Page 33 of 45 FirstFirst ... 2329303132333435363743 ... LastLast
Results 641 to 660 of 889

Thread: Evoker FvS

  1. #641
    Community Member JDCrowell's Avatar
    Join Date
    May 2010
    Posts
    88

    Default

    Quote Originally Posted by Jaid314 View Post
    i'd go with paladin. the combination of good base saves, a decent charisma score, and the paladin dilletante seems like a potent bonus imo.
    I went H-Elf with my Evoker. I planned him as an 18 Fvs 2 Monk split with a Pally Dill. That is an awesome split and I had a ton of fun with it, I just couldn't let go of the idea of only 1 level 9 spell. The saves were awesome and I had evasion, but I LR'd him into a pure FvS with a Sorc dil to pass on having to put ranks into UMD.

    If/when I TR him, I think I'll just go standard Human Evoker. Just too much potential there IMO. But H-elves give you great options.
    Member of Upper Caves of Anthia on Ghallanda.
    Calamas: Racial Completionist in progress, Millitis: Bladforged Pally
    Blitzzen: Air Savant Sorc
    Ariethil: Falcon Striker Monk

  2. #642
    Community Member Clawkin's Avatar
    Join Date
    Jul 2009
    Posts
    0

    Default

    Quote Originally Posted by Jaid314 View Post
    i'd go with paladin. the combination of good base saves, a decent charisma score, and the paladin dilletante seems like a potent bonus imo.
    hmm, I wonder if Half-Elf Follower of the Sovereign Host stacks with the FvS line....

  3. #643
    Community Member SpearKicker's Avatar
    Join Date
    Oct 2010
    Posts
    139

    Default

    Impaqt,

    I started a guy following this build a some weeks ago. Reached lvl 20. Just want to thank you for sharing this!

    I already have a cleric at cap that I HATE to play with. Before I stop playing with divine, I decided to roll a fvs to give them another chance... Its a blast to play! Really fun at every lvl. Friends told me that it should be hard to play until I get BB, but it was not. Just crafted the best AC shield and mithral full plate and could melee preaty well (using sound burst/comand/and other spells during fights).

    Only thing I did diferent is change to Silver Flame at cap. I prefer the free searing lights. Gess I change to it after some runs at the new quest chain (at twelve), to make it easyer to kill that anoying floating eyes.

    Thanks again for sharing this nice build.

  4. #644
    Community Member Cam_Neely's Avatar
    Join Date
    Apr 2010
    Posts
    337

    Default

    I'm sure I missed it in the pages, but why Sovereign Host over Silver Flame?

    Seems the weapon boosts are not a huge +/- on either side, as they are not used much. So it comes down to the deity enhancement and the capped free SLA.

    On a typical, decent geared, lv 20 FvS, how much does the free Searing light and CLW hit for? I assume they are effected by metamagics?
    Quote Originally Posted by MajMalphunktion View Post
    Hate me if you want, as of right now I'm not letting anyone crack open the build for this. Nope no way. Nada. I need developers working on the expansion pack, and that only. Again, hate me all you want, but creating a whole new realm takes priority over a broken bag. This is pretty much true of a few of the other issues that crept in today also.

  5. #645
    Founder Matuse's Avatar
    Join Date
    Feb 2006
    Posts
    6,243

    Default

    With Superior Potency VI, Empower, Maximize, Life Magic IV, on a human with human healing amp I, the CLW capstone hits in the 40-60 range.
    Kobold sentient jewel still hate you.

  6. #646
    Community Member
    Join Date
    Sep 2009
    Posts
    1,648

    Default

    Quote Originally Posted by Matuse View Post
    With Superior Potency VI, Empower, Maximize, Life Magic IV, on a human with human healing amp I, the CLW capstone hits in the 40-60 range.
    It hits for more if you're running Superior Ardor or Superior Efficacy. My FvS can sustain at least 14 minutes of 75% amped heals (between shrines). Add to that 3 minutes of 100% amped heals. And then consider crit gear, such as Greater Arcane Lore items. That Capstone can spit out a TON of healing if you're geared properly.

  7. #647
    Community Member Jaid314's Avatar
    Join Date
    Jan 2010
    Posts
    4,785

    Default

    - the 100% amp heals are only 1 minute per shrine, as a general rule.
    - efficacy is only 50%.
    - i'm not aware of any way to sustain 14 minutes of 75% healing; you can have 12 or 15, or generally any multiple of 3 really, if you have enough clickies.
    - that said, it is indeed a very nice ability.

  8. #648
    Founder Matuse's Avatar
    Join Date
    Feb 2006
    Posts
    6,243

    Default

    Difference between Potency and Ardor will be very small, given the tiny base heal you have to work with.

    Healing amp on the target will have a much larger effect.
    Kobold sentient jewel still hate you.

  9. #649
    Community Member Crann's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Matuse View Post
    Difference between Potency and Ardor will be very small, given the tiny base heal you have to work with.

    Healing amp on the target will have a much larger effect.
    Is it small enough not to be noticed....or is the boost from Superior Ardor not applying to the capstone effect?

    The reason I ask is that after seeing Cam's post yesterday, I went home from work to test it out. I clicked the free capstone cure light around 20 times seeing results from 37 to 62 points of healing.....using superior potency 6 longsword, Skiver, Emp, and Max with full line of healing enhancements.

    I then clicked my Sup Ardor 6 item, and ran through about another 20 free capstone cure lights, but the results were the same, as opposed to seeing a 25% increase. My testing methods weren't exactly scientific, but the difference should have been clearly noticable.

    Is that WAI? Is it considering the Capstone a 20th level effect, and not applying the Ardor 6 to it. By that logic Sup Pot 6 wouldn't be effecting it either. I am guessing that is the case. Now that I think about it my mass cure light wounds hit consistently over 100, so not everything that effects CLW is applying to the Capstone CLW.

    Anyone know the answer to this for sure, or is a more formalized testing in order?

  10. #650
    Community Member
    Join Date
    Dec 2010
    Posts
    83

    Default

    Quote Originally Posted by Matuse View Post
    Difference between Potency and Ardor will be very small, given the tiny base heal you have to work with.

    Healing amp on the target will have a much larger effect.
    Does Sup Potency effects heals?

  11. #651
    Founder Nyvn's Avatar
    Join Date
    Feb 2006
    Posts
    787

    Default

    Quote Originally Posted by wootvenu View Post
    Does Sup Potency effects heals?
    Yes, and it's very easy to test.

  12. #652
    Founder Matuse's Avatar
    Join Date
    Feb 2006
    Posts
    6,243

    Default

    Is it small enough not to be noticed
    Small enough to barely be noticed. 20 is not a good enough representative sample. 100 would be better.

    CLW only does 8-13 points, base.

    8 x 1.5 = 12
    8 x 1.75 = 14

    13 x 1.5 = 19.5
    13 x 1.75 = 22.75

    You're only talking about 2 points of healing on average, since the game will round down almost always.
    Kobold sentient jewel still hate you.

  13. #653
    Community Member Candela90's Avatar
    Join Date
    Apr 2011
    Posts
    855

    Default

    Okey. Im on 18 lvl with that build now. It have lot of advantages but disadvantages too.
    Dis;
    1. To 12 lvl its mostly playing nanny bot.
    2. When u start casting in offence and healing and buffing party u pretty often lack of sp.
    3. When ure off sp and one mob comes to u on lelvel 15+ ure dead ;D Of course if there no one to save u.

    Still i enjoy playing this build.
    I went elf, and dumped UMD and took balance, cause i ended up dead like 2 times oper level 6+ by being knocked ;].
    As an elf i have 1 enh. less, so i dumped extend and empower and took spell pen.

    Still... i really have problems in Amrath cause on devils and Orthons BB, DP, Searing Light are kinda... not succefull? Its hardly taking any damage at all.
    But to this point this build was great damage dealer.

    Maybe Impaqt will give me advice on Amrath tactic. Cause now i just heal there
    Last edited by Kayla93; 08-08-2011 at 06:10 PM.

  14. #654
    Community Member
    Join Date
    Sep 2009
    Posts
    1,648

    Default

    Quote Originally Posted by Jaid314 View Post
    - the 100% amp heals are only 1 minute per shrine, as a general rule.
    - efficacy is only 50%.
    - i'm not aware of any way to sustain 14 minutes of 75% healing; you can have 12 or 15, or generally any multiple of 3 really, if you have enough clickies.
    - that said, it is indeed a very nice ability.
    Thanks for the corrections. Also, I should have focused on the topic at hand. The capstone can be permanently 75% amped (with clickies), and amped further with the Eardweller.

    The Mass Cures can be amped by 100% for three minutes. And then amped for 75% for another 9. That's 12 minutes of at least 75% amping.

    Between shrines, it's 10 minutes of at least 75% amping.

    I think I got it right that time.

  15. #655
    Community Member
    Join Date
    Sep 2009
    Posts
    1,648

    Default

    Quote Originally Posted by Kayla93 View Post
    Still... i really have problems in Amrath cause on devils and Orthons BB, DP, Searing Light are kinda... not succefull? Its hardly taking any damage at all. But to this point this build was great damage dealer. Maybe Impaqt will give me advice on Amrath tactic. Cause now i just heal there
    A couple points. First, you're level 18. This means you don't have the neat innate 10 DR. That's pretty huge. With 10 DR and Sonic Resistance up, you should be able to easily BB kite all trash while self-healing with the free CLW capstone (which you don't have yet).

    So at level 18, you're missing free healing and 10 innate DR. That's huge. This means you have to spend SP to heal yourself. Lacking those, it might be tough for you to do well unless you have lots of SP, SP-regen items, other sources of DR, and so on... Give it time.

    You also want to boost the DC on your BB as high as you can. In Amrath, an Evoker FvS is king if they have free healing, solid BB's and 10 innate DR.

    You can make up for the lack of free healing by scroll-healing yourself. You can compensate for the lack innate 10 DR with a 5 DR item. You can compensate for a lack of SP with a Torc, if you can find one. But if your DC isn't great, your SP pool isn't great or isn't regenning, and your DR is poor, you'll have a bit of difficulty PWNing. Healing content until you're better geared is just fine. =)

  16. #656
    Community Member
    Join Date
    Aug 2010
    Posts
    716

    Default

    Quote Originally Posted by Crann View Post
    Now that I think about it my mass cure light wounds hit consistently over 100, so not everything that effects CLW is applying to the Capstone CLW.
    At caster level 20, Cure Light Wounds heals 1d6+7 hp. Mass Cure Light Wounds heals 1d6+27, about three times as much. That's because, while both heal (1d6+2) + caster level, CLW caps at caster level 5, while MCLW caps at caster level 25.

  17. #657
    Community Member Candela90's Avatar
    Join Date
    Apr 2011
    Posts
    855

    Default

    Oh. tyvm.
    I thought i did sth wrong with my build or so that i can harlky kill anything on Amrath. Maybe really on 20 lvl it will be better.
    Oh and Iam still at 31 wisdom. Maybe thats it too.
    But i need some time to end my +3 exceptional wis on my greensteel bracers. And didnt took +2 tome yet. Hope itll drop maybe till 20. And im elf so i dont have human wis.
    I have 18 + 6 item + 5 level ups + 2 enhancements = 31. Bad for now, but what can i do. Its my second char on this level. Earlier i played cleric to somethink like 9-10 lvl and sorcerer not even long enough to end Korthos (didnt like it). So i dont have tomes, gs items or pp from past lifes and alter ego's. Its making it more difficult to afford on "almost" first char tomes if they dont drop before this 20 lvl.

  18. #658
    Community Member
    Join Date
    Aug 2010
    Posts
    716

    Default

    Quote Originally Posted by Kayla93 View Post
    But i need some time to end my +3 exceptional wis on my greensteel bracers.
    You should double check your planner. +1 and +2 Exceptional Stat Bonuses are *only* available on Green Steel Weapons. It's possible that with your recipe, the bracers would give +3 Exceptional to Wisdom Skills, but I doubt you want a +3 to Spot/Listen.

  19. #659
    Community Member Candela90's Avatar
    Join Date
    Apr 2011
    Posts
    855

    Default

    Oh ure right... lol Good i didnt even started crafting this thing, just collected items.

  20. #660
    The Hatchery Kareena's Avatar
    Join Date
    Jun 2010
    Posts
    159

    Default

    Hello;

    I have a 34pt build WF FVS melee build. I find that end game (lvl 18atm) I am using alot more BB; DP etc then I am meleeing. I would like to be able to still do abit of melee but more more toward evoker build. I have eaten a +3 str & wis tome and tring again is not an option for me- if evoker wont work I will stay melee soul.

    I am able to lesser reincarnate though. I was wondering if this would work for a build that is mostly evoker; with melee capabilities- able to do some epic farming(solo); heal raids and generally be awesome.


    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Warforged Female
    (20 Favored Soul) 
    Hit Points: 332
    Spell Points: 1911 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 11
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             14                    17
    Dexterity             8                     8
    Constitution         14                    18
    Intelligence         10                    12
    Wisdom               16                    26
    Charisma             12                    18
    
    Tomes Used
    +3 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +3 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    
    Concentration         6                    27
    Use Magic Device      3                    15
    
    Level 1 (Favored Soul)
    Feat: (Selected) Empower Spell
    Feat: (Diety) Favored by the Lord of Blades
    Feat: (Past Life) Past Life: Cleric
    
    
    Level 2 (Favored Soul)
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Toughness
    
    
    Level 4 (Favored Soul)
    
    
    Level 5 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    
    
    Level 6 (Favored Soul)
    Feat: (Selected) Maximize Spell
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Favored Soul)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    Feat: (Selected) Heighten Spell
    
    
    Level 16 (Favored Soul)
    
    
    Level 17 (Favored Soul)
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Quicken Spell
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Feat: (Diety) Favored Soul Damage Reduction: Adamantine
    Enhancement: Favored Soul Ascendency: Lord of Blades
    Enhancement: Favored Soul Angel of Vengeance I
    Enhancement: Favored Soul Greatsword Specialization I
    Enhancement: Favored Soul Greatsword Specialization II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Favored Soul Prayer of Smiting I
    Enhancement: Favored Soul Prayer of Smiting II
    Enhancement: Favored Soul Prayer of Smiting III
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Prayer of Life II
    Enhancement: Favored Soul Prayer of Life III
    Enhancement: Favored Soul Smiting I
    Enhancement: Favored Soul Smiting II
    Enhancement: Favored Soul Smiting III
    Enhancement: Favored Soul Smiting IV
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Spell Penetration I
    Enhancement: Favored Soul Spell Penetration II
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Charisma I
    Enhancement: Favored Soul Charisma II
    Enhancement: Favored Soul Wisdom I
    Enhancement: Favored Soul Wisdom II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Toughness III
    Enhancement: Favored Soul Wand and Scroll Mastery I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Str 14 (14 + 3tome + 6 item + 3 exceptional = 26)
    Dex 8 (meh)
    Con 14 (14 + 2 tome + 6 item + 2 enhancements= 24)
    Int 10 (meh)
    Wis 16 (max for wf) (16 + 5 lvl ups + 6 item + 3 tome + 3 exceptional + 2 enhancements = 35. need to hunt down litany & makes it 36 max.)
    Cha 12 (12 + 2 tome + 6item + 2 enhancements + 2 capstone = 24)


    Feats:
    Empower
    Maximize
    Heighten
    Quicken
    SF:Evocation
    GSF Evocation


    Do you think this will work out okay? Is the wisdom too low in the end to be effective in epics & I should just stick with melee?

    Is there any evoker gear I should start collecting & being on the lookout for? Anything that with help- suggestions welcomed! thanks for feedback
    DJ's Bravery Streak to 20 - DJ's Bravery Streak to 20 w/ Gr Tome of Learning
    Divinejourny(Artificer Completionist- 21/21lives) - Dreamjourny(Sorc 4/13lives) - Deadlyjourny(Paladin T3) - Dancinjourny(Moncher T3) - Darkjourny(12Monk/7Fighter/1Arti T3) -a few other alts

Page 33 of 45 FirstFirst ... 2329303132333435363743 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload