K, so here is a take on intimitanking, I'm looking to build my first tank and any advice given would be much appreciated.
Code:Character Plan by DDO Character Planner Version 3.08 DDO Character Planner Home Page Level 20 Lawful Good Dwarf Male (8 Fighter \ 6 Paladin \ 6 Ranger) Hit Points: 350 Spell Points: 100 BAB: 20\20\25\30\30 Fortitude: 21 Reflex: 16 Will: 8 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 20 Dexterity 16 20 Constitution 14 16 Intelligence 12 13 Wisdom 10 10 Charisma 10 12 Tomes Used +1 Tome of Intelligence used at level 3 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 5 14 Bluff 0 1 Concentration 2 3 Diplomacy 2 4 Disable Device n/a n/a Haggle 0 1 Heal 0 2 Hide 5 7 Intimidate 2 21.5 Jump 6 17 Listen 0 0 Move Silently 5 7 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 3 Spot 0 0 Swim 2 5 Tumble 5 14 Use Magic Device 2 12 Level 1 (Ranger) Skill: Balance (+2) Skill: Diplomacy (+2) Skill: Hide (+2) Skill: Intimidate (+2) Skill: Jump (+4) Skill: Move Silently (+2) Skill: Tumble (+2) Skill: Use Magic Device (+2) Feat: (Selected) Dodge Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 2 (Ranger) Skill: Balance (+0.5) Skill: Diplomacy (+0.5) Skill: Heal (+1) Skill: Intimidate (+0.5) Skill: Jump (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Level 3 (Fighter) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Mobility Feat: (Fighter Bonus) Stunning Blow Level 4 (Fighter) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Combat Expertise Level 5 (Paladin) Skill: Balance (+0.5) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Level 6 (Paladin) Skill: Balance (+0.5) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Level 7 (Paladin) Skill: Balance (+0.5) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Level 8 (Paladin) Skill: Intimidate (+0.5) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Level 9 (Ranger) Skill: Diplomacy (+0.5) Skill: Jump (+2) Skill: Tumble (+1.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Oversized Two Weapon Fighting Level 10 (Ranger) Skill: Intimidate (+2) Skill: Jump (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Level 11 (Ranger) Skill: Balance (+1) Skill: Heal (+1) Skill: Intimidate (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Aberration Level 12 (Ranger) Skill: Intimidate (+2) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Spring Attack Level 13 (Fighter) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Level 14 (Fighter) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Improved Trip Level 15 (Fighter) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Feat: (Selected) Power Attack Level 16 (Fighter) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Greater Two Weapon Fighting Level 17 (Fighter) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Level 18 (Fighter) Skill: Intimidate (+2) Skill: Use Magic Device (+0.5) Feat: (Selected) Cleave Feat: (Fighter Bonus) Whirlwind Attack Level 19 (Paladin) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Level 20 (Paladin) Skill: Intimidate (+0.5) Skill: Tumble (+1) Enhancement: Ranger Sprint Boost I Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Axe Attack I Enhancement: Dwarven Axe Attack II Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Faith I Enhancement: Dwarven Faith II Enhancement: Dwarven Tactics I Enhancement: Dwarven Tactics II Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Fighter Armor Mastery I Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Strategy (Trip) I Enhancement: Fighter Strategy (Trip) II Enhancement: Fighter Item Defense I Enhancement: Fighter Item Defense II Enhancement: Paladin Extra Lay on Hands I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Ranger Tempest I Enhancement: Paladin Devotion I Enhancement: Paladin Devotion II Enhancement: Paladin Energy of the Templar I Enhancement: Paladin Charisma I Enhancement: Paladin Charisma II Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III