This is again the same old arguement we get every Mod... My particular preferred class isnt' useful anymore. All classes should be super-uber-duper all the time in every quest. I din't see asingle caster oriented player complaing at all back in Mod 4 when melees were boxes to be placed in front of doors..... Or in Mod 5 when a good number of partys consited of caster and clerics only.. With melees BEGGING to get in, or getting in by the grace of their guildies. It's just the way it is....
Now I can understand some early frustrations at this point... For people who prefer to play casters and also prefer to look at their names at the top or close to the top of the kill count. I'm not syaing that's bad, or critisizing that kind of player or person. BUT, that type of need or playstyle might find this new mods content lacking for them. If people have the idea that the onyl thing a party needs is for every toon to kill as much as possible and mesasures their worth to the party and quest on that basis alone, again they might be disappointed. And hey that's OK....
But again there's far more to a quest and a game than seeing your name up there above everybody elses. At least in my eyes there's far more that a player or particular toon can provide a party. To make the whole quest run smoother and easier for everybody.......