With the new Monk Rings that are coming out, I was kinda thinking...
CForce had some good points about how Monk dps was getting a bit better.
So using this info, and my desire to have a Fighter type with Imporved Evasion I was trying to come up with a super fast attacking character. So I kept thinking 10fighter 10 Monk. (to get all 3 Str/Wis upgrades) But after mulling it over and over, I don't think this really would be an effective character. BUT I wanted to post my build on it to see what the masses think, and if its even worth it for improved evasion, increased Hand damage, increased attack speed. And if the speed is even going to be enough to make up for the lack of crit range/damage and loss of additional Monk Abilities. (Like my favorite Abundant Step)
Has anyone gone down this Dark Road yet? What different things can be done? I know its WEIRD and I have no plans to build or play a gimped character, just my eternal desire to build and customize!
Code:
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FighterMonk 10/10
Level 20 Lawful Good Human Male
(10 Fighter \ 10 Monk)
Hit Points: 324
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 15
Reflex: 10
Will: 11
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 18 26 30
Dexterity 15 18 18
Constitution 10 12 12
Intelligence 8 10 10
Wisdom 14 16 20
Charisma 8 10 10
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+2 Tome of Intelligence used at level 1
+2 Tome of Wisdom used at level 1
+2 Tome of Charisma used at level 1
+3 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 17 17
Bluff 0 0 0
Concentration 5 14 14
Diplomacy 0 0 0
Disable Device n/a n/a n/a
Haggle 0 0 3
Heal 3 5 5
Hide 3 4 4
Intimidate 2 22.5 22.5
Jump 9 33 33
Listen 3 5 5
Move Silently 3 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 0 0
Search 0 0 0
Spot 3 5 5
Swim 5 13 13
Tumble n/a 16 16
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Intimidate (+2)
Skill: Jump (+4)
Feat: (Human Bonus) Dodge
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Unarmed Strike
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 3 (Fighter)
Skill: Intimidate (+3)
Feat: (Selected) Two Weapon Defense
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Feat: (Automatic) Fast Movement
Feat: (Automatic) Still Mind
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Feat: (Selected) Stunning Fist
Feat: (Automatic) AC Bonus
Feat: (Automatic) Purity of Body
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Mobility
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Automatic) Wholeness of Body
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Automatic) Improved Evasion
Level 11 (Fighter)
Skill: Intimidate (+3)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+3)
Feat: (Selected) Spring Attack
Level 13 (Fighter)
Skill: Intimidate (+3)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Quick Draw
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+2)
Level 17 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+2)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness
Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Ki Strike: Lawful
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Unarmed Mastery I
Enhancement: Fighter Unarmed Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Way of the Clever Monkey III
Enhancement: Monk Improved Recovery I
Enhancement: Fists of Light
Enhancement: Adept of Wind
Enhancement: Disciple of Breezes
Enhancement: Disciple of Pebbles
Enhancement: Adept of Flame
Enhancement: Disciple of Candles
Enhancement: Disciple of Puddles
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV