so laitly ive been building builds for the sake of doing it. Ive been sick and ive goten bord so thought i might as well make a build index. My other one was just a big grp of builds this one i list why i created it, and pros and cons.

FOr hp on each build add: +30 gfl, +45 shroud item, +40 con item, +20 menos
FOr sp on each build add: +200 archmaji (400 if sorc), +50 cha or int or wis item, + 150 greensteel

with out further gib jab here i go

Ok so this build is a 18 clierc 2 monk evasion battle clierc build for PVP it can stand its ground thow in quests with high HP and a good amount of SP with a shroud sp item on.

Pros
High HP
High SP
High damage spells
Mod AC with items

Cons
Low Spell DC
Less sp then a pure clierc

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Lawful Good Dwarf Male
(2 Monk \ 18 Cleric) 
Hit Points: 329
Spell Points: 1606 
BAB: 14\14\19\24
Fortitude: 17
Reflex: 8
Will: 19

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             10                    10
Dexterity            14                    14
Constitution         14                    16
Intelligence          8                     8
Wisdom               18                    26
Charisma              6                     7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               2                     6
Bluff                -2                    -2
Concentration         2                     6
Diplomacy            -2                    -2
Disable Device       n/a                   n/a
Haggle               -2                    -2
Heal                  4                     8
Hide                  2                     2
Intimidate           -2                    -2
Jump                  0                     0
Listen                4                     8
Move Silently         2                     2
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair               -1                    -1
Search               -1                     1
Spot                  4                     8
Swim                  0                     0
Tumble                n/a                   n/a
Use Magic Device     n/a                   n/a

Notable Equipment
Ring: Health Ring of  
Necklace: Wise Necklace of  
Trinket: Trinket of the Magi 
Belt: Belt of Greater False Life 

Level 1 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Dwarven Faith I
Enhancement: Cleric Energy of the Zealot I


Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Enhancement: Disciple of Puddles


Level 3 (Monk)
Feat: (Selected) Quicken Spell
Feat: (Monk Bonus) Toughness
Enhancement: Way of the Patient Tortiose I


Level 4 (Cleric)
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Wisdom I


Level 5 (Cleric)
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I


Level 6 (Cleric)
Feat: (Selected) Empower Spell
Enhancement: Cleric Smiting II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Charisma I


Level 7 (Cleric)
Enhancement: Dwarven Faith II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Energy of the Zealot II


Level 8 (Cleric)
Enhancement: Dwarven Constitution II
Enhancement: Cleric Wisdom II


Level 9 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Dwarven Faith III


Level 10 (Cleric)


Level 11 (Cleric)
Enhancement: Cleric Smiting III
Enhancement: Cleric Life Magic III
Enhancement: Cleric Energy of the Zealot III


Level 12 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Cleric Smiting IV


Level 13 (Cleric)
Enhancement: Cleric Life Magic IV


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Improved Mental Toughness
Enhancement: Racial Toughness II
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Energy of the Zealot IV


Level 16 (Cleric)
Enhancement: Dwarven Faith IV


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Slow Fall


Level 19 (Cleric)
Enhancement: Cleric Wisdom III


Level 20 (Cleric)
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Cleric Concentration I
Enhancement: Cleric Concentration II
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________


THis build is good dps, High stat damage over all, and nice ac. Very survivable over all can range and twf

Pros
High ac
Good DPs
Surviveable

Cons
not the highest hp


Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Lawful Good Halfling Male
(2 Monk \ 18 Ranger) 
Hit Points: 267
Spell Points: 299 
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 23
Will: 9

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             14                    16
Dexterity            18                    29
Constitution         12                    14
Intelligence         12                    13
Wisdom               12                    14
Charisma              8                     8

Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Wisdom used at level 1

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               4                     9
Bluff                -1                    -1
Concentration         2                     3
Diplomacy            -1                    -1
Disable Device        n/a                   n/a
Haggle               -1                    -1
Heal                  1                     2
Hide                  4                    12
Intimidate           -1                    -1
Jump                  3                     8
Listen                1                     4
Move Silently         4                    12
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair                1                     1
Search                1                     1
Spot                  1                     2
Swim                  3                     3
Tumble                n/a                   n/a
Use Magic Device     n/a                   n/a

Notable Equipment
Ring: Health Ring of  
Trinket: fail of  
Belt: Belt of Greater False Life 

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Finesse
Enhancement: Ranger Sprint Boost I


Level 2 (Ranger)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Ranger Jump I
Enhancement: Ranger Move Silently I
Enhancement: Ranger Devotion I
Enhancement: Ranger Dexterity I


Level 3 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Enhancement: Disciple of Pebbles
Enhancement: Racial Toughness I


Level 4 (Monk)
Feat: (Monk Bonus) Mobility
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Enhancement: Way of the Patient Tortiose I
Enhancement: Monk Wisdom I


Level 5 (Ranger)


Level 6 (Ranger)
Feat: (Selected) Spring Attack


Level 7 (Ranger)
Enhancement: Halfling Dexterity I
Enhancement: Halfling Fear Resistance I
Enhancement: Halfling Fear Resistance II
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Hero's Companion II
Enhancement: Halfling Hiding I
Enhancement: Halfling Athletics I


Level 8 (Ranger)
Enhancement: Ranger Tempest I


Level 9 (Ranger)
Feat: (Selected) Combat Expertise
Enhancement: Halfling Luck II (Reflex)
Enhancement: Racial Toughness II


Level 10 (Ranger)


Level 11 (Ranger)


Level 12 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III


Level 13 (Ranger)
Enhancement: Halfling Cunning III


Level 14 (Ranger)
Enhancement: Halfling Guile III
Enhancement: Ranger Tempest II


Level 15 (Ranger)
Feat: (Selected) Two Weapon Defense
Enhancement: Ranger Sprint Boost II
Enhancement: Ranger Energy of the Wild II


Level 16 (Ranger)
Enhancement: Halfling Dexterity II


Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider


Level 18 (Ranger)
Feat: (Selected) Wholeness of Body


Level 19 (Ranger)
Enhancement: Ranger Sprint Boost III
Enhancement: Ranger Sprint Boost IV
Enhancement: Ranger Desert Lore I
Enhancement: Ranger Desert Lore II
Enhancement: Ranger Desert Lore III


Level 20 (Ranger)
Enhancement: Ranger Tempest III
Enhancement: Ranger Jump II
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________

So this build is a pure drow sorc build around nukeing with high spell DCs. It does what all casters does. Cast, theres not much else to it.


Pros
High Spell damage
High spell DC
High Sp

Cons
Mod HP

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 True Neutral Drow Male
(20 Sorcerer) 
Hit Points: 182
Spell Points: 2346 
BAB: 10\10\15\20
Fortitude: 8
Reflex: 6
Will: 11

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             10                    10
Dexterity            10                    10
Constitution         14                    14
Intelligence         10                    10
Wisdom                8                     8
Charisma             20                    28

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               0                     0
Bluff                 5                     9
Concentration         6                    25
Diplomacy             5                     9
Disable Device        n/a                   n/a
Haggle                5                     9
Heal                 -1                    -1
Hide                  0                     0
Intimidate            5                     9
Jump                  0                     0
Listen               -1                     1
Move Silently         0                     0
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                0                     0
Search                0                     2
Spot                 -1                     1
Swim                  0                     0
Tumble                n/a                   n/a
Use Magic Device      7                    20

Notable Equipment
Ring: Health Ring of  
Cloak: Charismatic Cloak of  
Belt: Health Belt of  

Level 1 (Sorcerer)
Feat: (Selected) Maximize Spell
Enhancement: Sorcerer Energy Manipulation I
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I


Level 2 (Sorcerer)
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Charisma I


Level 3 (Sorcerer)
Feat: (Selected) Empower Spell
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Lineage of Energy I
Enhancement: Sorcerer Lineage of Elements I
Enhancement: Sorcerer Lineage of Force I


Level 4 (Sorcerer)
Enhancement: Sorcerer Energy Manipulation II
Enhancement: Sorcerer Elemental Manipulation II


Level 5 (Sorcerer)


Level 6 (Sorcerer)
Feat: (Selected) Extend Spell
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Charisma II


Level 7 (Sorcerer)
Enhancement: Sorcerer Force Manipulation III


Level 8 (Sorcerer)
Enhancement: Sorcerer Elemental Manipulation III


Level 9 (Sorcerer)
Feat: (Selected) Mental Toughness


Level 10 (Sorcerer)
Enhancement: Sorcerer Elemental Manipulation IV
Enhancement: Sorcerer Energy of the Dragonblooded III


Level 11 (Sorcerer)


Level 12 (Sorcerer)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Sorcerer Charisma III


Level 13 (Sorcerer)


Level 14 (Sorcerer)


Level 15 (Sorcerer)
Feat: (Selected) Improved Mental Toughness


Level 16 (Sorcerer)
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Energy Manipulation III
Enhancement: Sorcerer Energy Manipulation IV
Enhancement: Sorcerer Force Manipulation IV
Enhancement: Sorcerer Energy of the Dragonblooded IV


Level 17 (Sorcerer)
Enhancement: Sorcerer Lineage of Deadly Elements II


Level 18 (Sorcerer)
Feat: (Selected) Heighten Spell


Level 19 (Sorcerer)


Level 20 (Sorcerer)
Enhancement: Sorcerer Bloodline of Power
Enhancement: Improved Drow Spell Resistence I
Enhancement: Sorcerer Lineage of Energy II
Enhancement: Sorcerer Lineage of Elements III
Enhancement: Sorcerer Lineage of Deadly Energy I
Enhancement: Sorcerer Lineage of Deadly Energy II
Enhancement: Sorcerer Lineage of Deadly Elements III
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________

OK so this build is a halfling High ac High saves High dps High intimadate build. Let me just say its a blast. Im lvling it right now and even thow im only lvl 4 its just an over all blast.

Pros
High saves
High ac
High Dps
High Intimadate
Evasion

Cons
lower attack speed then a pure fighter or a ranger

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Lawful Good Halfling Female
(12 Fighter \ 6 Paladin \ 2 Monk) 
Hit Points: 318
Spell Points: 60 
BAB: 19\19\24\29\29
Fortitude: 20
Reflex: 16
Will: 11

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             14                    16
Dexterity            16                    21
Constitution         12                    12
Intelligence         13                    13
Wisdom               11                    12
Charisma              8                     9

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                     5
Bluff                -1                    -1
Concentration         1                     1
Diplomacy            -1                    -1
Disable Device        n/a                   n/a
Haggle               -1                    -1
Heal                  0                     3
Hide                  3                     7
Intimidate            3                    31
Jump                  2                     5
Listen                0                     3
Move Silently         3                     7
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair                1                     1
Search                1                     1
Spot                  0                     1
Swim                  2                     3
Tumble                n/a                   n/a
Use Magic Device     n/a                   n/a

Notable Equipment
Ring: Health Ring of  
Belt: Belt of Greater False Life 

Level 1 (Fighter)
Feat: (Selected) Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Finesse
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Intimidate I


Level 2 (Monk)
Feat: (Monk Bonus) Combat Expertise


Level 3 (Fighter)
Feat: (Selected) Least Dragonmark of Healing
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Enhancement: Extra Dragonmark Use I
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Enhancement: Halfling Luck I (Reflex)
Enhancement: Disciple of Breezes
Enhancement: Fighter Strength I


Level 4 (Monk)
Feat: (Monk Bonus) Toughness
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I


Level 5 (Paladin)
Enhancement: Way of the Tenacious Badger I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Paladin Devotion I


Level 6 (Paladin)
Feat: (Selected) Skill Focus: Intimidate
Enhancement: Halfling Luck II (Reflex)
Enhancement: Paladin Charisma I


Level 7 (Paladin)
Enhancement: Extra Dragonmark Use II
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness II


Level 8 (Fighter)
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile II


Level 9 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Selected) Lesser Dragonmark of Healing
Enhancement: Fighter Armor Class Boost II


Level 10 (Paladin)


Level 11 (Fighter)


Level 12 (Paladin)
Feat: (Selected) Bullheaded
Enhancement: Paladin Armor Class Boost I
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Intimidate II
Enhancement: Fighter Toughness II


Level 13 (Fighter)
Enhancement: Stalwart Defender I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Energy of the Templar I


Level 14 (Paladin)
Enhancement: Paladin Divine Sacrifice I


Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Fighter Armor Class Boost III
Enhancement: Paladin Knight of the Chalice I


Level 16 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Intimidate III


Level 17 (Fighter)


Level 18 (Fighter)
Feat: (Selected) Greater Dragonmark of Healing
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons


Level 19 (Fighter)


Level 20 (Fighter)
Feat: (Fighter Bonus) Dodge
Enhancement: Fighter Armor Class Boost IV
Enhancement: Fighter Item Defense I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________


This build is just a pure thf dwarven dps build. Not much to it just build for high DPS and High HP

Pro
High DPs
High hp

Cons
Low saves
Low AC

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Neutral Good Dwarf Male
(20 Barbarian) 
Hit Points: 504
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 5
Will: -1

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             18                    23
Dexterity             8                     8
Constitution         18                    22
Intelligence          8                     8
Wisdom                8                     8
Charisma              8                     8

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance              -0.5                   3.5
Bluff                -1                    -1
Concentration         4                     6
Diplomacy            -1                    -1
Disable Device       n/a                   n/a
Haggle               -1                    -1
Heal                 -1                    -1
Hide                 -1                    -1
Intimidate            3                     5
Jump                  7                     9
Listen               -1                    -1
Move Silently        -1                    -1
Open Lock            n/a                   n/a
Perform              n/a                   n/a
Repair               -1                    -1
Search               -1                     1
Spot                 -1                    -1
Swim                  8                    10
Tumble               n/a                   n/a
Use Magic Device     n/a                   n/a

Notable Equipment
Ring: Health Ring of  
Belt: Belt of Greater False Life 

Level 1 (Barbarian)
Feat: (Selected) Toughness
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Barbarian Toughness I


Level 2 (Barbarian)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I


Level 3 (Barbarian)
Feat: (Selected) Two Handed Fighting
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Barbarian Intimidate I
Enhancement: Barbarian Constitution I


Level 4 (Barbarian)
Enhancement: Barbarian Damage Reduction Boost II
Enhancement: Barbarian Improved Damage Reduction I


Level 5 (Barbarian)
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Dwarven Axe Attack I


Level 6 (Barbarian)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Racial Toughness II
Enhancement: Barbarian Toughness II


Level 7 (Barbarian)
Enhancement: Barbarian Damage Reduction Boost III
Enhancement: Barbarian Desert Lore I


Level 8 (Barbarian)
Enhancement: Barbarian Improved Damage Reduction II


Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Barbarian)
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Toughness III


Level 11 (Barbarian)


Level 12 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Hardy Rage III


Level 13 (Barbarian)
Enhancement: Barbarian Toughness IV


Level 14 (Barbarian)


Level 15 (Barbarian)
Feat: (Selected) Power Attack
Enhancement: Barbarian Desert Lore II
Enhancement: Racial Toughness III
Enhancement: Barbarian Constitution II


Level 16 (Barbarian)
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Dwarven Giant Dodger I


Level 17 (Barbarian)
Enhancement: Dwarven Constitution II


Level 18 (Barbarian)
Feat: (Selected) Toughness


Level 19 (Barbarian)
Enhancement: Barbarian Damage Reduction Boost IV
Enhancement: Racial Toughness IV


Level 20 (Barbarian)
Enhancement: Barbarian Might
Enhancement: Barbarian Intimidate II
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________

This build is a basic pure healbot clierc for questing. Groups will love him because hes all heals no mele or attack spells (besides BB).

Pros
High heals
High Sp
Mod HP

cons
Low damge on attacking spells

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 True Neutral Human Male
(20 Cleric) 
Hit Points: 272
Spell Points: 1757 
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 5
Will: 20

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength              8                     8
Dexterity             8                     8
Constitution         14                    15
Intelligence          8                     8
Wisdom               18                    27
Charisma             14                    14

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance              -1                    -1
Bluff                 2                     2
Concentration         2                     4
Diplomacy             2                     2
Disable Device       n/a                   n/a
Haggle                2                     2
Heal                  4                     9
Hide                 -1                    -1
Intimidate            2                     2
Jump                 -1                    -1
Listen                4                     8
Move Silently        -1                    -1
Open Lock            n/a                   n/a
Perform               n/a                   n/a
Repair               -1                    -1
Search               -1                    -1
Spot                  4                     8
Swim                 -1                    -1
Tumble               n/a                   n/a
Use Magic Device      n/a                   n/a

Notable Equipment
Ring: Health Ring of Greater False Life 
Necklace: Wise Necklace of  
Trinket: Trinket of the Magi 

Level 1 (Cleric)
Feat: (Selected) Maximize Spell
Feat: (Human Bonus) Mental Toughness
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I


Level 2 (Cleric)
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Vitality I


Level 3 (Cleric)
Feat: (Selected) Empower Spell


Level 4 (Cleric)
Enhancement: Follower of the Sovereign Host
Enhancement: Cleric Concentration I
Enhancement: Cleric Heal I
Enhancement: Cleric Prayer of Life I


Level 5 (Cleric)
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Energy of the Zealot II


Level 6 (Cleric)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Wisdom II


Level 7 (Cleric)
Enhancement: Cleric Life Magic III


Level 8 (Cleric)
Enhancement: Human Improved Recovery II


Level 9 (Cleric)
Feat: (Selected) Toughness
Enhancement: Cleric Energy of the Zealot III


Level 10 (Cleric)


Level 11 (Cleric)
Enhancement: Unyielding Sovereignty
Enhancement: Cleric Concentration II
Enhancement: Cleric Life Magic IV


Level 12 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Divine Vitality II
Enhancement: Cleric Divine Vitality III


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Smiting II
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Cleric Wisdom III


Level 16 (Cleric)
Enhancement: Human Greater Adaptability Constitution I


Level 17 (Cleric)
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II


Level 18 (Cleric)
Feat: (Selected) Extend Spell
Enhancement: Cleric Improved Empower Healing I
Enhancement: Racial Toughness III


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Cleric Divine Intervention
Enhancement: Cleric Improved Empower Healing II
Enhancement: Cleric Prayer of Life II
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________

Ok so this build is like the drow sorc but humin build for nukeing with good spell Dcs this one has more sp and more hp

Pros
High sp
mod HP
Good damge-spell DCs

Cons
Low saves
Low AC

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Lawful Good Human Female
(20 Sorcerer) 
Hit Points: 192
Spell Points: 2813 
BAB: 10\10\15\20
Fortitude: 8
Reflex: 6
Will: 11

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             12                    12
Dexterity            10                    10
Constitution         14                    15
Intelligence          8                     8
Wisdom                8                     8
Charisma             18                    27

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               0                     0
Bluff                 4                     8
Concentration         6                    27
Diplomacy             4                     8
Disable Device       n/a                   n/a
Haggle                4                     8
Heal                 -1                    -1
Hide                  0                     0
Intimidate            4                     8
Jump                  1                     1
Listen               -1                    -1
Move Silently         0                     0
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair               -1                    -1
Search               -1                    -1
Spot                 -1                    -1
Swim                  1                     1
Tumble                n/a                   n/a
Use Magic Device      6                    19.5

Level 1 (Sorcerer)
Feat: (Selected) Maximize Spell
Feat: (Human Bonus) Mental Toughness
Enhancement: Sorcerer Energy Manipulation I
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I


Level 2 (Sorcerer)
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Charisma I


Level 3 (Sorcerer)
Feat: (Selected) Empower Spell
Enhancement: Sorcerer Lineage of Energy I
Enhancement: Sorcerer Lineage of Elements I


Level 4 (Sorcerer)
Enhancement: Human Improved Recovery I
Enhancement: Sorcerer Improved Empowering I


Level 5 (Sorcerer)
Enhancement: Human Adaptability Charisma I
Enhancement: Sorcerer Energy of the Dragonblooded II


Level 6 (Sorcerer)
Feat: (Selected) Extend Spell
Enhancement: Sorcerer Charisma II


Level 7 (Sorcerer)
Enhancement: Sorcerer Elemental Manipulation II
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Force Manipulation II


Level 8 (Sorcerer)
Enhancement: Sorcerer Elemental Manipulation III


Level 9 (Sorcerer)
Feat: (Selected) Improved Mental Toughness
Enhancement: Sorcerer Energy of the Dragonblooded III


Level 10 (Sorcerer)
Enhancement: Sorcerer Charisma III


Level 11 (Sorcerer)
Enhancement: Sorcerer Elemental Manipulation IV


Level 12 (Sorcerer)
Feat: (Selected) Heighten Spell
Enhancement: Sorcerer Force Manipulation III


Level 13 (Sorcerer)
Enhancement: Sorcerer Energy of the Dragonblooded IV


Level 14 (Sorcerer)
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Deadly Elements I


Level 15 (Sorcerer)
Feat: (Selected) Toughness
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II


Level 16 (Sorcerer)
Enhancement: Racial Toughness III


Level 17 (Sorcerer)
Enhancement: Sorcerer Energy Manipulation II
Enhancement: Sorcerer Energy Manipulation III


Level 18 (Sorcerer)
Feat: (Selected) Spell Penetration
Enhancement: Sorcerer Energy Manipulation IV


Level 19 (Sorcerer)


Level 20 (Sorcerer)
Enhancement: Sorcerer Bloodline of Power
Enhancement: Human Improved Recovery II
Enhancement: Sorcerer Concentration II
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________________

Ok so this last build is a bard warchanter build for buffing grps then being able to mele and go to the front lines

Pros
Good buffs
Max damage songs
Good HP
OK sp

Cons
Low ac
Low saves

Code:
Character Plan by DDO Character Planner Version 3.05
DDO Character Planner Home Page

Level 20 Chaotic Good Human Female
(20 Bard) 
Hit Points: 222
Spell Points: 1076 
BAB: 15\15\20\25\25
Fortitude: 8
Reflex: 11
Will: 11

                  Starting          Feat/Enhancement
                 Base Stats          Modified Stats
Abilities        (Level 1)             (Level 20)
Strength             16                    18
Dexterity             8                     8
Constitution         14                    14
Intelligence         10                    10
Wisdom                8                     8
Charisma             16                    28

Tomes Used
+1 Tome of Strength used at level 20
+3 Tome of Charisma used at level 20

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance              -1                    14
Bluff                 7                    32
Concentration         2                    25
Diplomacy             7                    32
Disable Device        n/a                   n/a
Haggle                7                    35
Heal                 -1                    -1
Hide                 -1                    -1
Intimidate            3                     9
Jump                  5                     6
Listen               -1                    -1
Move Silently        -1                    -1
Open Lock            n/a                   n/a
Perform               7                    33
Repair                0                     0
Search                0                     0
Spot                 -1                    -1
Swim                  5                     6
Tumble                3                     3
Use Magic Device      7                    32

Notable Equipment
Ring: Health Ring of  
Cloak: Charismatic Cloak of  
Belt: Belt of Greater False Life 

Level 1 (Bard)
Feat: (Human Bonus) Mental Toughness
Feat: (Selected) Power Attack
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Energy of the Music I


Level 2 (Bard)
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Song Magic I
Enhancement: Bard Charisma I


Level 3 (Bard)
Feat: (Selected) Extend Spell
Enhancement: Bard Inspired Attack I
Enhancement: Human Improved Recovery I


Level 4 (Bard)
Enhancement: Bard Extra Song II
Enhancement: Bard Haggle I
Enhancement: Bard Perform I


Level 5 (Bard)
Enhancement: Bard Inspired Bravery II
Enhancement: Human Adaptability Charisma I


Level 6 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons
Enhancement: Bard Warchanter I


Level 7 (Bard)


Level 8 (Bard)
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song II
Enhancement: Bard Haggle II
Enhancement: Bard Energy of the Music II


Level 9 (Bard)
Feat: (Selected) Improved Mental Toughness


Level 10 (Bard)
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack II


Level 11 (Bard)
Enhancement: Bard Charisma II


Level 12 (Bard)
Feat: (Selected) Maximize Spell
Enhancement: Bard Inspired Damage III
Enhancement: Bard Song Magic II


Level 13 (Bard)
Enhancement: Bard Extra Song IV


Level 14 (Bard)
Enhancement: Human Greater Adaptability Strength I


Level 15 (Bard)
Feat: (Selected) Toughness


Level 16 (Bard)
Enhancement: Bard Energy of the Music III


Level 17 (Bard)
Enhancement: Bard Energy of the Music IV


Level 18 (Bard)
Feat: (Selected) Empower Healing Spell
Enhancement: Bard Song Magic III
Enhancement: Bard Charisma III


Level 19 (Bard)


Level 20 (Bard)
Enhancement: Bard Muscial Prodigy
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Bard Haggle III

thanks for looking at my index and ill be adding more as i go.

thanks
chadman