Originally Posted by
Solmage
Now, what are the odds that in Typical Turbine fashion, they simply decided to patch the rules to cover up their mess, instead of revisiting the actual problem?
Examples:
- When caster DPS went through the roof thanks to their lack of foresight they decided to multiply all creature HPs by a few orders of magnitude, instead of going back to addressing the issue. Of course, as anyone should have been able to predict, this would end up having other unfortunate side effects ... like for example w/p changing from being a bit inferior to a nice greater bane weapon, to being the best of the best. And again, instead of addressing the original issue and undoing the screwup with creature hitpoints, we go and again patch the rules, this time changing how w/p works. And so on...
- We create a ridiculously powerful transmuter that makes a lot of other shroud weapons look pathetic in comparison, nevermind anything non-shroud, so instead of addressing that specific problem, let's change the rules so that transmuting no longer transmutes. As is to be expected, this now leaves certain playstyles out in the cold to do decent dps against many enemy types (archers, kensais, to a lesser extent two-handed weapon types, handwraps using monks)
There are sadly more examples...