energy Drain instead of True Resurrection. Simple Resurrection + Scrolls of Resurrection should be enough. Energy Drain => Destruction is important to fast kill enemy casters at range.

    Why UMD? For Fireshield scrolls?
    Obscuring Mist is useless. DUration is short and I believe it still obscures Player views as well (On screen, not for the sake of Concealment)
    I do carry Magic circle instead of Protection actually.
    I;m pretty sure my evoker has Cure light mass and Protection from elements now.. Have to double check my l5 spells.
    I will NEVER get rid of holy aura. Its just too good. AOE Blindness + Stacking saving throw bonus? Nothing justifies getting rid of that.
    as far as True res.. Again, wont get rid of it. Sorry, but inepics, a Raise dead is near useless and scrolls simply are not reliable enough. If you stay away from Epics and even elites, probably a decent swap, but if you expect to be a top notch healer in Epics. You need true res.

    Fireshield is one of many scrolls and wands I carry.. Displacement,... Knock, Blur, Teleport are among the others I carry.
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  2. #622
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    Quote Originally Posted by Impaqt View Post
    Obscuring Mist is useless. DUration is short and I believe it still obscures Player views as well (On screen, not for the sake of Concealment)
    I do carry Magic circle instead of Protection actually.
    I;m pretty sure my evoker has Cure light mass and Protection from elements now.. Have to double check my l5 spells.
    I will NEVER get rid of holy aura. Its just too good. AOE Blindness + Stacking saving throw bonus? Nothing justifies getting rid of that.
    as far as True res.. Again, wont get rid of it. Sorry, but inepics, a Raise dead is near useless and scrolls simply are not reliable enough. If you stay away from Epics and even elites, probably a decent swap, but if you expect to be a top notch healer in Epics. You need true res.

    Fireshield is one of many scrolls and wands I carry.. Displacement,... Knock, Blur, Teleport are among the others I carry.
    Holy Aura saves stack? Oh well, that definitely changes things
    Ditching Protection from Elements to make room for Mass Cure Light Wounds, Protection from Energy instead of Magic Circle vs Evil and Protection from Evil instead of Obscuring Mist. In the end it's the same spell list as yours, but with Protection from Evil instead of Command.
    Maybe Nimbus of Light instead of Remove Fear (which I'd scroll on the rare occasions where it's needed) for a cheap damage option when running dry.

    About the resurrection, I was talking about the level 7 spell, the one that raises with 50% hit points. I concur that Raise Dead is nearly worthless but I'm going to use Resurrection scrolls, in fact, followed by a quick healing spell (they just need to stay alive for less than 1 sec).

    I don't like the idea of not having balance, but +15 items exist and that ought to be enough. I'll need 1 more rank in tumble and I'm not sure I can afford an INT tome early enough, so I'll probably end up with 22 concentration, 1 tumble and 11 UMD.

    The 14 str was there to help in the early stages, but I could just behave like a sorc and cast spam nimbus of light and other smiting stuff. At endgame, 12 or 14 str would mean nothing in fact, but +29 sp and +1 to UMD is nice at the end.

    Puzzled between Sovereign Host and Silver Flame, but leaning toward Sovereign Host. The big heal is nice and I feel I'll use cure light wounds more than searing light anyway. Also, longsword are better weapons than longbows to be proficient in.

  3. #623
    Founder Matuse's Avatar
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    Your Melee ability will not be enough even with 14 str at end content/high lvl quests, so why 14 str?
    Sure it will. It will suck in epics, but you'll be able to hit anything else. What will cripple your melee is the lack of feats. No TWF, no Power Attack, no Imp Crit...that will be suck melee.

    14 + 6 item + divine favor + +5 weapon and you'll hit just fine.
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  4. #624
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    Yeah, even with a 12 Str, I S&Bed it quite a bit while leveling. Things arent really that hard to hit in this game...
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  5. #625
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    Im trying to edit this build for an elf FvS.
    For sure it wont be so good, like oryginal, cause elfs dont have wisdom enhacement, like human.
    And my question is - what should i pick from elfs enhacements in this place?

    I dont enjoy playing anything else but elfs and FvS, but caster FvS as elf is hard to do. I will try and see what will come out of this.

    And True Neutral in game is just "Neutral" right?

  6. #626
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    Been at cap for a little while with this build and enjoying it more than my Arcane lives so far.

    Top rate build design, would highly recommend it to anyone who wants to play a caster based divine.

    I've altered a few little things to suit my own playstyle, but it's generally as is posted by the OP.
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  7. #627
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    Quote Originally Posted by Kayla93 View Post
    Im trying to edit this build for an elf FvS.
    For sure it wont be so good, like oryginal, cause elfs dont have wisdom enhacement, like human.
    And my question is - what should i pick from elfs enhacements in this place?

    I dont enjoy playing anything else but elfs and FvS, but caster FvS as elf is hard to do. I will try and see what will come out of this.

    And True Neutral in game is just "Neutral" right?
    Yes, Neutral is the same as True Neutral.

    as far as Enhancemnts go.. Just play with em.. Depending on your gear You may not need the human Wis anyway.... Maybe not even WIS II... SMiting 4 Comes to mind for Divine Punishment..
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  8. #628
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    Thanks.I started as elf with this stats:

    Str 10
    Dex 10
    Con 14
    Int 11 (took +1 tome at 3rd lvl)
    Wis 17
    Char 12

    12 Char is good for me, cause +2 from enhacements, +2 from capstone gives 16. Eventually +2 tom (or +3 item which is easy to find or cheap to buy, actually +4 item is still cheap).
    I could have give 12 str than 10 int, but...
    I have to max UMD and CON, and I need sth to e.g. balance too. Koncked up healer is not really nice thing everybody dying, and u are lying on the ground. Sometimes this 3 seconds are really a lot. And I like have sth invested in spot. With wis 17 spot is high and its shame to not use that. And i always walk in all traps without it. even if I know quest.
    So I put 12 in int to have more skill points.

    Im worried, because I started with 17 wis AND i dont have human wis Now its fine, but on higher levels it can be not so great.

    I was asking about this Neutral, cause there is Lawful Neutral too. Good i picked Neutral.

    Funny thing is on elite (i have 4 lvl now) on e.g. Butchers or Irestone I can hit mobs, and even kill some - with str 10. Its strange, cause when i played a human with str 12 i couldnt hit anything. Maybe just my love for elfs give me illusions.

    Oh - and as an elf I have to resign from one feat - whats the best option to resign for?
    Last edited by Kayla93; 06-17-2011 at 03:59 AM.

  9. #629
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    Question how would i do this as a half elf, could i drop the umd and just take sorc dilenttante with the 3 enhancmnets that would give me a lvl 10 sorc for wand and scroll usage.As i think i would only have 1 point to put into feats when i lvl up with 8 int.

  10. #630
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    I LR'ed my human FVS into this and I am loving it. Tweaked the enhancements a few times just to try and maximizes things to my new play style with this build.

    I lost about 400 mana from the previous, healer spec build, but gained a TON of dps and I can still solo heal shroud just fine. So the lost of that mana had very little effect on me.
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  11. #631
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    Quote Originally Posted by Kayla93 View Post
    Thanks.I started as elf with this stats:

    Str 10
    Dex 10
    Con 14
    Int 11 (took +1 tome at 3rd lvl)
    Wis 17
    Char 12

    12 Char is good for me, cause +2 from enhacements, +2 from capstone gives 16. Eventually +2 tom (or +3 item which is easy to find or cheap to buy, actually +4 item is still cheap).
    I could have give 12 str than 10 int, but...
    I have to max UMD and CON, and I need sth to e.g. balance too. Koncked up healer is not really nice thing everybody dying, and u are lying on the ground. Sometimes this 3 seconds are really a lot. And I like have sth invested in spot. With wis 17 spot is high and its shame to not use that. And i always walk in all traps without it. even if I know quest.
    So I put 12 in int to have more skill points.

    Im worried, because I started with 17 wis AND i dont have human wis Now its fine, but on higher levels it can be not so great.

    I was asking about this Neutral, cause there is Lawful Neutral too. Good i picked Neutral.

    Funny thing is on elite (i have 4 lvl now) on e.g. Butchers or Irestone I can hit mobs, and even kill some - with str 10. Its strange, cause when i played a human with str 12 i couldnt hit anything. Maybe just my love for elfs give me illusions.

    Oh - and as an elf I have to resign from one feat - whats the best option to resign for?
    I would of left CON at 12 and maxed Wisdom. AS a Half-Elf you can indeed take +1 Wisdom from Human Adaptability.

    No past life, SO just drop Extend/Past Life WIz as far as feats go.
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    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  12. #632
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    Quote Originally Posted by Impaqt View Post
    Obscuring Mist is useless. DUration is short and I believe it still obscures Player views as well (On screen, not for the sake of Concealment)
    I do carry Magic circle instead of Protection actually.
    I;m pretty sure my evoker has Cure light mass and Protection from elements now.. Have to double check my l5 spells.
    I will NEVER get rid of holy aura. Its just too good. AOE Blindness + Stacking saving throw bonus? Nothing justifies getting rid of that.
    as far as True res.. Again, wont get rid of it. Sorry, but inepics, a Raise dead is near useless and scrolls simply are not reliable enough. If you stay away from Epics and even elites, probably a decent swap, but if you expect to be a top notch healer in Epics. You need true res.

    Fireshield is one of many scrolls and wands I carry.. Displacement,... Knock, Blur, Teleport are among the others I carry.
    Impaqt, I am following your build, and at level 6 am having a lot of fun so far. It sounds like you have switched up some of your spell selections. Is there any chance you could update your build with you current spells that you find useful? Thanks for the help!

  13. #633
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    Does anyone know if Brilliance 6 clickies increase Archon damage?

    I just attained high enough level to craft a Sup. Brilliance 5 clicky, and I can't wait to see how much more damage Divine Punishment is going to do now. I am looking forward to seeing close to 2k ticks. It would be very cool for the Archon attacks to scale up also once I can make a Brilliance 6 item.

    For anyone leveling this or any other caster type for the first time, dont forget the clickies.

    +75% damage (or healing) for 3 minutes really adds some kick on top of the other damage amplifications this build has.

    It does not stack with a Sup. Potency item (+50%,) but will add that extra 25% for three minutes at a time.

    They can usually be found inexpensively in the AH, and can now be crafted without too crazy of a grind.

  14. #634
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    Default Converting my elf fvs-monk 2 build over to this

    Hi Impact, i have been a fan since i have been running your monk 2/fvs "really good fvs" build.

    Its an elf 32 point build (currently 15/2).Full +2 tomes etc.

    With the changes in U9 etc i am thinking to reincarnate to an evoker build. Any hints on best how to do this feat wise as i wont get the benefit human feet etc. Or should i just stick with the monk/fvs build?

    cheers Zig

  15. #635
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    Default Is shield mastery a feat worth considering now?

    Been considering starting a human or 1/2elf fvs evoker and and am considering taking Shield Mastery as a feat. Any thoughts on this? 15% physical damage reduction seems to synergize nicely with capstone DR and torc sp regen to give you that extra bit of survivability.

  16. #636
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    Quote Originally Posted by Krinn83 View Post
    About the resurrection, I was talking about the level 7 spell, the one that raises with 50% hit points. I concur that Raise Dead is nearly worthless but I'm going to use Resurrection scrolls, in fact, followed by a quick healing spell (they just need to stay alive for less than 1 sec).
    The problem isn't that they can't survive for 1 second... but if you use Resurrection you have to WAIT for the person to accept the Rez, where as with True Rez you can cast the spell and move on (maybe back to healing the group).

    Having True Rez and Rez has been a really boon for me in near-wipe situations. Yeah, yeah, you can argue that I could be a better healer (*roll*) but with lag spikes and everything else, it does happen occasionally, and it's nice to be able to finish a raid on something that would have otherwise been a wipe.

    Scrolls are nice in those situations, but I'm often kiting at the same time, so often not so much of an option.
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  17. #637
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    How will this build look on 34 points? Thinking to tr my sorc to this build. Is sorc past life feat any good for it?

  18. #638
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    Quote Originally Posted by gavijal View Post
    How will this build look on 34 points? Thinking to tr my sorc to this build. Is sorc past life feat any good for it?
    U'll get +1 to evocation spell so seems perfect to me
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  19. #639
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    I am at lv 13 and loving this evoker. I will TR at 20 and am leaning towards Half Elf since I'm just not really into Humans. Which Dilettante synergises best with Evoker? I am torn between Bard, Sorc, or Paly.

  20. #640
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    Quote Originally Posted by Clawkin View Post
    I am at lv 13 and loving this evoker. I will TR at 20 and am leaning towards Half Elf since I'm just not really into Humans. Which Dilettante synergises best with Evoker? I am torn between Bard, Sorc, or Paly.
    i'd go with paladin. the combination of good base saves, a decent charisma score, and the paladin dilletante seems like a potent bonus imo.

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