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  1. #1
    Community Member WeaselKing's Avatar
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    Feb 2007
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    397

    Default Fleshredder AP progression

    This is mostly for my own reference but feel free to comment. And yes I know the int is high, that was how I wanted it. :P
    Code:
    Character Plan by DDO Character Planner Version 3.08
    DDO Character Planner Home Page
    
    Fleshredder Gorund
    Level 20 True Neutral Warforged Female
    (20 Barbarian) 
    Hit Points: 400
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 7
    Will: -1
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    28
    Dexterity            11                    13
    Constitution         18                    25
    Intelligence         11                    12
    Wisdom                6                     8
    Charisma              6                     6
    
    Tomes Used
    +1 Tome of Intelligence used at level 1
    +3 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +3 Tome of Constitution used at level 20
    +2 Tome of Wisdom used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     3
    Bluff                -2                    -2
    Concentration         4                     7
    Diplomacy            -2                    -2
    Disable Device        n/a                   n/a
    Haggle               -2                    -2
    Heal                 -2                    -1
    Hide                  0                     1
    Intimidate            2                     2
    Jump                  8                    13
    Listen               -2                    -1
    Move Silently         0                     1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                1                     1
    Search                1                     1
    Spot                 -2                    -1
    Swim                  4                     9
    Tumble                2                     3
    Use Magic Device     n/a                   n/a
    
    Level 1 (Barbarian)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Barbarian)
    
    
    Level 5 (Barbarian)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 7 (Barbarian)
    
    
    Level 8 (Barbarian)
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    
    
    Level 11 (Barbarian)
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 13 (Barbarian)
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Stunning Blow
    
    
    Level 16 (Barbarian)
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Barbarian)
    
    
    Level 20 (Barbarian)
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Damage Boost III
    Enhancement: Barbarian Damage Boost IV
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Hardy Rage III
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Barbarian Frenzied Berserker III
    Enhancement: Barbarian Willpower I
    Enhancement: Barbarian Might
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    Enhancement: Warforged Power Attack III
    Enhancement: Warforged Great Weapon Aptitude I
    Enhancement: Warforged Great Weapon Aptitude II
    Enhancement: Warforged Great Weapon Aptitude III
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

  2. #2
    Community Member BlackSteel's Avatar
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    Dec 2006
    Posts
    586

    Default

    i'm not sure where all those skill points went with a 12 int. should allow you to train 5 skills.

    i'd recommend 9 int + tome. then raise both wisdom and charisma slightly. For the sole purpose of using silver flame potions later on. Being able to heal 200 hit points while raged on a 700+ HP barbarian opens up a completely different meta game than if you couldnt. And you're going to have far too many item issues if you have to rely on a +6 stat item for everything.
    Shadowsteel [TR train wreck]

  3. #3
    Community Member WeaselKing's Avatar
    Join Date
    Feb 2007
    Posts
    397

    Default

    Quote Originally Posted by BlackSteel View Post
    i'm not sure where all those skill points went with a 12 int. should allow you to train 5 skills.

    i'd recommend 9 int + tome. then raise both wisdom and charisma slightly. For the sole purpose of using silver flame potions later on. Being able to heal 200 hit points while raged on a 700+ HP barbarian opens up a completely different meta game than if you couldnt. And you're going to have far too many item issues if you have to rely on a +6 stat item for everything.
    This guy is already at 16, my skills are: jump, intim, balance, tumble and something else (umd?). Like I mentioned this was mainly an exercise in planning out my AP to see what I can and can't get given FB III, might, max pwr attack boni and greater weapon aptitude.
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

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