Just started playing this game this week on Cannith so I'm really trying to get the feel for my lvl 3 clerics role in these wam-bam group quests that I'm doing in the harbor area.
First off I know primary job is to try to keep everyone alive However- some things I'm not so sure I like (or just confused) in my first few levels of playing:
First this is really is a newbie question: I'm confused about how death works..
I'm watching my parties hit-bars and healing as needed, when things go bad (hard, elite) and someone's hit points go to 0; they are not dead till they go negative (so I can still bring them back, right?) When they really ARE dead (red name in UI), can I ever rez them with a spell?
Is the only way to rez in instances to carry the party members stone to the shrine? Can I carry my own? As a ghost in these new (for me) early quests it's REALLY difficult wondering around WW trying to figure out where/what I need to do to get rez or rez someone.
Mind you- these have mainly been PUGS with little chat/communication-- seems like most folks on this server are old-timers who know these quests like the back of their hand and our going for the EXP ASAP.
Perhaps when the server opens to more newbies-- guess I'm just wondering if this wam-bam running thru these instances like WW so fast I can't hardly keep up (let alone heal everyone) is the norm as I get to more advanced areas-- or just a factor of the experienced folks on this server..
The whole death/rez in instances is the real question..
Besides that- having fun with this game-- the character building is lots of fun with many complex D&D elements makes it a nice change from the typical mmos out there now.
Thanks!
Aemon