Ok I just picked the name cause I wanted a cool name like every one else's out there. I mean you have the batman, the exploiter, the monster and so many others. So I know that this build is not a max DPS or a max AC build but I do believe that it is very strong and able to hold its own.

I would like to get the opinions of all the master builders out there on this. I just finished working of him and I am about to recreate him later today (I deleted my old version). He is bassed on the most recent and accurate mod 9 info we have out.So here he is.

Name: The Dwarven Hurricane
Class: Fighter 12 / Ranger 6 / Monk 2
Race: Dwarf
Allignment: Lawful Good

Base Stats:
Str 18
Dex 16
Con 14
Int 8
Wis 10
Cha 6

Ending Stats:

Str 34 (18 base + 6 item + 2 tome + 3 enhancements+ 5 levels)
Dex 26 (16 base + 6 item + 2 tome + 2 enhancements)
Con 25 (14 base + 6 item + 2 tome + 2 enhancements + 1 xceptional)
Int 14 (08 base + 6 item + 0 tome + 0 enhancements)
Wis 20 (10 base + 6 item + 1 tome + 1 enhancements)
Cha 6 (06 base + 0 item + 0 tome + 0 enhancements)

All of the tomes I have listed I have currently in my possession with the exception of the ST tome. The ST tome I am figuring of receiving by lvl 10 or so from 1750 favor.

Total HP at level 20
184 From levels (16 Monk + 48 Ranger+ 120 Fighter)
140 From Con
22 Toughness
80 Toughness enhancements
30 GFL
10 Draconic Favor
20 Minos
25 Shroud Items
Total AC Unbuffed: 506

AC Breakdown
10 Base
08 Dex
05 Wis
01 Monk
01 Dodge
01 TWF Defense
02 Tempest
01 Ritual
05 Deflection
04 Insight
02 Chaos Guard
03 Chattering Ring
06 Enlightened Vestments

Total: 49 unbuffed

Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Mobility

Level 2 (Monk)
Feat: (Monk Bonus) Toughness

Level 3 (Fighter)
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Weapon Focus: Slashing Weapons

Level 4 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider

Level 5 (Fighter)
Feat: (Fighter Bonus) Spring Attack

Level 6 (Ranger)
Feat: (Selected) Oversized Two Weapon Fighting

Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Improved Critical: Slashing Weapons

Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Two Weapon Defense

Level 14 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

Level 15 (Fighter)
Feat: (Selected) Iron Will

Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons

Level 18 (Fighter)
Feat: (Selected) Power Critical
Feat: (Fighter Bonus) Stunning Blow

Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons

Enhancments
Level 2 (Monk)
Enhancement: Way of the Patient Tortiose I
Enhancement: Monk Balance I
Enhancement: Monk Spot I
Enhancement: Monk Wisdom I

Level 3 (Fighter)
Enhancement: Dwarven Axe Damage I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I

Level 4 (Ranger)
Enhancement: Fighter Attack Boost I
Enhancement: Dwarven Constitution I

Level 5 (Fighter)
Enhancement: Dwarven Axe Attack I
Enhancement: Fighter Strength I

Level 6 (Ranger)
Enhancement: Racial Toughness II
Enhancement: Ranger Dexterity I

Level 7 (Ranger)
Enhancement: Dwarven Axe Damage II

Level 8 (Ranger)
Enhancement: Dwarven Constitution II

Level 9 (Ranger)
Enhancement: Racial Toughness III

Level 10 (Ranger)
Enhancement: Ranger Tempest I

Level 11 (Fighter)
Enhancement: Ranger Dexterity II

Level 12 (Fighter)
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II

Level 14 (Fighter)
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Fighter Kensei I

Level 15 (Fighter)
Enhancement: Racial Toughness IV
Enhancement: Fighter Strength II

Level 16 (Fighter)
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Toughness III

Level 18 (Fighter)
Enhancement: Fighter Strength III

Level 19 (Fighter)
Enhancement: Fighter Toughness IV

Level 20 (Fighter)
Enhancement: Kensei Dwarven Waraxe Mastery II
Enhancement: Fighter Kensei II


Items
Main hand - Mineral D Axe, +4 insight
Off hand - Mineral D Axe, acid blast
Armor - Enlightened Vestment - (Robe) Armor Bonus +6, Banishing Fists, Wisdom +6
Bracers - Chaosguard - The bearer of this item gains +2 Deflection bonus to AC and +2 Resistance bonus to saving throws from Chaotic Enemies.
Ring - Chattering Ring - Spot +13, Dodge Bonus +3, Move Silently -10
Ring - Verik's Ring - Strength +6, Exceptional Constitution +1, Kensai Set Bonus, Incredible Potential
Boots - Any +6 dex
Gloves - Greensteel, any, +25 hp + any.
Belt - GFL belt
Cloak - + 5 resistance cloak
Trinket - Bloodstone - Seeker +6
Necklace - Verik's Necklace - Constitution +6, Lesser Action Boost Enhancement, Kensai Set Bonus
Helmet - Minos Legens - Thoughness, Heavy Fortification
Goggles - Tharnes goggles, +5 SA, true seeing, +15 search, +15 spot.


This was done with the help of the DDO Character Plan Version 3.10
DDO Character Planner Home Page