I second that movement.
On top of this, I have another suggestion which can be used to refine a rogue's DPS estimates.
Currently, the Fortification bypass of the Opportunist Feat has an interesting behaviour with respect to 100% fort mobs which are immune to sneak attacks (e.g Undead):
While critical hits can damage them now (with a chance of 10%), they still get no damage via sneak attacks.
In this way, either 100% Fort or 90% Fort will yield too low or too high results in DPS. In order to circumvent two different lines for fort vs. SA and fort vs. crits, I suggest that a "Immune to Sneak Attacks Yes/No" line is added where the 3 different scenarios are defined. It might only be relevant for one of the three scenarios.