Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 53
  1. #21
    Community Member Twerpp's Avatar
    Join Date
    Apr 2006
    Posts
    1,369

    Thumbs down

    Still massive lag in shroud. Still lag in lots of places. Dongeon Alert=Fail.

  2. #22
    Community Member Sweyn's Avatar
    Join Date
    Aug 2008
    Posts
    96

    Default

    I've gotten a red dungeon alert before....
    Khyber
    Swez Sowan
    Sowen Sown Sowyn

  3. #23
    Community Member Elation's Avatar
    Join Date
    Oct 2006
    Posts
    0

    Default

    Have to agree with one of the other posters i have noticed a huge decline in LAG in every quest even the shroud I think your lag issue is either your computer or the operator.

  4. #24
    Community Member
    Join Date
    May 2006
    Posts
    1,213

    Default

    Quote Originally Posted by Jonny_D View Post
    you failed your roll on the sarcasim check, probably because you arent from this server, and dont know the OP or his guild
    Well, I do agree that someone 'round here failed

    Working on swapping that "ew" for a double zero, eh?

  5. #25
    Community Member shores11's Avatar
    Join Date
    Feb 2006
    Posts
    1,646

    Default

    Quote Originally Posted by Damo View Post
    After the release of Mod 9 we did a couple Shroud , twice part 4 were 1 rounder ... I have to admit the lag is Gone wich was my main concern when we got Mod 9 ...

    Almost a week later i've noticed there is few times when we experience lag in few quests ... Of course after running the new content (wich i must admit is fun) and few other quest we decided to run couple Shroud ... Well all i'm gonna say is Thanks Dongeon Alert !!! Ok we're not the uber pro guild or have run it that many times either ... but i never saw that much lag in Shroud , as in EVER ; 1st run wipe in part 4(wich was with a decent pug) , 2nd run guild only , wipe part 4 (that one i still blame CBC) 3 people got client crashed in part 4 , 3 rd run we had to enticipate 10 sec lag to anything and ask the cleric the status of their spell points in part 5 ...

    If its to keep going that way or getting worst then ...
    I demand the removal of all the doors and the abolition of Dongeon Alert so its ... broken again ?!?!? **** we traded TERD (Time Efficiency Running Dongeons) for no lag ... Now we have lag and no TERD . At least give us TERD back !!!
    I am not sure who you are running with but I have ran numerous shroud runs since the new mod 9 launch and not wiped a single time. To be honest to wipe in shroud runs now is something you almost have to work at to do.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  6. #26
    Community Member JonnyBuck's Avatar
    Join Date
    Aug 2009
    Posts
    22

    Default

    Quote Originally Posted by shores11 View Post
    I am not sure who you are running with but I have ran numerous shroud runs since the new mod 9 launch and not wiped a single time. To be honest to wipe in shroud runs now is something you almost have to work at to do.
    LOL, you got one thing right, you dont know who you are talking about. Maybe commenting on your specific server would be more appropriate.

  7. #27
    Community Member Damo's Avatar
    Join Date
    Jan 2006
    Posts
    82

    Default You are right Butty Butty !!!

    Quote Originally Posted by shores11 View Post
    I am not sure who you are running with but I have ran numerous shroud runs since the new mod 9 launch and not wiped a single time. To be honest to wipe in shroud runs now is something you almost have to work at to do.
    Ya like i said we're total noob who have no idea about lag and running Shroud ... forgive my noobness and i'll forget your TERDness ...

    And you are right Ragemage changing my computer will prevent 3 people from DCing at the same time and everyone else from experiencing lag in Shroud , while i'm at it i'll put doors between all my toons to help with the lag !!! Ducktape for the win !!!
    *Ducktape is really good to fix computers .
    BTW I don't do Forums
    Quote Originally Posted by acidtiger View Post
    Say what you will about WoW, but they have content and I don't feel like I'm being bent over every update.

  8. #28
    Community Member Sidious's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    I am probably the monority on this, but I like the Dungeon Alert and the so called jacked up scaling right now. In ww on hard last night the kobolds lighting was hitting really hard. God forbid we have to use tactics again instead of everyone zerging and the clerics and casters rolling through mana pots.

    Be nice to all the newcomers we were all there once.
    I am the best average player in the Game ...
    Proud Member of Aces over Kings.. the best guild in the game..... period.
    Main: Sidna, Riggmortis Retired legends: Andis (My favorite toon of all time) Snakekiller Abnormal Sidious

  9. #29
    Community Member Elsbet's Avatar
    Join Date
    Mar 2007
    Posts
    802

    Default

    I've no problem with tactics and running smart instead of fast. What I take issue with is that some tactics set the damned alerts off. I got agro on my cleric. Tanks were otherwise engaged, so I threw up a blade barrier and ran the mobs on me through it until the tanks could distract them. As soon I started running back and forth, the alerts went off, green then yellow. We were slowed down, but not the mobs. We took more damage and I ended up dying because I couldn't run fast enough to dodge the mobs anymore.

    I died because I was playing smart. Not because I was zerging through the dungeon waiting for things to rebound. Not because I ran around deliberately antagonizing every mob in the quest, but because I was kiting a few through a blade barrier--you know, using tactics... Dungeon alert effing sucks as implemented.

    ~Anaelsbet~; ~Elsbet~; ~Lilabet~; ~Islabet~; ~Phaeddre~
    ~Ascent~

  10. #30
    Community Member Jonny_D's Avatar
    Join Date
    Jul 2009
    Posts
    99

    Default

    Quote Originally Posted by Sidious View Post
    I am probably the monority on this, but I like the Dungeon Alert and the so called jacked up scaling right now. In ww on hard last night the kobolds lighting was hitting really hard. God forbid we have to use tactics again instead of everyone zerging and the clerics and casters rolling through mana pots.

    Be nice to all the newcomers we were all there once.
    Dungeon Alert has barely effected the playstyle of powergamers. However the development time spent devising a system that does very little to affect the game is what has people chafed with turbine, that and the fact it does nothing to stop lag in the shroud.

  11. #31
    Community Member Tymoriel_Ayreweaver's Avatar
    Join Date
    Apr 2006
    Posts
    156

    Default

    Quote Originally Posted by Jonny_D View Post
    Dungeon Alert has barely effected the playstyle of powergamers. However the development time spent devising a system that does very little to affect the game is what has people chafed with turbine, that and the fact it does nothing to stop lag in the shroud.
    I used to get a ton of lag in the Shroud/Vale/Meridia/Gianthold etc. Then I upgraded my RAM and it all went away.

    The only lag I get now is in the Marketplace. I know this is due to utilization because there were 4 instances the other day. Otherwise, I see no lag issues.
    Quote Originally Posted by cdemeritt View Post
    Someone rolled a 1 on their sarcasm check....

  12. #32
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by shores11 View Post
    I am not sure who you are running with but I have ran numerous shroud runs since the new mod 9 launch and not wiped a single time. To be honest to wipe in shroud runs now is something you almost have to work at to do.
    Disagree. This is a commentary of the current state of returning players, but several people I run with have joined pug shrouds to yes fail since mod 9's release. Alot of the returning players have no clue what the shroud is such that it is a wonder they can even find the darn thing.

    Edit: oh and one more thing the lag is horrendous in there and has not changed one bit on any part.
    Last edited by maddmatt70; 09-15-2009 at 04:33 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  13. #33
    Community Member Mr_Ed7's Avatar
    Join Date
    Feb 2006
    Posts
    906

    Default Funny!

    Quote Originally Posted by Elsbet View Post
    Dungeon alert is a pain in the butt. It goes off even if you're standing there fighting the mobs. Yeah, no kidding our presence hasn't gone unnoticed. We're firing arrows into them. I'd hope they'd notice a sharp poke in the eye.
    I like your response!
    The One True Fighter/Wizard Father of the Alliance General Orcneas of ORC

    http://darkside.guildportal.com http://forums.ddo.com/showthread.php?t=174849

  14. #34
    Community Member Jonny_D's Avatar
    Join Date
    Jul 2009
    Posts
    99

    Default

    Quote Originally Posted by Tymoriel_Ayreweaver View Post
    I used to get a ton of lag in the Shroud/Vale/Meridia/Gianthold etc. Then I upgraded my RAM and it all went away.

    The only lag I get now is in the Marketplace. I know this is due to utilization because there were 4 instances the other day. Otherwise, I see no lag issues.
    How nice for you. I have a premium HiSpeed Internet connection that is wired, a top rated video card and 4Gigs of ram. it is not my computer. The problem lies in the fact that I run with elite players who have the best gear and the best builds and we do massive DPS. But thanks for your valuable contribution To top the lag off, I now often get booted from the game when I log into giant hold and the subterrain

  15. #35
    Hero
    Join Date
    Jun 2009
    Posts
    382

    Default

    Quote Originally Posted by Elsbet View Post
    I've no problem with tactics and running smart instead of fast. What I take issue with is that some tactics set the damned alerts off. I got agro on my cleric. Tanks were otherwise engaged, so I threw up a blade barrier and ran the mobs on me through it until the tanks could distract them. As soon I started running back and forth, the alerts went off, green then yellow. We were slowed down, but not the mobs. We took more damage and I ended up dying because I couldn't run fast enough to dodge the mobs anymore.

    I died because I was playing smart. Not because I was zerging through the dungeon waiting for things to rebound. Not because I ran around deliberately antagonizing every mob in the quest, but because I was kiting a few through a blade barrier--you know, using tactics... Dungeon alert effing sucks as implemented.
    No, you died because your group tried taking on too many at once. Green alert doesn't happen until you've got about 10-15 chasing the party. Yellow won't go off until you hit some other threshold...it's not time, it's quantity. Don't grab so much all at once, and the DA's won't affect you.

    I kite groups of a dozen or so through my firewalls all the time, and rarely does it trip over to green.

    As for the DA 'sucking', it's great if you know how to utilize it. One fast moving guy who can stay out of harrier reach kiting a ton of stuff around an adventure area until it goes Red, and the rest of the party can kill literally hundreds more things in the rest of the adventure area than they could before because large groups spawn in on Red.
    Last edited by dterror; 09-15-2009 at 08:21 PM.

  16. #36
    Community Member Elsbet's Avatar
    Join Date
    Mar 2007
    Posts
    802

    Default

    Quote Originally Posted by dterror View Post
    No, you died because your group tried taking on too many at once. Green alert doesn't happen until you've got about 10-15 chasing the party. Yellow won't go off until you hit some other threshold...it's not time, it's quantity. Don't grab so much all at once, and the DA's won't affect you.

    I kite groups of a dozen or so through my firewalls all the time, and rarely does it trip over to green.

    As for the DA 'sucking', it's great if you know how to utilize it. One fast moving guy who can stay out of harrier reach kiting a ton of stuff around an adventure area until it goes Red, and the rest of the party can kill literally hundreds more things in the rest of the adventure area than they could before because large groups spawn in on Red.
    Nevermind because I totally thought I was in a different thread.... Must have more tea... caffeine good.
    Last edited by Elsbet; 09-16-2009 at 07:10 AM.

    ~Anaelsbet~; ~Elsbet~; ~Lilabet~; ~Islabet~; ~Phaeddre~
    ~Ascent~

  17. #37
    Community Member Dworkin_of_Amber's Avatar
    Join Date
    Feb 2006
    Posts
    673

    Default

    I have to give Kalten credit for the original idea... but I have to use it:

    I would like to take this opportunity to thank Turbine for this wonderful feature they added called "Dungeon Alert". This is an invaluable tool for me, because now, when I am playing my Sorc, I know exactly when it is time to stop running through the dungeon/landscape/zone, and lay down a Wall of Fire to kill some stuff. I mean, it is 100% accurate. If the little face goes Yellow or Red, it is the PERFECT time to WoF & CoC some critters dead... then go back to my breakneck pace of running through every dungeon as fast as I possibly can! How would I ever have known when the right time was... before I would always turn too soon and waste a WoF on only 2-3 mobs... or wait until there were too many, and get killed the moment I stopped. Now, the little smiley face on my screen makes sure I do it JUST RIGHT!
    Dworkin, Benedict, Gerard, Vialle, Beldin... too many to list
    Founder: Guild of Amber (Mabar/Argo)
    Now Living on Orien

  18. #38
    Community Member
    Join Date
    Jun 2009
    Posts
    0

    Default

    IMO, it looks like the vast majority of lag people are experiencing is from either their own poor computers or poor network connections. I'm sorry, but you can't blame it on the servers. At some point, if you, or your network, can't deal with all the data that needs to come in, to make everything perfect, then somewhere, some data is going to have to get lost. I have virtually no lag, except for the first few times I look around an area, as my video card gets the textures all loaded to it. 3.3Ghz Dual Core, 3GB ram, ancient ATI 850XL, running at maximum settings for everything. Perhaps most importantly, comcast has me pushing speeds close to 20Mbit. Game typically runs anywhere from 40 to 180fps (40 in the worst situations, 180 when sitting in a small dungeon) When I upgrade video card, I fully expect all lag to disappear.

  19. #39
    Community Member Jonny_D's Avatar
    Join Date
    Jul 2009
    Posts
    99

    Default

    Quote Originally Posted by MagicianBlade View Post
    IMO, it looks like the vast majority of lag people are experiencing is from either their own poor computers or poor network connections. I'm sorry, but you can't blame it on the servers. At some point, if you, or your network, can't deal with all the data that needs to come in, to make everything perfect, then somewhere, some data is going to have to get lost. I have virtually no lag, except for the first few times I look around an area, as my video card gets the textures all loaded to it. 3.3Ghz Dual Core, 3GB ram, ancient ATI 850XL, running at maximum settings for everything. Perhaps most importantly, comcast has me pushing speeds close to 20Mbit. Game typically runs anywhere from 40 to 180fps (40 in the worst situations, 180 when sitting in a small dungeon) When I upgrade video card, I fully expect all lag to disappear.
    How nice for you.

    I run a 4.4 GHz dual core processor, 4 GB of ram and have an Ati radeon HD 4870 1GBvideo card with a 100Mb connection speed. I get predictable lag in the shroud. It is DPS lag, everyone else in the raid gets it. we all have different ISP's on 3 different continents.

  20. #40
    Community Member jmelanie7's Avatar
    Join Date
    Jun 2007
    Posts
    0

    Default


Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload