This is a hypothetical and completely impractical build. The purpose of this build, is to point out the possibilities of the over-power Favored Soul class.
This build started out as a "how high can the saves be?", but I slowly adapted it to a healing FvS that would actually, within reason, be playable.
Key Points:
- 511 Hitpoints!
- Saves at almost 60!
- 66 AC!
- 2460 Spell Points!
- Evasion!
- Max/Empowered Blade Barriers
- Death pact!
it is *THE* end-all for ultra-survivability classes.:
Introducing, *THE* Ultimate, and Ultra UnKillable Favored Soul
Halfling
16 FvS / 2 Pally / 2 Monk
**End-End-End Game Stats:**
14 +2 6 STR +6 (Item) +4 (Tome) -2 (Ocean Stance)
30 +10 18 DEX +6 (item) +4 (tome) +2 (Halfling Enhancements)
24 +7 14 CON +6 (item) +4 (tome)
10 +0 8 INT +2 (Tome)
24 +7 8 WIS +6 (item) +4 (tome) +3 (Enhance) +2 (Ocean Stance) +1 GS Exceptional
38 +14 18 CHA +6 (item) +4 (tome) +3 (Enhance) +5 (Ranks) +2 Exceptional GS
**LEVEL 20 SAVES**
FORT/REF/WILL
10/10/10 FvS 16
3/0/0 Pally 2
3/3/3 Monk 2
1/1/1 Halfling
7/0/0 CON Ability Mod
0/10/0 DEX Ability Mod
0/0/14 WILL Ability Mod (Force of Personality = use CHA mod)
2/0/0 Feat: Great Fortitude
0/2/0 Feat: Lightning Reflexes
0/0/2 Feat: Iron Will
1/1/1 Feat: Luck of Heroes
14/14/14 Paladin Divine Grace
1/1/1 Pally Aura 1
2/2/2 Luck (head)
5/5/5 Resistance
1/1/1 Alchemical
3/3/3 Halfling Enhancements
2/2/2 Monk Ocean Stance
4/4/4 GH
59/ 59 / 63 !!!!!
Possabilities for more Saves:
2/2/2 Pally Aura III (from friend)
4/4/4 Halfling Companion III
3/3/3 Exceptional Saves GS
2/2/2 Pally Saves Boost
70/70/74 Hypothetically Possible
**FEATS:**
1: Toughness
Monk 1: Great fortitude (+2 Fort)
Monk 2: Iron Will = (+2 will)
3: Lightning Reflexes: (+2 reflex)
6: Luck of Heroes: (+1 all saves)
9: Force of Personality (CHA for Will)
12: Quicken
15: Maximize
18: Empower
**ARMOR CLASS:**
10 base
10 dex
7 wis
1 size
1 Monk
5 protection
8 armor bracers
4 Insight
1 ritual
3 Chattering
= 50 No Buffs (Beholder)
3 barkskin pot
1 haste
2 recitation
= 56 Basic Buffs (Self-Buffs)
2 max barkskin
4 inspire heroics
4 pally Aura
= 66 w/ perfect Raid Buffs
**Hit Points**
160: FvS 10/level?? x 16
20: Paladin 10/lvl x 2
12: Monk 6/lvl x2
112: Con Mod
20: Heroic Durability
10: Draconic Vitality
20: Minos Legens
45: GS MIN II Item
30: GFL
22: Toughness
20: Racial Toughness II
40: FvS toughness IV
Total: 511 HP!
**Spell Points**
Base: 1180
Magical Training: 80
CHA Mod (+14) : 350
Archmagi: 400
GS Exceptional: 300
Enhancements: 150
Total: 2460 +/- some
That is a good amount more then even the best current-clerics have!
Enhancements:
FvS Tougness IV: 10
Racial Toughness II: 3
FvS WIS III: 12
FvS CHA III: 12
Halfling DEX II: 6
Monk Ocean Stance I: 1
FvS Spell Points IV: 10
FvS Life Magic III: 6
FvS Saves Boost I: 1
Scroll Mastery I: 1
Halfling Fort Save III: 6
Halfling Reflex Save III: 6
Halfling Will Save III: 6
= 80 AP
SKILLS: 2/Level
Concentration
Diplo
GREENSTEEL ITEMS - you get the idea- something along the lines of:
GS Kama:
T1: +6 CON / healing amp 10%..(Pos)
T2: Exceptional WIS 1 (earth)
T3: Superior Devotion 6 (Pos)
T1: +6 DEX (Air)
T2: Whatever (Air)
T3: Exceptional CHA 2 (AIR)
GS Spell Point / CHA Skills Item
GS Item: Min II
To sum it up, this build is just looking at the potential of the new Favored Soul Class: Though this plan is nothing but a hypothetical build, as long as you avoid STR-Sapping Spells, this build has the potential to be Literally Unkillable!!!!.
What do you think?