Frustrated at not having a real druid:
Halfing
Ranger 18/monk 2
10
16
14
08
18 + level ups
08
1) Least dragon mark
m1) weapon finesse
m2) dodge
3) mobility
6) SA
9) ic pierce
12) Lesser dragon mark
15) Greater dragon mark
18) Maximize
Frustrated at not having a real druid:
Halfing
Ranger 18/monk 2
10
16
14
08
18 + level ups
08
1) Least dragon mark
m1) weapon finesse
m2) dodge
3) mobility
6) SA
9) ic pierce
12) Lesser dragon mark
15) Greater dragon mark
18) Maximize
Last edited by spifflove; 08-28-2009 at 10:38 AM.
Why exactly do you think that resembles a druid? Monk? I dont get it. Rangers already get Evasion.
a 13Cleric/7Wizard would be closer to what a druid is.
I dont see how you can compare it to a druid either I also think a wizard/cleric would come closer druids dont get evasion. but thanks for sharing you build
Beware the Sleepeater
Interesting take. Using a high-wis/ high sp ranger for a replacement of a Druid - interesting I'll give you that. However: you will be sadly disappointing with those melee-capabilities.
Check out my: My Index of Builds / My Capped Characters on Khyber: Krythan II / Velkro Sorcerer / Krythen 13/6/1 Rogue
Need Some XP? / AFK for a bit: School. / See WF Body Feat Appearances
Or a Bard/Ranger with a Super high CHR and UMD Skill. THat might work out better. That way you can emulate some of the Druids high end Healing spells with Scrolls.
No Matter how many Spell points/Dragonmarks you have on a Ranger, you'll never cast Mass Cures..
Actually not a bad idea. Splash one level of rogue [bard cant mix with monk] and pick up UMD for the ability to mass heal and summon earth elementals. But Charisma would come at a cost of melee and peeps might bet angry if you just stand around as a melee build. Or you could be a arcane archer:
06 [cant move but at least negatives dont show up on bow str]
16
14
08
18
12
1) Weapon focus ranged
m1) toughness
3) point blank shot
6) mental toughness
9) Maximize
12) Least dragonmark
15) Lesser dragonmark
18) Greater dragonmark
I would probably just splash the rogue level and drop ic pierce, leaving the stats the same.
i cant really say anything negative about any of anyones logic. what i can say is shame of DDO for not just giving us druid. considering the ammount of difficulty they have doing anything right, im not sure how they would handle shapeshifting. resist natures lure is an easy one, but i dont think there are any fay in the game. venom immunity would be nice. i cant even guess what they would do for a thousand faces.
since it is currently possible to make a paladin of vulkoor or the lord of blades, i have to assume that they would not place any restrictions on wf druids. hmm, i think my next pnp character will be a paladin of Hextor...