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  1. #21
    Community Member Thrudh's Avatar
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    We need MORE debuffing actually...

    I'd like to see how well min/max builds do without all their items and caster buffs...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  2. #22
    Community Member Aerendil's Avatar
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    Yep, exactly. In PnP, drained levels / statistics were permanent until a Cleric could restore them. Undead were highly feared as a result, because of this!

    But certain concessions need to be made in an online game, of course, where the focus is more on the quantity of enemies than the quality. Could you imagine a quest where you had to fight 4 wraiths and risk losing several levels permanently? Nobody would do it.

    But yeah, I'm all for more AI strategy, but moreso in the department of using their abilities properly instead of blindly following us.
    The cheap BB or Firewall tactics as you happily kite *intelligent* enemies (some of which are even intelligent enemies afraid of fire!!) through them is beyond cheesy.


    Quote Originally Posted by KKDragonLordB View Post
    Lol, be glad the game isn't based on AD&D where enemies could Drain your Levels permanently.

    "its not fun to not be super-uber all the time, its not fun to fight enemies who do a smart strategic thing to us that we can do to them, even if they are spell casters they should conveniently not consider using dispel magic ever"

    Debuffing and dispelling is the one thing the enemy AI gets right! And they don't do it enough either, whenever enemies could cast spells they should try to debuff at least once IMO.

    What you guys should be asking for is for More AI Strategy, not less.

  3. #23
    Founder Garth_of_Sarlona's Avatar
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    I agree about mobs casting dispel - they should be doing it far more often than they are right now - most of the power of PCs comes from their buffs, so all enemy casters should really be doing a dispel, especially when they're likely to be facing 6 (maybe 12) PCs - so it's a very efficient spell for them to cast.

    I do wonder why dispel magic doesn't have a SR check though? Any PnP experts know why that is? - and 'because it's in the rules' isn't a reason.

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  4. #24

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    Quote Originally Posted by Garth_of_Sarlona View Post
    I agree about mobs casting dispel - they should be doing it far more often than they are right now - most of the power of PCs comes from their buffs, so all enemy casters should really be doing a dispel, especially when they're likely to be facing 6 (maybe 12) PCs - so it's a very efficient spell for them to cast.
    This is one of the reasons why a lot of my builds, any buffs that happen, the character is not dependent upon it. The buffs are really just the frilly flowers and lettering on the cake, with gear being frosting.

  5. #25
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    Deal with it and rebuff yourself.

  6. #26
    Community Member Murgatroyd's Avatar
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    I still think the mobs cheat though. More often than not they manage to strip you entirely of buffs.

    Example:
    Mr. Desert gnoll casting dispel magic on a lvl 16 cleric.

    The gnoll rolls 1d20+10 vs 27 (11+16). This means the gnoll would need a 17 or better for each buff, but not many buffs survive the dreaded windlasher howlers
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  7. #27
    Community Member LewsTherin's Avatar
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    Quote Originally Posted by Impaqt View Post
    How bout instead of Quitting you actually redesign the build so that its effective without buffs.

    Buffs are intened to Increase the effectives of certain things. Not Create them out of thin air.

    If you build is useless without buffs, you need to rethink the build.
    Ageed.
    It's not like there's a mob in every quest that debuffs. It's something that all players deal with. And it also reminds us not to rely so much on buffs. Eventually you'll know which quests and which sections of quest not to buff in so you can save your clickies and spell points.
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  8. #28
    Community Member KKDragonLordB's Avatar
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    What i actually miss is an enemy tough enough to do something like this:



    Like my PnP Half-dragon fighter/battle sorcerer/Eldritch Knight with 34Str

  9. #29
    Community Member incontinetia's Avatar
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    Yes dispell can be tough, but i agree it needs to happen a bit more often to even the playing field.
    The ddo aspect of dispell, if its not from someone like the abbot, it worx on caster level which we all know of course but spell resistance spell version is sr 25 i think. Is it pointless to make a sr roll on casting if you are trying to dispell spell resistance? DOes dispell actually go through sr spell? Or does it attack it directly? I think this is the reason why it is not effected by sr. And what of natural or undispellable sr items?
    Its definately a brain teaser
    We may see alot less dispelling when the new mod gives us a level 20 roll.
    I know that doesnt help the op; I have to agree maybe rethink the build if it is that troublesome.
    Also you will have less problem with it when in a group, which makes sense because many barbs have trouble soloing at low levels and that is sort of what you are going for in playstyle.
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